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Showing all 13 results Save | Export
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Edwards, Chad; Edwards, Autumn; Albrehi, Fatima; Spence, Patric – Communication Education, 2021
Extending previous research on the Computers Are Social Actors paradigm and the human-to-human interaction script, this study examines the interpersonal impressions of a social robot evaluator versus a human evaluator in a performance evaluation context. A between-subjects experiment was conducted to measure participants' impressions of the…
Descriptors: Robotics, Man Machine Systems, Performance Based Assessment, Task Analysis
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Roberts, Jessica; Lyons, Leilah – International Journal of Computer-Supported Collaborative Learning, 2017
Museum researchers have long acknowledged the importance of dialogue in informal learning, particularly for open-ended exploratory exhibits. Novel interaction techniques like full-body interaction are appealing for these exploratory exhibits, but designers have not had a metric for determining how their designs are supporting productive learning…
Descriptors: Museums, Informal Education, Exhibits, Scoring
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Kumara, W. G. C. W.; Wattanachote, Kanoksak; Battulga, Batbaatar; Shih, Timothy K.; Hwang, Wu-Yuin – International Journal of Distance Education Technologies, 2015
With the advancements of the human computer interaction field, nowadays it is possible for the users to use their body motions, such as swiping, pushing and moving, to interact with the content of computers or smart phones without traditional input devices like mouse and keyboard. With the introduction of gesture-based interface Kinect from…
Descriptors: Technology Uses in Education, Evaluation Methods, Questionnaires, Man Machine Systems
MacDonald, Craig Matthew – ProQuest LLC, 2012
The concept of usefulness has implicitly played a pivotal role in evaluation research, but the meaning of usefulness has changed over time from system reliability to user performance and learnability/ease of use for non-experts. Despite massive technical and social changes, usability remains the "gold standard" for system evaluation.…
Descriptors: Educational Technology, Laboratory Experiments, Usability, Aesthetics
Gorantla, Siva Kumar – ProQuest LLC, 2012
The context for this work is two-agent team decision systems. An "agent" is an intelligent entity that can measure some aspect of its environment, process information and possibly influence the environment through its action. In a collaborative two-agent team decision system, the agents can be coupled by noisy or noiseless interactions…
Descriptors: Participative Decision Making, Probability, Interaction, Evaluation Methods
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MacKnight, Carol B.; Balagopalan, Santosh – Journal of Educational Technology Systems, 1989
Compares the strengths and weaknesses of four authoring systems that can be used for courseware development: (1) Quest; (2) PCD3; (3) IconAuthor; and (4) Course of Action. Evaluation procedures used to assess their power, ease of use, and productivity aids are explained; menu and icon structures are described; and interactive design implications…
Descriptors: Authoring Aids (Programing), Comparative Analysis, Courseware, Evaluation Methods
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Schultz, Nette; Christensen, Hans Peter – European Journal of Engineering Education, 2004
The objective in this paper is the implementation of the highly structured seven-step problem-based learning (PBL) procedure as part of the learning process in a human-computer interaction (HCI) design course at the Technical University of Denmark, taking into account the common learning processes in PBL and the interaction design process. These…
Descriptors: Teamwork, Team Training, Problem Based Learning, Interaction
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Spink, Amanda – Information Processing & Management, 2002
Explores a user-centered approach to evaluating the Web search engine Inquirus. Inquirus was rated highly by users on various usability measures; all users experienced some level of shift/change in their information problem, information seeking, and personal knowledge due to their Inquirus interaction; and different users experienced different…
Descriptors: Evaluation Methods, Information Seeking, Interaction, Man Machine Systems
Litchfield, Brenda C. – Performance and Instruction, 1990
Discusses the integration of videodisc technology into classrooms and presents criteria for evaluating the interactivity of videodiscs. Three levels of interactive videodiscs (IVD) are described, and a criteria checklist is included that evaluates skill development, simulation, feedback, the interaction of the student manual with the electronic…
Descriptors: Check Lists, Computer Assisted Instruction, Computer Simulation, Evaluation Criteria
Markham, Annette N. – 1998
This book focuses on what it feels like and what it means to spend substantial portions of one's everyday life in the chat rooms, support groups, and virtual communities of cyberspace. Interviewing heavy users online, and becoming one herself, the author creates and ethnographic site for inquiring into the meanings of life online, a place where…
Descriptors: Communication (Thought Transfer), Computer Mediated Communication, Ethnography, Evaluation Methods
California Univ., San Diego, La Jolla. Inst. for Cognitive Science. – 1984
This report is a collection of 11 recent papers by the Human-Machine Interaction Group at the University of California, San Diego. The following papers are included: (1) "Stages and Levels in Human-Machine Interaction," Donald A. Norman; (2) "The Nature of Expertise in UNIX," Stephen W. Draper; (3) "Users in the Real…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Computer Software, Computers
Zumer, Maja – 1993
End-user interfaces for the online public access catalogs (OPACs) of OhioLINK, a system linking major university and research libraries in Ohio, and its 16 member libraries, accessible through the Internet, are compared and evaluated from the user-oriented perspective. A common, systematic framework was used for the scientific observation of the…
Descriptors: Academic Libraries, Comparative Analysis, Computer Networks, Computer Software
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers