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Uchenna Kingsley Okeke; Sam Ramaila – African Journal of Research in Mathematics, Science and Technology Education, 2025
This study analyses the effectiveness of directed vs. minimally directed inquiry-based instructional approaches in improving students' attitudes toward physics. It specifically compares the impacts of cognitively guided instructional strategy (CGIS) and Cubing instructional strategy (CIS) on student attitudes. Using a pretest--post-test…
Descriptors: Instructional Effectiveness, Comparative Analysis, Student Attitudes, Physics
Seunghan Lee; Amar Sadanand Shetty; Lora A. Cavuoto – IEEE Transactions on Learning Technologies, 2024
Recent usage of virtual reality (VR) technology in surgical training has emerged because of its cost-effectiveness, time savings, and cognition-based feedback generation. However, the quantitative evaluation of its effectiveness in training is still not thoroughly studied. This article demonstrates the effectiveness of a VR-based surgical training…
Descriptors: Markov Processes, Computer Simulation, Teaching Methods, Surgery
D. Garmondyu Whorway – ProQuest LLC, 2024
Instruction, designed to impact learning, accentuates the quantity and quality of learner interactions. Theoretically, the higher the level or quantity of learner interaction within instruction, the higher the quality of instruction. Learner interactions are fostered through learner-to-learner (L2L), learner-to-instructor (L2I), and…
Descriptors: In Person Learning, Electronic Learning, Educational Quality, Student Behavior
Kübra Özmen; Ömer Faruk Özdemir – Research in Science Education, 2024
This study explored the effects of explicit and implicit epistemologically enhanced instructions probing 9th-grade students' personal epistemologies on their physics-related personal epistemology (PPE) and physics achievement in the heat and temperature unit. In the implicit epistemologically enhanced instruction (IEEI), different dimensions of…
Descriptors: Grade 9, Physics, Science Achievement, Epistemology
Sajjad Salimi; Zahra Asgari; Amirreza Mohammadnejad; Ashkan Teimazi; Mitra Bakhtiari – Anatomical Sciences Education, 2024
Anatomy is the cornerstone of medical education. Virtual reality (VR) and augmented reality (AR) technologies are becoming increasingly popular in the development of anatomy education. Various studies have evaluated VR and AR in anatomy education. This meta-analysis aims to evaluate the effectiveness of VR and AR in anatomical education. The…
Descriptors: Computer Simulation, Anatomy, Science Instruction, Teaching Methods
Marine Simon; Alexandra Budke – International Research in Geographical and Environmental Education, 2024
To tackle the growing challenges facing our societies, such as climate change, we need to understand scientific knowledge and methods. Developing scientific literacy in schools is therefore necessary. To do so, we need to be able to assess competencies associated with scientific literacy. Secondly, educators need meaningful tools which can be…
Descriptors: Foreign Countries, Scientific Literacy, Secondary School Students, Geography Instruction
Chen, Man-Ying; Tang, Joni Tzuchen – Education and Information Technologies, 2023
In higher education, many universities in Taiwan let college students learn excel in a self-directed way. The current axle of the Excel curriculum mainly relies on self-directed learning. In the study, we designed the digital game "Legendary Wizard Excel" and took a certified Excel textbook as the research tool. The game we designed…
Descriptors: Video Games, Computer Software, College Students, Comparative Analysis
Clinton-Lisell, Virginia – Educational Research: Theory and Practice, 2023
Due to technological advancements such as text-to-speech software, reading while listening (audio-assisted reading) is widely available. However, the findings are mixed on the effectiveness of reading while listening as a tool to improve comprehension. The purpose of this study is to synthesize existing studies on reading while listening to…
Descriptors: Reading Instruction, Listening Skills, Reading Comprehension, Comparative Analysis
Samara Romero Caballero; Liliana Canquiz Rincón; Andrés Rodríguez Toscano; Alejandro Valencia Pérez; Gloria Moreno Gómez – Innovations in Education and Teaching International, 2025
This research describes the results of the implementation of the Challenge Based Learning (CBL) with the Design Thinking (DT) methodology, evaluating its stages for the co-creation of solutions to challenges in business contexts combined with an innovative institutional strategy in the higher education. This methodology, articulated with the CBL…
Descriptors: Design, Thinking Skills, Foreign Countries, Instructional Innovation
Carmen Barquero-Ruiz; David Kirk – Curriculum Studies in Health and Physical Education, 2024
Building on the original work of Bunker and Thorpe and their Teaching Games for Understanding (TGfU) approach to physical education, there is now a proliferation of Game Based Approaches (GBA) in the research literature (Bunker & Thorpe, 1982, A model for the teaching of games in secondary schools. "Bulletin of Physical Education,"…
Descriptors: Physical Education, Game Based Learning, Educational Games, Teaching Methods
Florence Ligozat; Yoann Buyck – European Educational Research Journal, 2024
Since the 2000s, the Joint Action framework in Didactics (JAD) has been developed in the context of the expansion of the French-speaking research in Comparative didactics. Studies carried out with this framework typically investigate how knowledge content develop in teacher-student classroom interactions. From a quite different perspective,…
Descriptors: Educational Quality, Teacher Effectiveness, Pedagogical Content Knowledge, Science Instruction
Helen Onyeaka; Paolo Passaretti; Jaimie Miller-Friedmann – Discover Education, 2024
The COVID-19 pandemic forced the education sector to transform significantly in order to support students across the world. Technology played a crucial role in enhancing and adapting traditional learning to digital resources and networks, which are now an essential component of education. However, there is concern about the quality of teaching and…
Descriptors: Electronic Learning, In Person Learning, COVID-19, Pandemics
Mettarikanon, Dichitchai; Tawanwongsri, Weeratian; Wanchai, Adisak; Chookerd, Naparat – Contemporary Educational Technology, 2023
Cutaneous malignancy is one of the leading causes of cancer-related morbidities and mortalities. Patient self-screening is helpful for early detection. Among educational pedagogies, game-based learning (GBL) has received increasing attention in recent years. We appraised the effectiveness of GBL, using Wordwall, to enhance cognitive performances…
Descriptors: Comparative Analysis, Instructional Effectiveness, Game Based Learning, Pamphlets
Steinkrauss, Ashley C.; Shaikh, Anjum F.; O'Brien Powers, Erin; Moher, Jeff – Cognitive Research: Principles and Implications, 2023
In the present study, we tested a visual feedback triggering system based on real-time tracking of response time (RT) in a sustained attention task. In our task, at certain points, brief visual feedback epochs were presented without interrupting the task itself. When these feedback epochs were performance-linked--meaning that they were triggered…
Descriptors: Task Analysis, Reaction Time, Feedback (Response), Attention Control
Kinga Rinchen; Ugyen Dorji – Journal on School Educational Technology, 2023
The study explored the use of Flipped Classroom (FC) approach in learning Economics by grade X students at Gaselo Higher Secondary School, Wangduephodrang, Bhutan employing a quasi-experimental design. The study found a significant mean difference between control (M = 9.5200, SD = 2.21491) and experiment group (M = 14.2273, SD = 3.48252) and the…
Descriptors: Instructional Effectiveness, Flipped Classroom, Economics Education, Teaching Methods