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Lee, Min Kyung – ProQuest LLC, 2013
Personalization technology has the potential to optimize service for each person's unique needs and characteristics. One way to optimize service is to allow people to customize the service themselves; another is to proactively tailor services based on information provided by people or inferred from their past behaviors. These approaches function…
Descriptors: Information Technology, Delivery Systems, Preferences, Interaction
Ji, Shengyue – ProQuest LLC, 2011
Traditional information systems return answers after a user submits a complete query. Users often feel "left in the dark" when they have limited knowledge about the underlying data, and have to use a try-and-see approach for finding information. The trend of supporting autocomplete in these systems is a first step towards solving this problem. A…
Descriptors: Information Systems, Online Searching, Search Strategies, Computer Interfaces
Schneider, Bertrand; Jermann, Patrick; Zufferey, Guillaume; Dillenbourg, Pierre – IEEE Transactions on Learning Technologies, 2011
We investigated the role that tangibility plays in a problem-solving task by observing logistic apprentices using either a multitouch or a tangible interface. Results showed that tangibility helped them perform the task better and achieve a higher learning gain. In addition, groups using the tangible interface collaborated better, explored more…
Descriptors: Educational Technology, Internet, Interaction, Cooperative Learning
Kane, Shaun K. – ProQuest LLC, 2011
Using touch screens presents a number of usability and accessibility challenges for blind people. Most touch screen-based user interfaces are optimized for visual interaction, and are therefore difficult or impossible to use without vision. This dissertation presents an approach to redesigning gesture-based user interfaces to enable blind people…
Descriptors: Computer Assisted Instruction, Vision, Interaction, Educational Technology
Milekic, Slavko – 2002
Rapid proliferation of different types of interaction devices that use more natural channels (voice, touch, gesture) for interfacing with the digital medium illustrates the trend towards the creation of more "humane" interaction mechanisms. However, the current historical paradox is that modern technological advances are dramatically…
Descriptors: Computer Interfaces, Information Technology, Interaction, Man Machine Systems

Roth, Steven F.; Chuah, Mei C.; Kerpedjiev, Stephan; Kolojejchick, John A.; Lucas, Peter – Human-Computer Interaction, 1997
Presents an information visualization workspace in which users are able to explore data presented in diverse but coordinated formats using related systems called Visage, SAGE, and selective dynamic manipulation (SDM). Discusses four dimensions for analyzing user interfaces that reveal the combination of design approaches needed for visualizations…
Descriptors: Computer Interfaces, Computer Oriented Programs, Computer System Design, Data Analysis

Plowman, Lydia; Stephen, C. – Journal of Computer Assisted Learning, 2003
Reviews the international research evidence on the ways in which information and communication technologies (ICT) are used in both formal and informal pre-school settings. Addresses the debate over the value and desirability of young children using computers and computational toys; relationship to the media environment; literacies involved; and…
Descriptors: Computer Interfaces, Computer Use, Information Technology, Interaction
Markett, C.; Sanchez, I. Arnedillo; Weber, S.; Tangney, B. – Computers and Education, 2006
Interactivity in the classroom is reported to promote a more active learning environment, facilitate the building of learning communities, provide greater feedback for lecturers, and help student motivation. Various definitions of interactivity exist in the literature, alternately focusing on the participants, structure and technology. The "PLS…
Descriptors: Educational Environment, Student Motivation, Teacher Student Relationship, Telecommunications

Oviatt, Sharon; Wahlster, Wolfgang – Human-Computer Interaction, 1997
Introduces five articles in a special journal issue devoted to research about, design of, and use of multimodal interfaces. Article highlights include: algebra instruction; presentation of data summaries; interaction with complex spatial displays (maps); access to computing for the visually impaired; and design for portable devices for use in…
Descriptors: Access to Information, Computer Assisted Instruction, Computer Interfaces, Computer System Design

Beaulieu, Micheline – Journal of Documentation, 2000
Explores the concepts of interaction and interactivity presented in different theoretical models in the fields of human-computer interaction (HCI) and information-seeking/searching behavior, and relates these to information retrieval (IR) research. Suggests that interaction in HCI is primarily concerned with establishing a user/system dialogue at…
Descriptors: Computer Interfaces, Information Retrieval, Information Science, Information Seeking

Shirinian, Ara – Performance Improvement, 2001
Discusses the importance of positive video game experiences and designs that can create them, including immediacy of feedback, allowing graceful recovery from mistakes, high-quality feedback, and input device mappings. Examines interface complexity. Concludes game designers must treat the interaction between human and video game as a formal…
Descriptors: Computer Games, Computer Interfaces, Design Preferences, Designers

De Laere, Kevin H.; Lundgren, David C.; Howe, Steven R. – Computers in Human Behavior, 1998
Compares humanlike versus machinelike interactional styles of computer interfaces, testing hypotheses that evaluative feedback conveyed through a humanlike interface will have greater impact on individuals' self-appraisals. Reflected appraisals were more influenced by computer feedback than were self-appraisals. Humanlike and machinelike interface…
Descriptors: Computer Interfaces, Computer Simulation, Computer System Design, Feedback

Sims, Rod – Computers in Human Behavior, 1997
This paper promotes further discussion and analysis of interactivity in learning environments and contains a classification of interaction types appropriate for consideration in multimedia settings. Through an examination of related factors associated with navigation and control, a matrix of interactive dimensions is proposed. (Author)
Descriptors: Computer Assisted Instruction, Computer Interfaces, Design Requirements, Educational Environment
Clyde, Stephen W.; Hirschi, Gregory W. – 1998
Viewing high-resolution images on the World Wide Web at a level of detail necessary for collaborative research is still a problem today, given the Internet's current bandwidth limitations and its ever increasing network traffic. ImageEyes is an interactive display tool being developed at Utah State University that addresses this problem by…
Descriptors: Computer Interfaces, Computer Oriented Programs, Computer Software Development, Computer System Design
Nakabayashi, Kiyoshi; Maruyama, Mina; Koike, Yoshimasa; Fukuhara, Yoshimi; Nakamura, Yukihiro – 1996
This paper describes the features of the 1996 version of an intelligent tutoring system (ITS) called CALAT. The architecture of CALAT is an extension of conventional World Wide Web systems, consisting of an ITS kernel on the server side and a multimedia viewer on the client side. The viewer control system is designed to achieve both educationally…
Descriptors: Computer Interfaces, Computer Simulation, Computer System Design, Courseware
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