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Al Hashimi, Sama'a – Journal of Education and Learning, 2019
In computer-based courses such as multimedia and digital design courses, being fully conversant with a computer application is almost unachievable within a single academic semester. Therefore, it is common for students to seek additional help and information from their lecturers either during office hours or through emails. It is also common for…
Descriptors: Teaching Methods, Multimedia Materials, Computer Science Education, Design
Schroeder, Noah L. – Educational Technology & Society, 2017
According to cognitive load theorists, the incorporation of extraneous features, such as pedagogical agents, into the learning environment can introduce extraneous cognitive load and thus interfere with learning outcome scores. In this study, the influence of a pedagogical agent's presence in an instructional video was compared to a video that did…
Descriptors: Teaching Methods, Cognitive Processes, Difficulty Level, Teacher Influence
Davids, Mogamat Razeen; Chikte, Usuf M. E.; Halperin, Mitchell L. – Advances in Physiology Education, 2014
Optimizing the usability of e-learning materials is necessary to reduce extraneous cognitive load and maximize their potential educational impact. However, this is often neglected, especially when time and other resources are limited. We conducted a randomized trial to investigate whether a usability evaluation of our multimedia e-learning…
Descriptors: Foreign Countries, Electronic Learning, Usability, Cognitive Processes
Novak, Elena – ProQuest LLC, 2012
The study explored instructional benefits of a storyline gaming characteristic (GC) on learning effectiveness, efficiency, and engagement with the use of an online instructional simulation for graduate students in an introductory statistics course. In addition, the study focused on examining the effects of a storyline GC on specific learning…
Descriptors: Graduate Students, Games, Simulation, Introductory Courses
Yang, Jie Chi; Chien, Kun Huang; Liu, Tzu Chien – Turkish Online Journal of Educational Technology - TOJET, 2012
Energy education has been conducted to equip learners with relevant energy conservation knowledge for many years. However, learners seldom put the knowledge into practice and even have few ideas about how to reduce energy consumption. To this end, there is a need to address this issue to improve the efficiency of energy education. One of the…
Descriptors: Foreign Countries, Learning Motivation, Learning Strategies, Energy Conservation
Peer reviewedBranham, Rachel S.; Collins, Belva C.; Schuster, John W.; Kleinert, Harold – Education and Training in Mental Retardation and Developmental Disabilities, 1999
This study used a constant time-delay procedure to teach three secondary students with moderate mental disabilities the community skills of mailing a letter, cashing a check, and crossing a street. Instruction involved community-based instruction plus either classroom simulation, videotape modeling, or both. The most efficient methodology was the…
Descriptors: Community Based Instruction (Disabilities), Daily Living Skills, Efficiency, Instructional Effectiveness
Peer reviewedWissick, Cheryl A.; And Others – Journal of Special Education Technology, 1992
An interactive videodisc-based simulation was used to train 3 students (ages 12-17) with moderate disabilities on locating and purchasing items in convenience store settings. The students improved in their effectiveness and efficiency of locating items in the simulated environment and showed some transfer of skills to natural environments. (JDD)
Descriptors: Daily Living Skills, Efficiency, Food Stores, Generalization
Hummel, Thomas J. – 1993
The Counseling and Student Personnel Psychology program at the University of Minnesota sought to create a graduate-level research experience which would be both instructionally efficient and educationally effective. Important skills to be learned in doing research were identified, including the development of a research question, critical review…
Descriptors: Computer Simulation, Computer Software, Efficiency, Elementary Secondary Education

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