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Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
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Clarke, Andrew Paul; Cornes, Clare; Ferry, Natalie – Education & Training, 2020
Purpose: A case study was undertaken to evaluate the use of self-reflection in enterprise education in a UK university, where the taught content was tailored to ensure relevance to the students who were from a variety of subject disciplines. Design/methodology/approach: Enterprise taught content was established in masters level 7 programmes across…
Descriptors: Reflection, Business Administration Education, Relevance (Education), Problem Based Learning
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Gülen, Salih; Yaman, Süleyman – Journal of Turkish Science Education, 2019
The aim of this research was to examine the effect of integration of STEM disciplines into Toulmin's argumentation model on students' academic achievement, reflective thinking, and psychomotor skills. To be able to get this aim, a quasi-experimental method was used. The participants were 40 sixth grade middle school students divided into two…
Descriptors: STEM Education, Persuasive Discourse, Academic Achievement, Reflection
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Watson, William R.; Fang, Jun – International Journal of Game-Based Learning, 2012
Video games and problem-based learning (PBL) are both significant trends in progressive approaches to education. The literature demonstrates a fit between the two approaches, indicating they may be mutually beneficial. With limited literature on implementing games in the classroom, and a growing body of researchers highlighting the importance of…
Descriptors: Video Games, Problem Based Learning, Teaching Methods, Guidelines
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Ifenthaler, Dirk; Lehmann, Thomas – Technology, Instruction, Cognition and Learning, 2012
This study investigates the effect of "preactional self-regulation" on the quality of problem solving. The experimental study was realized in a problem-based self-regulated learning environment. Data of 78 participants on externalized mental models, re-representing the problem solutions, were collected. A computer-based analysis tool was…
Descriptors: Self Management, Problem Solving, Problem Based Learning, Expertise
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Wojcikowski, K.; Brownie, S. – Journal of Computer Assisted Learning, 2013
Problem-based learning can be an effective tool to develop clinical reasoning skills. However, it traditionally takes place in tutorial groups, giving students little flexibility in how and when they learn. This pilot study compared the effectiveness of generic reflective feedback (GRF) with tutorial-based reflective feedback on the development of…
Descriptors: Foreign Countries, Problem Based Learning, Instructional Effectiveness, Thinking Skills
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Wynn, Charles T., Sr.; Mosholder, Richard S.; Larsen, Carolee A. – Learning Communities: Research & Practice, 2014
This article presents an instructional model for teaching a gateway history course that affects students by: 1) improving their ability to think at higher levels; 2) increasing engagement; and 3) enhancing their perception of the relevancy of the course material in comparison to traditional lecture and discussion. The model includes problem-based…
Descriptors: Problem Based Learning, Thinking Skills, Skill Development, College Freshmen
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Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2018
For the forty-first time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Kansas City, Missouri. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains twenty-seven…
Descriptors: Educational Technology, Technology Uses in Education, Migrant Education, Adult Education
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Brush, Thomas; Saye, John; Kale, Ugur; Hur, Jung Won; Kohlmeier, Jada; Yerasimou, Theano; Guo, Lijiang; Symonette, Simone – Journal of Interactive Online Learning, 2009
The Persistent Issues in History Laboratory for Virtual Field Experience (PIH-LVFE) combines a database of video cases of authentic classroom practices with multiple resources and tools to enable pre-service social studies teachers to virtually observe teachers implementing problem-based learning activities. In this paper, we present the results…
Descriptors: Formative Evaluation, Problem Based Learning, Case Method (Teaching Technique), Preservice Teacher Education
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Meehan, Barry; Thomas, Ian – Australian Journal of Environmental Education, 2006
Problem solving and teamwork abilities are important skills for graduates entering the environment profession. Through a problem based learning approach small groups of students from the environmental courses at RMIT University have been gaining these professional skills by undertaking projects in Vietnam. With three years experience in running…
Descriptors: Feedback (Response), Student Projects, Problem Based Learning, Foreign Countries
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers