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Kožuchová, Mária; Barnová, Silvia; Stebila, Ján; Krásna, Slávka – Acta Educationis Generalis, 2023
Introduction: In the proposed study, the authors focus on the effectiveness of the application of inquiry-based approach in Slovak schools and present the results of an original research study focused on the impact of inquiry-based teaching on students' knowledge acquisition. Methods: For the purposes of the research study, a pedagogical…
Descriptors: Inquiry, Active Learning, Instructional Effectiveness, Foreign Countries
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Amalija Žakelj; Mara Cotic; Daniel Doz – Cogent Education, 2024
The present research investigates the effects of an active and experiential learning approach on eighth-grade students' mathematics achievement employing a quasi-experimental research design. A total of 231 students from four Slovenian primary schools participated in the study, with 101 students assigned to the experimental group (EG) and 130 to…
Descriptors: Foreign Countries, Secondary School Mathematics, Secondary School Students, Grade 8
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Mark F. Thouin; William E. Hefley – Journal of Information Systems Education, 2024
The product owner role is one of three key roles in the Scrum software development process. Industry demand for product owners is growing exponentially, and educators need effective techniques for teaching students the knowledge, skills, and competencies required to be effective product owners. To address this need, this Teaching Tip describes how…
Descriptors: Computer Software, Experiential Learning, Computer Simulation, Graduate Students
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Whited, Jennifer; Boult, Johanna – Teaching and Learning in Communication Sciences & Disorders, 2021
The study investigated the effectiveness of a multicultural project implemented for the purpose of infusing multicultural instruction into a graduate level infant language disorders class in a speech-language pathology graduate program. The participants were 24 graduate students who ranged in age from 23-32, 20 were white, 4 were Black. A pretest…
Descriptors: Multicultural Education, Experiential Learning, Student Projects, Active Learning
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Sanders Jones, Janine; Olson, John R.; Southard, Peter – INFORMS Transactions on Education, 2021
This paper describes how the Operations and Supply Chain Management Department at the University of St. Thomas uses kaizen events as a vehicle to integrate undergraduate and professional programs with local area organizations. A unique business collaboration was created where the faculty members led an actual lean kaizen event at a local…
Descriptors: College Students, Experiential Learning, Brainstorming, School Business Relationship
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Patchara Eamcharoen – Higher Education Studies, 2024
The use of video media, particularly YouTube videos, has emerged as highly popular and powerful educational tools in higher education due to its ability to provide rich and engaging content that enhances learners' understanding and retention of information throughout the learning process. Much of the current research highlights a need for more…
Descriptors: Entrepreneurship, Video Technology, Web Sites, Instructional Effectiveness
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Schechtel, Shauna; Mozol, Vivian; Clapson, Marissa; Gilbert, Brian; Tran, Judy; White, Stephen – Papers on Postsecondary Learning and Teaching, 2020
In the modern post-secondary classroom, there is a push for more experiential and active learning activities for students. A variety of benefits such as engagement, improved learning and self regulated learning have ensued with these different types of learning. Studies regarding these benefits have mostly centered on experiences carefully…
Descriptors: Experiential Learning, Learner Engagement, Student Empowerment, Reflection
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Vergara-Castan~eda, Arely; Cha´vez-Miyauchi, Toma´s-Eduardo; Beni´tez-Rico, Adriana; Ogando-Justo, Ana-Bele´n – Journal of Chemical Education, 2021
Actions taken to control the propagation of COVID-19 forced most activities to switch into an online environment. Education was no exception. In most of the cases the transition turned out well, and online education proved to be a good alternative to the traditional model. However, in the case of practical courses, the situation is quite different…
Descriptors: Student Projects, Active Learning, Chemistry, Science Instruction
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Ebbini, Genell W. – Journal of Experiential Education, 2022
Background: Biophilia is becoming an important theme in contemporary design practice. Research in this area has demonstrated measurable improvements in human health and wellbeing when built environments are able to connect people to nature. However, there is much debate about how design students can best learn to fluidly implement biophilic…
Descriptors: Experiential Learning, Physical Environment, Student Projects, Active Learning
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Wilson, Shellyanne – INFORMS Transactions on Education, 2020
The Tangibles in Operations Strategy (TANGOS) exercise provides students with the direct experience of designing a firm's operations function. Specifically, students must engage in decision making with respect to the structural decision areas in a firm's operations strategy, by considering the firm's product strategy and span of control, process…
Descriptors: Educational Games, Experiential Learning, Active Learning, Design
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Nair, Sindhu Shantha; Smritika, S. P.; Thomas, Kennedy Andrew – Shanlax International Journal of Education, 2020
Teaching and learning practices need to be revisited to revitalize education. The mundane rote learning due to excessive standardization, pedagogical red tape and routinization often become surfeited and such experiences are discussed by students and teachers alike across the globe. The focus has to shift from content and transmission to problem,…
Descriptors: Educational Improvement, Instructional Effectiveness, Problem Based Learning, Active Learning
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Habib, Maki K.; Nagata, Fusaomi; Watanabe, Keigo – Education Sciences, 2021
The development of experiential learning methodologies is gaining attention, due to its contributions to enhancing education quality. It focuses on developing competencies, and build-up added values, such as creative and critical thinking skills, with the aim of improving the quality of learning. The interdisciplinary mechatronics field…
Descriptors: Experiential Learning, Thinking Skills, Engineering Education, Teaching Methods
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Heinrich, William F.; Louson, Eleanor; Blommel, Caroline; Green, Aalayna R. – Innovative Higher Education, 2021
This study explores a case of coaching deployed in experiential, interdisciplinary, and project-based courses. This study follows coaching in two courses that operated on a high-impact practice framework. In these courses, coaching was experienced by both students and faculty as a critical feature of the success of the courses. Students showed…
Descriptors: Coaching (Performance), Experiential Learning, Place Based Education, Active Learning
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Isa, Zaharah Che; Azid, Nurulwahida – International Journal of Evaluation and Research in Education, 2021
Project based learning (PBL) has long been used especially in developing countries. Various results of PBL-related studies have also been found to be effective and have a positive impact on students. However, although it has been introduced in Malaysia, it is still considered foreign to students and teachers. Therefore, this study was conducted to…
Descriptors: Vocational Education, Active Learning, Student Projects, Learning Processes
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Ibrahim, Mohd Faisal; Huddin, Aqilah Baseri; Hashim, Fazida Hanim; Abdullah, Mardina; Rahni, Ashrani Aizzuddin Abd; Mustaza, Seri Mastura; Hussain, Aini; Zaman, Mohd Hairi Mohd – International Journal of Evaluation and Research in Education, 2020
This study examined the educational effects in strengthening programming skills among university's undergraduate engineering students via integration of a robotics project and an experiential learning approach. In this study, a robotics project was conducted to close the gap of students' difficulty in relating the theoretical concepts of…
Descriptors: Programming, Engineering Education, Experiential Learning, Active Learning
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