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Daniel Sundquist; Maxence Mercier; Samira Bourgeois-Bougrine; Todd Lubart – Journal of Creative Behavior, 2025
Environmental characteristics that have been empirically shown to improve creative outcomes in organizations include furniture and greenery. Virtual environments (VEs) are emerging as new work environments, but their potential to promote creativity has yet to be studied in detail. This work aims to explore which aspects in the holistic perception…
Descriptors: Work Environment, Creativity, Teleworking, Environmental Influences
Li Li; Wichaya Yoshida; Jiraporn Chano – Higher Education Studies, 2025
The purpose of this study is to develop a hand-drawing curriculum to promote the students' creativity for Vocational College, so as to study its implementation effect. The participants were 40 students were sampled by cluster random sampling method majoring in interior design from the Guangxi Electrical Polytechnic Institute in Nanning, Guangxi in…
Descriptors: Foreign Countries, Art Education, Freehand Drawing, Creativity
Rebecca Y. P. Kan – Higher Education Research and Development, 2025
The in-between space ignites learning as individuals journey from dependence on the institution to independence from the institution. This space has hitherto been holistically undefined in the context of higher arts education. The study aims to explore such experiences within the lifeworld of student scholars in the fields of arts and design.…
Descriptors: Foreign Countries, Undergraduate Students, Art Education, Interior Design
Miroslava Petrova; Claas Kuhnen – Design and Technology Education, 2025
Integration of Artificial Intelligence (AI) in the design process is a growing area of research interest. Three years after its public launch in 2022, AI has already established itself as the most disruptive tool revolutionizing how designers conceptualize, iterate and innovate. As AI technologies continue to evolve, it is pertinent that design…
Descriptors: Artificial Intelligence, Computer Software, International Cooperation, Institutional Cooperation
Hirou Karimi; Guita Farivarsadri – Higher Education, Skills and Work-based Learning, 2025
Purpose: This paper aims to examine the barriers to adopting collaboration in architectural design studios from the instructors' perspectives and explore strategies to overcome barriers. Design/methodology/approach: Semi-structured interviews were conducted with 14 coordinators in architecture and interior architecture design studios to gather…
Descriptors: Cooperative Learning, Teacher Attitudes, Building Design, Barriers
Aburas, Rehab – International Journal of Art & Design Education, 2020
Interior design students should be able to use research and evidence-based design outcomes to make decisions that promote health, safety and wellbeing. This approach will contribute to resolving social, environmental and community issues through design-oriented thinking Accordingly, the aim of this research in a senior design studio course is to…
Descriptors: Foreign Countries, Interior Design, Student Projects, Community Needs
Daskova, Yu. V.; Poliakova, Ia. V.; Vasilenko, S. A.; Goltseva, O. S.; Belyakova, T. E.; Shevalie, K. N.; Vasilenko, E. V. – Journal of Educational Psychology - Propositos y Representaciones, 2020
Development of Russian society puts forward new requirements for the quality of training in higher educational institutions. It is necessary for a short period of training in the higher educational institution not only to transfer to student's important professional knowledge and skills, but also to form the ability and willingness to use them…
Descriptors: Higher Education, Educational Quality, Design, Teaching Methods
Thomson, Leslie Elizabeth Anne – ProQuest LLC, 2019
This dissertation uses constructivist grounded theory to illuminate the practices and activities-namely, those tied to the information creating and the informal information provider roles-of"serious YouTubers", specifically "serious beauty and lifestyle" YouTubers. A "serious YouTuber" is defined as an individual who…
Descriptors: Video Technology, Grounded Theory, Constructivism (Learning), Life Style
Alaswad, Zina – Design and Technology Education, 2019
The purpose of this paper is to understand perceptions of interior design students after using game-based learning (GBL) as an approach to address workload distribution, lack of clear assessment criteria, and deficiencies of the master-apprentice model during the process of solving several small-scale design problems along the course of a…
Descriptors: Game Based Learning, Interior Design, Studio Art, Student Attitudes
Felek, Seval Özgel; Gül, Özge – Design and Technology Education, 2019
The aim of this research is to search and find strategies of creativity in teaching in the interior architecture design studio. There are lots of ways for training architects all over the world, instructors find their own way and style. Most design education, also architectural design, occurs through the studio system. Design studios embed…
Descriptors: Creativity, Design, Teaching Methods, Learning Strategies
Thamrin, Diana; Wardani, Laksmi Kusuma; Sitindjak, Ronald Hasudungan Irianto; Natadjaja, Listia – International Journal of Art & Design Education, 2019
The profit-driven tendency of interior design trends and styles today has developed in line with the decrease of social awareness in design. The majority of interior design students also decide to pursue interior design education for its marketable and profitable purposes rather than seeing interior design as a field of opportunity to contribute…
Descriptors: Experiential Learning, Interior Design, Teaching Methods, Design
Cho, Ji Young; Lee, Jaesik; Yoo, Jaewoo – Creativity Research Journal, 2018
Identifying formal attributes of creative interior design and any differences in such perceptions according to one's culture and expertise can reveal underlying patterns in visual perception. This article reports a cross-cultural study of creativity, preference, and formal attributes of interior design evaluated by 158 participants from different…
Descriptors: Creativity, Preferences, Visual Perception, Interior Design
Gomez-Lanier, Lilia – International Journal of Teaching and Learning in Higher Education, 2017
Experiential education programs, such as international and domestic study tours, bridge the limitations of formal learning classroom by allowing students to experience reality in a new learning dimension. This mixed-methods study explores experiential learning during a domestic interior design study tour to New York City and an international…
Descriptors: Experiential Learning, Tourism, Mixed Methods Research, Clothing
Huber, Amy Mattingly; Leigh, Katharine E.; Tremblay, Kenneth R., Jr. – College Student Journal, 2012
The creative process is a multifaceted and dynamic path of thinking required to execute a project in design-based disciplines. The goal of this research was to test a model outlining the creative design process by investigating student experiences in a design project assignment. The study used an exploratory design to collect data from student…
Descriptors: Interior Design, Creativity, Creative Thinking, Evaluators
Roman, Harry T. – Technology and Engineering Teacher, 2012
Students love nothing better than personalizing their space--desk, bedroom, or even their cars. This article describes a classroom challenge that gives students a chance to let their spirits soar with the invention of a new form of wall treatment. A trip to a big box store might prove to be most helpful for students to visualize their new product…
Descriptors: Teaching Methods, Interior Design, Interior Space, Design Requirements
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