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Belle Dang; Luna Huynh; Faaiz Gul; Carolyn Rosé; Sanna Järvelä; Andy Nguyen – British Journal of Educational Technology, 2025
The rise of generative artificial intelligence (GAI), especially with multimodal large language models like GPT-4o, sparked transformative potential and challenges for learning and teaching. With potential as a cognitive offloading tool, GAI can enable learners to focus on higher-order thinking and creativity. Yet, this also raises questions about…
Descriptors: Man Machine Systems, Artificial Intelligence, Technology Uses in Education, Cooperative Learning
Xiaolong Geng – International Journal of Information and Communication Technology Education, 2024
This investigation underscores the significant impact of PE strategy selection on both the cognitive and operational aspects of translation. Highlighting the critical role of PE skills development in translator education, the study proposes several avenues for further research, including broadening participant demographics, integrating diverse and…
Descriptors: Cognitive Processes, Difficulty Level, Man Machine Systems, Interaction
Khanyisile Twabu – Discover Education, 2025
This article proposes a novel conceptual framework that integrates Artificial Intelligence (AI) with Cognitive Load Theory (CLT) and the Cognitive Theory of Multimedia Learning (CTML) to enhance Open Distance eLearning (ODeL) systems. By bridging the gap between traditional cognitive theories and cutting-edge AI technologies, this framework…
Descriptors: Cognitive Processes, Difficulty Level, Multimedia Instruction, Artificial Intelligence
Tawfik, Andrew A.; Gatewood, Jessica; Gish-Lieberman, Jaclyn J.; Hampton, Andrew J. – Technology, Knowledge and Learning, 2022
Various theories and models have implicitly discussed the role of interaction when using learning technologies. Indeed, interaction is described as being important as it relates to technology adoption, cognitive load, and usability. While each of these perspectives describe elements of interaction, they fail to comprehensively detail how educators…
Descriptors: Definitions, Learning Experience, Interaction, Usability
Mwambe, Othmar Othmar; Tan, Phan Xuan; Kamioka, Eiji – Education Sciences, 2021
As intelligent systems demand for human-automation interaction increases, the need for learners' cognitive traits adaptation in adaptive educational hypermedia systems (AEHS) has dramatically increased. AEHS utilize learners' cognitive processes to attain fair human-automation interaction for their adaptive processes. However, obtaining accurate…
Descriptors: Eye Movements, Man Machine Systems, Interaction, Automation
Lee, Kiljae – ProQuest LLC, 2013
While interactivity is regarded as a distinguishing characteristic of computer technology, the explanation on its impact remains in its infancy. The present research investigates what it means to provide a more (or less) interactive computer interface design by attempting to uncover its cognitive influences on the user's expectation of outcome and…
Descriptors: Computer Interfaces, Interaction, Man Machine Systems, Decision Making
Angeli, Charoula – Computers & Education, 2013
An investigation was carried out to examine the effects of cognitive style on learners' performance and interaction during complex problem solving with a computer modeling tool. One hundred and nineteen undergraduates volunteered to participate in the study. Participants were first administered a test, and based on their test scores they were…
Descriptors: Cognitive Style, Problem Solving, Undergraduate Students, Man Machine Systems
Kock, Ned; Chatelain-Jardón, Ruth; Carmona, Jesus – Decision Sciences Journal of Innovative Education, 2009
It seems that surprise events have the potential to turn short-term memories into long-term memories, an unusual phenomenon that may have limited but interesting applications in learning tasks. This surprise-enhanced cognition phenomenon is theoretically modeled based on the notion that many human mental traits have evolved through natural…
Descriptors: Electronic Learning, Man Machine Systems, Interaction, Computer Interfaces
Hardin, Steve – Bulletin of the American Society for Information Science and Technology, 2002
Presents Dr. Ben Shneiderman and Dr. James Hendler debate on what the future Web should look like; how do we get there; to what extent should the Web mimic human behavior; during the closing session of the American Society for Information Science and Technology (ASIST) Annual Meeting, (Washington, DC, November 3-8, 2001). (JMK)
Descriptors: Behavior, Cognitive Processes, Interaction, Man Machine Systems
Gavora, Mark; Hannafin, Michael – 1993
This paper describes and critically analyzes several perspectives on interaction and computer technology, examines dimensions of interactions, and presents a framework for the design of interaction strategies. Traditional perspectives on interaction discussed are the operational and the functional. The operational perspective is described in terms…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Feedback, Illustrations
Hummel, Thomas J.; And Others – 1973
The objective of this research was to create a general computer program which simulates client behavior in an initial counseling interview. Through interaction with the counselor, a programmed client progresses toward the goal of verbalizing a special problem statement. Client movement is a function of the simulated variables: threat value of…
Descriptors: Cognitive Processes, Computer Programs, Counselor Educators, Counselor Performance
Peer reviewedCole, Charles – Journal of the American Society for Information Science, 1999
Describes the mental coding processes involved in the flow of information when the user is interacting with an enabling information-retrieval (IR) system, or a system designed to stimulate the user's grasping towards a higher understanding of the information need/problem/task that brought the user to the system. (Author/AEF)
Descriptors: Cognitive Processes, Information Retrieval, Information Systems, Information Transfer
Schwier, Richard A. – 1992
This paper rejects the hardware-based "levels of interaction" made popular in interactive video literature to describe human-machine interaction in favor of a new taxonomy of learner-media interaction based on the type of cognitive engagement experienced by learners. Interaction can be described on three levels, based on the quality of…
Descriptors: Artificial Intelligence, Classification, Cognitive Processes, Instructional Design
Peer reviewedBarnard, Philip J.; May, Jon – Human-Computer Interaction, 1999
Interacting cognitive subsystems (ICS) is proposed as a unified cognitive theory that can be used as the basis for representations in human-computer interaction, and two approaches based on the theory are described: one entails the description of cognitive task models, and the other entails the production of less complete diagrammatic notations.…
Descriptors: Cognitive Processes, Cognitive Structures, Computer Interfaces, Computer System Design
Moura, Heloisa – Visible Language, 2006
Human interactions are multimodal in nature. From simple to complex forms of transferal of information, human beings draw on a multiplicity of communicative modes, such as intonation and gaze, to make sense of everyday experiences. Likewise, the learning process, either within traditional classrooms or Virtual Learning Environments, is shaped by…
Descriptors: Ethnography, Interaction, Man Machine Systems, Computer Assisted Instruction
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