Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 3 |
Descriptor
| Computer Simulation | 3 |
| Intermode Differences | 3 |
| Learning Modalities | 3 |
| Science Education | 2 |
| Secondary School Science | 2 |
| Active Learning | 1 |
| Computer Assisted Instruction | 1 |
| Computer Interfaces | 1 |
| Computers | 1 |
| Educational Environment | 1 |
| Game Based Learning | 1 |
| More ▼ | |
Author
| Ai-Chu Elisha Ding | 1 |
| Birchfield, David | 1 |
| Huali Fu | 1 |
| Jessica DuBois | 1 |
| Johnson-Glenberg, Mina C. | 1 |
| Kuo-Ting Tim Huang | 1 |
| Schwartz, Ruth N. | 1 |
| Usyal, Sibel | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
| Dissertations/Theses -… | 1 |
Education Level
| Grade 9 | 1 |
| High Schools | 1 |
| Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ai-Chu Elisha Ding; Kuo-Ting Tim Huang; Jessica DuBois; Huali Fu – Educational Technology Research and Development, 2024
Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the incorporation of innovative technology and the use of game-based learning (GBL) could be a key to increasing student acquisition of science knowledge. Using a mixed methods design, this study examined the…
Descriptors: Game Based Learning, Computer Simulation, Scaffolding (Teaching Technique), Student Motivation
Schwartz, Ruth N. – ProQuest LLC, 2010
What factors contribute to effective multimedia learning? Increasingly, interactivity is considered a critical component that can foster learning in multimedia environments, including simulations and games. Although a number of recent studies investigate interactivity as a factor in the effective design of multimedia instruction, most examine only…
Descriptors: Computer Simulation, Multimedia Instruction, Active Learning, Intermode Differences
Johnson-Glenberg, Mina C.; Birchfield, David; Usyal, Sibel – Educational Media International, 2009
We present a new and innovative interface that allows the learner's body to move freely in a multimodal learning environment. The Situated Multimedia Arts Learning Laboratory ("SMALLab") uses 3D object tracking, real time graphics, and surround-sound to enhance embodied learning. Our hypothesis is that optimal learning and retention occur when…
Descriptors: Virtual Classrooms, Intermode Differences, Learning Modalities, Computer Interfaces

Peer reviewed
Direct link
