NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 8 results Save | Export
Xia, Jinyue – ProQuest LLC, 2017
Current online video interaction is typically designed with a focus on straightforward distribution and passive consumption of individual videos. This "click play, sit back and watch" context is typical of videos for entertainment. However, there are many task scenarios that require active engagement and analysis of video content as a…
Descriptors: Interactive Video, Information Seeking, Comparative Analysis, Computer Interfaces
Frank, Jared Alan – ProQuest LLC, 2017
In just a short time, mobile devices have revolutionized the way we access information and interact with each other. With an ever expanding list of sensors and features, these devices are also capable of reshaping our experiences with physical systems. Prior efforts to explore this potential of mobile devices have often considered traditional user…
Descriptors: Handheld Devices, Robotics, Interaction, Computer Interfaces
Lee, Kiljae – ProQuest LLC, 2013
While interactivity is regarded as a distinguishing characteristic of computer technology, the explanation on its impact remains in its infancy. The present research investigates what it means to provide a more (or less) interactive computer interface design by attempting to uncover its cognitive influences on the user's expectation of outcome and…
Descriptors: Computer Interfaces, Interaction, Man Machine Systems, Decision Making
Lee, Min Kyung – ProQuest LLC, 2013
Personalization technology has the potential to optimize service for each person's unique needs and characteristics. One way to optimize service is to allow people to customize the service themselves; another is to proactively tailor services based on information provided by people or inferred from their past behaviors. These approaches function…
Descriptors: Information Technology, Delivery Systems, Preferences, Interaction
Ji, Shengyue – ProQuest LLC, 2011
Traditional information systems return answers after a user submits a complete query. Users often feel "left in the dark" when they have limited knowledge about the underlying data, and have to use a try-and-see approach for finding information. The trend of supporting autocomplete in these systems is a first step towards solving this problem. A…
Descriptors: Information Systems, Online Searching, Search Strategies, Computer Interfaces
Kane, Shaun K. – ProQuest LLC, 2011
Using touch screens presents a number of usability and accessibility challenges for blind people. Most touch screen-based user interfaces are optimized for visual interaction, and are therefore difficult or impossible to use without vision. This dissertation presents an approach to redesigning gesture-based user interfaces to enable blind people…
Descriptors: Computer Assisted Instruction, Vision, Interaction, Educational Technology
Gilutz, Shuli – ProQuest LLC, 2009
This study looks at the relationship between age, technology experience, and design factors in determining young children's comprehension of novel digital interfaces. In Experiment 1, 35 preschoolers played three games that varied in complexity and familiarity. Parental questionnaires were used to assess children's previous technology experience.…
Descriptors: Familiarity, Young Children, Interaction, Educational Technology
Mayrath, Michael Charles – ProQuest LLC, 2009
This study examined the effects of manipulating the modality (text-only, voice-only, voice+text) of a tutorial and restriction (restricted vs. unrestricted) of a simulation's interface on retention and transfer of tutorial content. The tutorial prepared novice students to use Packet Tracer, a simulation developed by Cisco that teaches network…
Descriptors: Multiple Choice Tests, Interaction, Educational Technology, Computer Networks