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Detlev Leutner; Johanna Biele – Educational Psychology Review, 2025
Generative drawing, or drawing-to-learn, has been studied as an effective learning strategy primarily used in science learning. However, drawing can be cognitively demanding, requiring instructional support to ensure good learning outcomes. The present meta-analysis encompassed 14 studies with 16 statistically independent comparisons between…
Descriptors: Meta Analysis, Instructional Effectiveness, Freehand Drawing, Learning Strategies
Zheng Liu; Jiahui Wen; Yikang Liu; Chuan-Peng Hu – British Journal of Educational Psychology, 2024
Background: Self-related information is difficult to ignore and forget, which brings valuable implications for educational practice. Self-referential encoding techniques involve integrating self-referencing cues during the processing of learning material. However, the evidence base and effective implementation boundaries for these techniques in…
Descriptors: Self Concept, Meta Analysis, Student Attitudes, Models
Shi, Yinghui; Zhang, Jingman; Yang, Huiyun; Yang, Harrison Hao – Interactive Learning Environments, 2021
The infusion and diffusion of the interactive whiteboard (IWB) has attracted considerable interest in educational contexts over the past years. However, research to date has been controversial with regard to the effectiveness of IWB-based instruction on cognitive learning outcomes. This study identified empirical publications that examine…
Descriptors: Visual Aids, Interaction, Teaching Methods, Educational Technology
Chen, Ching-Huei; Shih, Chun-Chao; Law, Victor – Educational Technology Research and Development, 2020
Digital game-based learning (DGBL) is known to be widely used for improving learning in various fields. Among the elements of DGBL, competition has been very controversial. This meta-analysis, which included 25 articles written between 2008 and 2019, revealed that DGBL has produced improvements for learning outcomes with an overall effect size of…
Descriptors: Competition, Video Games, Computer Games, Game Based Learning
Hoogeveen, Mariëtte; van Gelderen, Amos – Educational Psychology Review, 2013
Peer response is viewed as an important aspect of writing instruction. Several meta-studies indicated that peer response is effective. However, these studies did not focus on the specific aspects of peer response that made it effective. The present review analyzes the effects of instructional factors accompanying peer response in 26 studies on…
Descriptors: Peer Influence, Peer Evaluation, Writing Instruction, Meta Analysis
Wouters, Pieter; van Nimwegen, Christof; van Oostendorp, Herre; van der Spek, Erik D. – Journal of Educational Psychology, 2013
It is assumed that serious games influences learning in 2 ways, by changing cognitive processes and by affecting motivation. However, until now research has shown little evidence for these assumptions. We used meta-analytic techniques to investigate whether serious games are more effective in terms of learning and more motivating than conventional…
Descriptors: Cognitive Processes, Student Motivation, Conventional Instruction, Training
Tobias, Sigmund; Fletcher, J. Dexter; Chen, Fei – Educational Technology, 2015
Digital games were reviewed as an emerging tool in educational technology. Factors such as instructional effectiveness, time on task, relationship to curricula, student socio-economic status, violence in games, and game mechanics were considered. Despite considerable variability among studies, larger overall effect sizes for the impact of games on…
Descriptors: Educational Games, Educational Technology, Instructional Effectiveness, Time on Task
Schroeder, Noah L.; Adesope, Olusola O.; Gilbert, Rachel Barouch – Journal of Educational Computing Research, 2013
Research on the use of software programs and tools such as pedagogical agents has peaked over the last decade. Pedagogical agents are on-screen characters that facilitate instruction. This meta-analysis examined the effect of using pedagogical agents on learning by reviewing 43 studies involving 3,088 participants. Analysis of the results…
Descriptors: Meta Analysis, Cybernetics, Artificial Intelligence, Technology Uses in Education
Montague, Marjorie; Dietz, Samantha – Exceptional Children, 2009
This review considers both the content and methodologies of 5 single-subject and 2 group experimental design studies investigating the effects of cognitive strategy instruction on the mathematical problem solving of students with disabilities, using quality indicators proposed by Horner et al. (2005) and Gersten et al. (2005). Findings indicated…
Descriptors: Problem Solving, Intervention, Learning Disabilities, Theory Practice Relationship
Peer reviewedBourhis, John; Allen, Mike – Communication Education, 1992
Conducts a meta-analysis of 23 manuscripts containing information on 30 experiments that examined communication apprehension and cognitive performance. Finds a statistically significant negative correlation between communication apprehension and cognitive performance. (MG)
Descriptors: Cognitive Processes, Communication Apprehension, Communication Research, Instructional Effectiveness
Soter, Anna O.; Wilkinson, Ian A.; Murphy, P. Karen; Rudge, Lucila; Reninger, Kristin; Edwards, Margaret – International Journal of Educational Research, 2008
The purpose of this study was to validate and extend the findings of an exhaustive literature search in Year 1 and a meta-analysis in Year 2 of a 3-year project in which nine (9) small-group discussion approaches were identified. Having identified parameters of discussion that were, to a greater or lesser extent, present in these nine discussion…
Descriptors: Group Discussion, Classroom Communication, Discourse Analysis, Meta Analysis
Hoffler, Tim N.; Leutner, Detlev – Learning and Instruction, 2007
A meta-analysis of 26 primary studies, yielding 76 pair-wise comparisons of dynamic and static visualizations, reveals a medium-sized overall advantage of instructional animations over static pictures. The mean weighted effect size on learning outcome is d = 0.37 (95% CI 0.25-0.49). Moderator analyses indicate even more substantial effect sizes…
Descriptors: Animation, Instructional Design, Effect Size, Meta Analysis
Forness, Steven R.; Kavale, Kenneth A. – Education and Training in Mental Retardation, 1993
A meta-analysis of 268 studies suggested a deficit in subjects with mental retardation (compared to controls without mental retardation) across 12 categories of learning tasks, a relative deficit which remained, after training, across 7 categories of strategies. When strategy training was evaluated, the effect size was 0.701, which compares…
Descriptors: Cognitive Processes, Educational Methods, Elementary Secondary Education, Instructional Effectiveness
Howard, Bruce C. – 1996
The usefulness of the Cognitive Engagement in Cooperative Learning (CECL) model for evaluating the learning outcomes associated with various cooperative learning activities is explored. The instructions that a set of learners is given, however broad or specific, is called a script. These scripts are associated with different learning outcomes…
Descriptors: Cognitive Processes, Cooperation, Cooperative Learning, Instructional Effectiveness
Peer reviewedSoto, Gloria; And Others – Education and Training in Mental Retardation and Developmental Disabilities, 1994
This meta-analytical review of seven studies examined the effectiveness of two intervention approaches--(1) behavior training strategies and (2) cognitive process strategies--to teaching social skills to learners with moderate to severe mental retardation. Although both approaches were effective, the cognitive process appeared more effective in…
Descriptors: Behavior Change, Cognitive Processes, Generalization, Instructional Effectiveness
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