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Haag, Brenda Bannan; Grabowski, Barbara L. – Educational Technology, 1995
Examines the characteristics of Compact Disc Interactive (CD-I) in terms of current learning theory and instructional design principles. Topics include attributes of CD-I, components of good instruction, and the following message design strategies: organization, interactivity, motivation, and interface design. (AEF)
Descriptors: Computer Interfaces, Educational Media, Educational Strategies, Instructional Design

Thomas, David H. – Library Resources & Technical Services, 2001
This research examined the communication process between users and online catalogs by gathering empirical data about user performance on different types of online catalogs. An experiment was designed to test whether content and layout of bibliographic displays influenced effectiveness of the interface between online catalogs and users. Data are…
Descriptors: Computer Interfaces, Information Retrieval, Information Seeking, Interaction

Shirinian, Ara – Performance Improvement, 2001
Discusses the importance of positive video game experiences and designs that can create them, including immediacy of feedback, allowing graceful recovery from mistakes, high-quality feedback, and input device mappings. Examines interface complexity. Concludes game designers must treat the interaction between human and video game as a formal…
Descriptors: Computer Games, Computer Interfaces, Design Preferences, Designers

Rowley, Jennifer; Slack, Frances – Online & CD-ROM Review, 1997
Reviews the literature on the design and evaluation of user interfaces on CD-ROM. Defines interfaces, dialogs and interaction and explores diversity in, and issues associated with, standardization in interface design for CD-ROMs. Reviews current criteria and guidelines for the evaluation of CD-ROM interfaces and proposes alternative guidelines.…
Descriptors: Computer Interfaces, Computer Software Development, Computer Software Evaluation, Computer System Design

De Laere, Kevin H.; Lundgren, David C.; Howe, Steven R. – Computers in Human Behavior, 1998
Compares humanlike versus machinelike interactional styles of computer interfaces, testing hypotheses that evaluative feedback conveyed through a humanlike interface will have greater impact on individuals' self-appraisals. Reflected appraisals were more influenced by computer feedback than were self-appraisals. Humanlike and machinelike interface…
Descriptors: Computer Interfaces, Computer Simulation, Computer System Design, Feedback
Jones, Marshall G. – 1998
A difficult task in creating rich, exploratory interactive learning environments is building an environment that is truly engaging. Engagement can be defined as the nexus of intrinsic knowledge and/or interest and external stimuli that promote the initial interest in, and continued use of a computer-based learning environment. Complete and total…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Interfaces, Computer Software Development
Shearer, Rick L.; Rose, Bill – 1998
The Pennsylvania State University, through its World Campus, is exploring several design models which provide multifaceted communication environments for distance education. Currently, students enrolled in World Campus programs interact with courses delivered through WebCT, a course management tool, or through FirstClass. This paper focuses on…
Descriptors: Computer Interfaces, Computer Mediated Communication, Computer Networks, Computer Software