Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 4 |
| Since 2017 (last 10 years) | 6 |
| Since 2007 (last 20 years) | 8 |
Descriptor
| Interaction | 9 |
| Man Machine Systems | 9 |
| Usability | 9 |
| Design | 4 |
| Computer Interfaces | 2 |
| Educational Technology | 2 |
| Heuristics | 2 |
| Intelligent Tutoring Systems | 2 |
| Prompting | 2 |
| Qualitative Research | 2 |
| Statistical Analysis | 2 |
| More ▼ | |
Source
| Education and Information… | 2 |
| British Journal of… | 1 |
| Canadian Journal of Learning… | 1 |
| Information and Learning… | 1 |
| Interactive Learning… | 1 |
| Journal of Learning Analytics | 1 |
| ProQuest LLC | 1 |
| Technology, Knowledge and… | 1 |
Author
| Ahn, June | 2 |
| AL-Sayid, Fareed | 1 |
| Ali, Alisha | 1 |
| Alvares, Danilo | 1 |
| Brandão, Anarosa A. F. | 1 |
| Brandão, Leônidas O. | 1 |
| Brodeur, Monique | 1 |
| Campos, Fabio | 1 |
| Deaudelin, Colette | 1 |
| DiGiacomo, Daniela | 1 |
| Dussault, Marc | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 8 |
| Reports - Research | 7 |
| Dissertations/Theses -… | 1 |
| Information Analyses | 1 |
| Reports - Evaluative | 1 |
Education Level
| Higher Education | 2 |
| Postsecondary Education | 2 |
| Secondary Education | 2 |
| High Schools | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
Audience
Location
| Turkey | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Mohd Kamal Othman; Rahimah Mat; Norehan Zulkiply – Education and Information Technologies, 2025
This research addresses the critical need for robust usability evaluation tools in Wearable Virtual Reality Educational Applications. We developed a comprehensive set of Wearable Virtual Reality Educational Applications usability heuristics through a multi-stage process. Initial heuristics were established through a literature review. Validation…
Descriptors: Assistive Technology, Computer Simulation, Technology Uses in Education, Usability
Nguyen, Ha; Lopez, John; Homer, Bruce; Ali, Alisha; Ahn, June – Information and Learning Sciences, 2023
Purpose: In the USA, 22-40% of youth who have been accepted to college do not enroll. Researchers call this phenomenon summer melt, which disproportionately affects students from disadvantaged backgrounds. A major challenge is providing enough mentorship with the limited number of available college counselors. The purpose of this study is to…
Descriptors: Design, Artificial Intelligence, Man Machine Systems, Interaction
AL-Sayid, Fareed; Kirkil, Gokhan – Education and Information Technologies, 2023
The novelty of this study is in developing a conceptual model for predicting the non-linear relationships between human-computer interaction factors and ease of use and usefulness of collaborative web-based learning or e-learning. Ten models (logarithmic, inverse, quadratic, cubic, compound, power, s-curve, growth, exponential, and logistic) were…
Descriptors: Cooperative Learning, Electronic Learning, Web Based Instruction, Man Machine Systems
Tawfik, Andrew A.; Gatewood, Jessica; Gish-Lieberman, Jaclyn J.; Hampton, Andrew J. – Technology, Knowledge and Learning, 2022
Various theories and models have implicitly discussed the role of interaction when using learning technologies. Indeed, interaction is described as being important as it relates to technology adoption, cognitive load, and usability. While each of these perspectives describe elements of interaction, they fail to comprehensively detail how educators…
Descriptors: Definitions, Learning Experience, Interaction, Usability
Ahn, June; Campos, Fabio; Hays, Maria; DiGiacomo, Daniela – Journal of Learning Analytics, 2019
Researchers and developers of learning analytics (LA) systems are increasingly adopting human-centred design (HCD) approaches, with growing need to understand how to apply design practice in different educational settings. In this paper, we present a design narrative of our experience developing dashboards to support middle school mathematics…
Descriptors: Learning Analytics, Usability, Man Machine Systems, Interaction
Isotani, Seiji; Reis, Helena M.; Alvares, Danilo; Brandão, Anarosa A. F.; Brandão, Leônidas O. – Interactive Learning Environments, 2018
Interactive or Dynamic Geometry System (DGS) is a tool that help to teach and learn geometry using a computer-based interactive environment. Traditionally, the interaction with DGS is based on keyboard and mouse events where the functionalities are accessed using a menu of icons. Nevertheless, recent findings suggest that such a traditional model…
Descriptors: Computer Assisted Instruction, Mathematics Instruction, Geometry, Dictionaries
Hung, Wei-Chen; Smith, Thomas J.; Smith, M. Cecil – British Journal of Educational Technology, 2015
Technology provides the means to create useful learning and practice environments for learners. Well-designed cognitive tutor systems, for example, can provide appropriate learning environments that feature cognitive supports (ie, scaffolding) for students to increase their procedural knowledge. The purpose of this study was to conduct a series of…
Descriptors: Intelligent Tutoring Systems, Usability, Research Methodology, Man Machine Systems
MacDonald, Craig Matthew – ProQuest LLC, 2012
The concept of usefulness has implicitly played a pivotal role in evaluation research, but the meaning of usefulness has changed over time from system reliability to user performance and learnability/ease of use for non-experts. Despite massive technical and social changes, usability remains the "gold standard" for system evaluation.…
Descriptors: Educational Technology, Laboratory Experiments, Usability, Aesthetics
Deaudelin, Colette; Dussault, Marc; Brodeur, Monique – Canadian Journal of Learning and Technology, 2003
Prevailing research influenced by cognitive psychology has dealt mainly with the cognitive aspects of the human-computer interaction (HCI). The advent of computers in schools should prompt educational researchers to scrutinize the affective and social aspects of student-computer interactions since they play an important role in learning. A…
Descriptors: Man Machine Systems, Literature Reviews, Interaction, Trust (Psychology)

Peer reviewed
Direct link
