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Yesilyurt, Ferahim – World Journal on Educational Technology: Current Issues, 2020
Psychiatrists were interviewed to elicit their remarks on and clinical experiences with Internet Gaming Disorder (IGD). A case study design with four open-ended questions was chosen. Psychiatrists were asked to answer questions related to the clinical cases they encountered, what they have gone through and what they think about the diagnosis of…
Descriptors: Psychiatry, Allied Health Personnel, Internet, Behavior Disorders
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Didelot, Mary J.; Hollingsworth, Lisa; Buckenmeyer, Janet A. – Journal of Addictions & Offender Counseling, 2012
Internet addiction (IA) is both the most rapidly growing addiction and the least understood addiction (Watson, 2005). For counselors, treatment issues surrounding the disease are also growing. At the forefront is the lack of understanding concerning treatment protocol to manage the challenging recovery and maintenance stages after IA behavior has…
Descriptors: Addictive Behavior, Internet, Counseling Techniques, Behavior Modification
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Sim, Timothy; Gentile, Douglas A.; Bricolo, Francesco; Serpelloni, Giovanni; Gulamoydeen, Farah – International Journal of Mental Health and Addiction, 2012
Preliminary research studies suggest that some people who use computer, video games, and the Internet heavily develop dysfunctional symptoms, often referred to in the popular press as an "addiction." Although several studies have measured various facets of this issue, there has been no common framework within which to view these studies. This…
Descriptors: Addictive Behavior, Self Control, Internet, Video Games
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Ariyabuddhiphongs, Vanchai – International Journal of Mental Health and Addiction, 2012
This paper uses the social cognitive theory model to review the literature on older adult gambling, and related personal and environment characteristics. Results show that lottery is the kind of gambling most frequently played by older adults, followed by casino games. Older adults take trips to casinos to socialize, find excitement, and win…
Descriptors: Older Adults, Program Effectiveness, Longitudinal Studies, Epistemology
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Liu, Chennan; Liao, Minli; Smith, Douglas C. – Research on Social Work Practice, 2012
Objectives: The authors systematically reviewed the outcomes and methodological quality of 24 Internet addiction (IA) treatment outcome studies in China. Method: The authors used 15 attributes from the quality of evidence scores to evaluate 24 outcome studies. These studies came from both English and Chinese academic databases from 2000 to 2010.…
Descriptors: Addictive Behavior, Counseling Techniques, Substance Abuse, Behavior Modification
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van Rooij, Antonius J.; Zinn, Mieke F.; Schoenmakers, Tim M.; van de Mheen, Dike – International Journal of Mental Health and Addiction, 2012
In 2009, one of the major Dutch addiction care organizations initiated a pilot program to explore the possibility of using an existing Cognitive Behavioral Therapy and Motivational Interviewing based treatment program ("Lifestyle Training") to treat internet addiction. The current study evaluates this pilot treatment program by providing…
Descriptors: Leisure Time, Pilot Projects, Cognitive Restructuring, Interviews
Substance Abuse and Mental Health Services Administration, 2012
Chronic noncancer pain (CNCP) is common in the general population as well as in people who have a substance use disorder (SUD) (Exhibit 1-1). Chronic pain is not harmless; it has physiological, social, and psychological dimensions that can seriously harm health, functioning, and well-being. As a multidimensional condition with both objective and…
Descriptors: Substance Abuse, Pain, Chronic Illness, Adults