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Aparicio, Xavier; Belaïd, Souad; Baccino, Thierry; Megalakaki, Olga – Educational Technology Research and Development, 2022
In this study, we compared the effects of two media (Interactive Whiteboards and Paper) on both expository and narrative texts reading comprehension among 5th grade children of primary school. Two texts were constructed, according to the same controlled hierarchical structure. Comprehension was assessed by a multiple-choice questionnaire including…
Descriptors: Reading Comprehension, Interactive Video, Educational Technology, Elementary School Students
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Hsin-Wen Hu; Chiung-Hui Chiu – Journal of Science Education and Technology, 2024
The study examines the effects of different questioning strategies on elementary school students regarding scientific knowledge, views of scientific inquiry, and scientific inquiry skills during scientific inquiry video learning. A quasi-experimental design was adopted involving 78 sixth-grade Taiwanese students from three classes. The three…
Descriptors: Foreign Countries, Elementary School Science, Elementary School Students, Grade 6
Rachel Schechter; Isabella Ilievski; Kenny Lam; Paul Chase – Online Submission, 2025
This study evaluated the effectiveness of Edpuzzle, an interactive media learning tool, in enhancing student achievement in Math and English Language Arts (ELA) among grades 3-11 students in a participating California school district during the 2023-2024 academic year. Employing a retrospective design, the evaluation analyzed Edpuzzle usage data…
Descriptors: Language Arts, Academic Achievement, Elementary School Students, Secondary School Students
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Ramon Mayor Martins; Christiane Gresse von Wangenheim; Marcelo Fernando Rauber; Jean Carlo Hauck – International Journal of Artificial Intelligence in Education, 2024
Although Machine Learning (ML) is found practically everywhere, few understand the technology behind it. This presents new challenges to extend computing education by including ML concepts in order to help students to understand its potential and limits and empowering them to become creators of intelligent solutions. Therefore, we developed an…
Descriptors: Artificial Intelligence, Information Technology, Technology Uses in Education, Computer Software
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Henrike Diekhoff – Cogent Education, 2024
The utilization of devices like iPads for video feedback has become increasingly popular and is now acknowledged as a valuable asset in PE. Nevertheless, existing research and implementation of video feedback have been primarily concentrating on particular skills. This study explores students' perceptions of video-supported debates in game-based…
Descriptors: Foreign Countries, Physical Education, Elementary School Students, Grade 6
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Kühl, Tim; Wohninsland, Patrizia – Education and Information Technologies, 2022
When used in a sensible way, Interactive Whiteboards (IWB) are supposed to motivate and engage students in learning in the classroom. Thereby, they might also stimulate students who are usually more restrained, such as more anxious students. However, the body of research on the impact of IWB lessons is rather small. The present study investigated…
Descriptors: Educational Technology, Interactive Video, Bulletin Boards, Vocabulary Development
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Bui, Nguyen-Bich-Thy – Asia Pacific Education Review, 2023
The interactive whiteboard is an innovative technological tool that is becoming increasingly popular in educational settings. Using two different methods of instruction--traditional and interactive--this study aims to investigate the effects of the interactive whiteboard on classroom interaction, student achievement, and student attitudes. Drawing…
Descriptors: Educational Technology, Visual Aids, Educational Equipment, Bulletin Boards
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Amanda Moreno; Rebecca Hinze-Pifer; Stephen Baker; Reiko Kakuyama; Adenia Linker – Society for Research on Educational Effectiveness, 2024
Background: Much has been made of whether the evidence supporting mindfulness-based interventions (MBIs) is consistent or high-quality enough to merit their wide implementation, and numerous meta-analyses, reviews, and meta-analyses of meta-analyses have been conducted in pursuit of this question (e.g., Bockmann & Yu, 2023; Goldberg et al.,…
Descriptors: Elementary School Students, Kindergarten, Grade 1, Grade 2
Crum, Takashi – ProQuest LLC, 2019
Administrators and teachers understand the mandates of No Child Left Behind Act 2001 that required the effective use and adoption of technology such as iPads and interactive whiteboards to prepare students to compete in a global marketplace; however, these technologies were often used inefficiently to teach basic literacy concepts and the…
Descriptors: Elementary School Teachers, Teacher Attitudes, Educational Technology, Interactive Video
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Widodo, Sri Adi; Prihatiningsih, Ayu; Taufiq, Irham – Participatory Educational Research, 2021
Dyscalculia is one of the barriers to learning for students with some special mental retardation needs. Students with intellectual disabilities may also have dyscalculia. In that sense, in learning mathematics, it is necessary to use various learning media. Related to this condition, the present study aims to determine the effect of the use of…
Descriptors: Interactive Video, Educational Media, Instructional Effectiveness, Mathematics Instruction
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Chen, Chih-Ming; Chen, I.-Chun – Interactive Learning Environments, 2021
In recent years, English instruction has emphasized the importance of listening comprehension; however, playing CDs in class is still the most widely used approach to practicing English listening skills in Taiwan. It is obvious that this training approach cannot satisfy individual needs, thus reducing the effect of promoting English listening…
Descriptors: Foreign Countries, Interactive Video, Second Language Learning, Second Language Instruction
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Erdener, Kevser; Perkmen, Serkan; Shelley, Mack; Ali Kandemir, Mehmet – Computers in the Schools, 2022
The main purpose of the current study was to develop and validate a scale of perceived attributes of the interactive whiteboard (IW) for the mathematics class. Rogers' Diffusion of Innovations Theory served as the theoretical framework. Two groups of participants in Turkey were employed in this study. The first group consisted of 350 middle school…
Descriptors: Test Construction, Mathematics Instruction, Foreign Countries, Educational Technology
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Fu, You; Burns, Ryan D.; Gomes, Emma; Hsu, Ya-Wen; Gao, Zan – JTRM in Kinesiology, 2019
Differences between interactive active video games (AVGs) and non-interactive AVGs on sedentary behavior, light physical activity, and moderate-to-vigorous physical activity has never been compared. Therefore, the purpose of this study to compare differences between two AVGs modalities on sedentary behavior, light physical activity, and…
Descriptors: Elementary School Students, Young Children, Student Behavior, Physical Activity Level
Aktas, Meral Cansiz; Mumcu, Hayal Yavuz – Online Submission, 2019
This study examined pre-service teachers' views and experiences of building geometric constructions on paper and with the interactive whiteboard. The study group consisted of 26 pre-service elementary teachers in a state university in the Black Sea region of Turkey who took the Geometry Teaching course. The data were obtained from an opinion form…
Descriptors: Preservice Teachers, Elementary School Teachers, Mathematics Teachers, Student Attitudes
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Taslibeyaz, Elif – Interactive Learning Environments, 2020
The purpose of the present study was to examine the effect of scenario-based interactive videos, on students' achievement and their development of self-regulated learning behaviors, when used in an English grammar course. Scenario-based interactive videos can present an experience-centered learning environment that enables students to be more…
Descriptors: Instructional Effectiveness, Interactive Video, Vignettes, English (Second Language)
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