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Doug Kueker; Joi Moore – Journal of Computer Assisted Learning, 2024
Background: Learning to use software using screencast videos with worked examples in the corresponding practice files presents a classic split-attention problem that requires learners to mentally integrate information from the video with a target application. While there is evidence that splitting attention either temporally or spatially adversely…
Descriptors: Participant Observation, Interactive Video, Computer Peripherals, Attention Control
Chung, Sorim – ProQuest LLC, 2016
Over the past few years, one of the most fundamental changes in current computer-mediated environments has been input devices, moving from mouse devices to touch interfaces. However, most studies of online retailing have not considered device environments as retail cues that could influence users' shopping behavior. In this research, I examine the…
Descriptors: Interactive Video, Computer Mediated Communication, Computer Interfaces, Computer Peripherals
Barker, Philip – Innovations in Education and Teaching International, 2008
Learning can take place in a variety of different contexts. Two important categories of learning event are those which are "contrived" and those which are "serendipitous." If they are to be optimally successful, the first of these types of event requires a level of planning that is commensurate with the outcomes that are to be achieved. Planning…
Descriptors: Instructional Design, Computer Peripherals, Multimedia Materials, Evaluation
Cox, James R. – Biochemistry and Molecular Biology Education, 2011
This report describes the incorporation of digital learning elements in organic chemistry and biochemistry courses. The first example is the use of pen-based technology and a large-format PowerPoint slide to construct a map that integrates various metabolic pathways and control points. Students can use this map to visualize the integrated nature…
Descriptors: Organic Chemistry, Biochemistry, Educational Technology, Web Based Instruction
Messner, Kate – School Library Journal, 2010
This article discusses how Skype and other video-conferencing software have become a staple for teachers, librarians, and authors who want to get kids excited about reading. The past year has brought a huge increase in the number of schools and libraries using Skype to connect classrooms and bring in experts to talk with kids. And with cuts in…
Descriptors: Video Technology, Adolescent Literature, Librarians, Internet
Shanthy, T. Rajula; Thiagarajan, R. – Journal of Agricultural Education and Extension, 2011
In this article, the practicability of introduction of computer multimedia as an educational tool was compared with the traditional approach for training sugarcane growers in ratoon management practices in three villages of Tamil Nadu state, India using pre-test, post-test control group experimental design. A CD-ROM was developed as a multimedia…
Descriptors: Control Groups, Research Design, Attention Span, Multimedia Materials
Eristi, Suzan Duygu – Online Submission, 2007
The current study focuses on the effectiveness of interactive instruction CDs which was designed for pre-school students. Sixty-seven second grade students who were taking "Computer Teaching in Pre-School Education" at Anadolu University, Education Faculty, Department of Pre-school Education participated in the current study. The data…
Descriptors: Instructional Effectiveness, Preservice Teachers, Preschool Education, Computer Assisted Instruction
Trushell, John; Maitland, Amanda – British Journal of Educational Technology, 2005
The use of interactive storybooks in the primary classroom has the potential to facilitate pupils reading, in small groups or individually. However, critics have expressed concern at the exposure of pupils to interactive storybooks. In particular, concern has been expressed that the interactive animations and sound effects in such storybooks may…
Descriptors: Computer Peripherals, Interactive Video, Elementary School Students, Computer Uses in Education
Peer reviewedSorge, Dennis H.; And Others – TechTrends, 1993
Discusses selection criteria for evaluating software and hardware used in interactive video based on experiences from the Purdue Academic Learning Opportunity System Project at Purdue University. Highlights include checklists for evaluating software and selecting hardware, including peripheral equipment; videodisc players; hardware compatibility;…
Descriptors: Check Lists, Computer Peripherals, Computer Software, Computer Software Evaluation
Midwestern Higher Education Commission, Minneapolis, MN. – 1993
This report presents recommendations on interactive video transmission standards, equipment, room designs, and service plans for member institutions of the Midwestern Higher Education Commission (MHEC) and reviews MHEC's efforts to find and contract for such services with vendors. The report describes the MHEC objective of establishing a dial-up,…
Descriptors: Audiovisual Aids, Computer Networks, Computer Peripherals, Computer System Design
Robbins, Christopher – Educational Technology & Society, 2006
A recent research and development project conducted at the University of the South Pacific (USP) examined how educational multimedia can be built according to the learning approaches of the region. Through interviews, questionnaires and usability tests with staff and students at USP, the research team drafted a set of recommendations for the…
Descriptors: Multimedia Materials, Tests, Foreign Countries, Cultural Context
Wilson, David L. – Chronicle of Higher Education, 1991
The Comprehensive Unified Physics Learning Environment is a computer system using computer programs, interactive videodisks, and electronic sensors being developed at the University of Maryland. The method has been found more effective than traditional ones for teaching physics majors and is being used to modify the conventional course for…
Descriptors: Computer Assisted Instruction, Computer Peripherals, Computer Software, Higher Education
Jones, Loretta L.; Smith, Stanley G. – Technological Horizons in Education, 1989
Describes the development of an interactive video system including history, cost, equipment needed, and copying of disks. Provides methodology for producing a program using several chemistry topics. Discusses current innovations such as touchscreens and interactive realism. (MVL)
Descriptors: Audiovisual Aids, Chemistry, College Science, Computer Assisted Instruction

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