Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Electronic Learning | 2 |
| Foreign Countries | 2 |
| Interaction | 2 |
| Simulated Environment | 2 |
| Academic Achievement | 1 |
| Accountability | 1 |
| Achievement Tests | 1 |
| Alphabets | 1 |
| Barriers | 1 |
| Case Studies | 1 |
| Children | 1 |
| More ▼ | |
Author
| Al-Jafar, Ali A. | 1 |
| Al-Yousefi, Zainab H. | 1 |
| Beavis, Catherine | 1 |
| Dezuanni, Michael | 1 |
| O'Mara, Joanne | 1 |
| Safar, Ammar H. | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
Education Level
| Early Childhood Education | 2 |
| Primary Education | 2 |
| Elementary Education | 1 |
| Grade 3 | 1 |
| Grade 4 | 1 |
| Intermediate Grades | 1 |
| Kindergarten | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Dezuanni, Michael; O'Mara, Joanne; Beavis, Catherine – E-Learning and Digital Media, 2015
This article investigates 8-and 9-year-old girls' use of the popular game "Minecraft" at home and school, particularly the ways in which they performatively "bring themselves into being" through talk and digital production in the social spaces of the classroom and within the game's multiplayer online world. We explore how the…
Descriptors: Electronic Learning, Females, Children, Video Games
Safar, Ammar H.; Al-Jafar, Ali A.; Al-Yousefi, Zainab H. – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This experimental research study scrutinized the effectiveness of using augmented reality (AR) applications (apps) as a teaching and learning tool when instructing kindergarten children in the English alphabet in the State of Kuwait. The study compared two groups: (a) experimental, taught using AR apps, and (b) control, taught using traditional…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Computer Oriented Programs

Peer reviewed
Direct link
