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Shtepura, Alla – Comparative Professional Pedagogy, 2018
Constant development of information and digital technologies changes the learning process and the specifics of social relations between the student and the teacher. The use of new means of communication makes an important contribution to the development of skills in using technology, intensive self-study and social interaction. A new generation of…
Descriptors: Information Technology, Influence of Technology, Generational Differences, Access to Computers
Chitty, Laura Janine – ProQuest LLC, 2012
An increased number of students graduating from high school lack college and career readiness skills to earn credit in entry-level college courses or begin a career in an entry-level position. Many schools across America have prepared to address students' college and career readiness with the adoption of Common Core State Standards. Twenty-five…
Descriptors: Multiple Literacies, Mixed Methods Research, Student Attitudes, Teacher Attitudes
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Johnson, Genevieve Marie – Educational Technology & Society, 2010
Johnson and Puplampu recently proposed the "ecological techno-subsystem", a refinement to Bronfenbrenner's theoretical organization of environmental influences on child development. The ecological techno-subsystem includes child interaction with both living (e.g., peers) and nonliving (e.g., hardware) elements of communication,…
Descriptors: Socioeconomic Status, Internet, Cognitive Development, Child Development
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Oberdan, Thomas – Bulletin of Science, Technology & Society, 2009
The article "Is Google Making Us Stupid?" in last Summer's "Atlantic Monthly," raised a number of provocative, and indeed worrisome, questions about computer usage and cognitive development. For instance, persons with considerable experience of reading for the sake of pleasure report that, after a couple of years using computers a great deal, they…
Descriptors: Cognitive Development, Mathematics, Mathematical Concepts, Social Change
Ives, Eugenia A. – Online Submission, 2012
The purpose of this study was to examine and better understand the social cognitive effects of digital technology on teenagers' brains and their socialization processes, as well as to learn best practices with regard to digital technology consumption. An extensive literature review was conducted on the social cognitive effects of digital…
Descriptors: Influence of Technology, Computer Uses in Education, Web 2.0 Technologies, Computer Literacy
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Riley, David – Educational Technology & Society, 2007
This article identifies three uses of educational technology and evaluates their potential to change curricula and pedagogic strategies. The article is in four parts, with the first outlining a temporal model of change and discussing educators' expectations of continuities and discontinuities in practice. In order to distinguish minor…
Descriptors: Educational History, Educational Change, Educational Strategies, Curriculum Development
Wartella, Ellen; Caplovitz, Allison G.; Lee, June H. – Society for Research in Child Development, 2004
Interactive media have come of age. The range of interactive entertainment products, intended to be used by children in and out of school settings is growing: CD-ROMs, computers, the Internet, video games (for a variety of handheld and console platforms), interactive toys (including educational talking books), and a variety of wireless software…
Descriptors: Social Media, Toys, Computer Games, Video Games