Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 3 |
Descriptor
| Cognitive Development | 4 |
| Computer Science Education | 4 |
| Instructional Effectiveness | 4 |
| Foreign Countries | 2 |
| Introductory Courses | 2 |
| Mathematics | 2 |
| Problem Solving | 2 |
| Programming | 2 |
| Programming Languages | 2 |
| Teaching Methods | 2 |
| Abstract Reasoning | 1 |
| More ▼ | |
Source
| ACM Transactions on Computing… | 1 |
| Computer Science Education | 1 |
| Contemporary Educational… | 1 |
| Journal on Educational… | 1 |
Author
Publication Type
| Journal Articles | 4 |
| Reports - Research | 3 |
| Reports - Descriptive | 1 |
Education Level
| Secondary Education | 3 |
| High Schools | 2 |
| Elementary Education | 1 |
| Elementary Secondary Education | 1 |
| Grade 10 | 1 |
| Grade 7 | 1 |
| Higher Education | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Postsecondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Statter, David; Armoni, Michal – ACM Transactions on Computing Education, 2020
Abstraction is one of the most fundamental ideas in computer science (CS), and as such, according to Bruner, it should be taught spirally, starting as early as possible and revisited at every level of education. However, teaching CS abstraction to novices is a very challenging task, and CS educational research has often demonstrated students'…
Descriptors: Middle School Students, Grade 7, Computer Science Education, Abstract Reasoning
Chuechote, Suparat; Nokkaew, Artorn; Phongsasithorn, Apichat; Laosinchai, Parames – Contemporary Educational Technology, 2020
Sorting is a fundamental computing concept. As for today, it is taught at the secondary school level. However, this kind of algorithm is an obstacle for some students due to its high level of abstraction. To prevent discouragement as well as to incorporate a fun and challenging algorithmic task, a novel tablet-based digital game,…
Descriptors: Thinking Skills, Computer Games, Game Based Learning, High School Students
Kaousar, Tayyeba; Choudhry, Bushra Naoreen; Gujjar, Aijaz Ahmed – Journal on Educational Psychology, 2008
This study was aimed to evaluate the effectiveness of CAI vs. classroom lecture for computer science at ICS level. The objectives were to compare the learning effects of two groups with classroom lecture and computer-assisted instruction studying the same curriculum and the effects of CAI and CRL in terms of cognitive development. Hypotheses of…
Descriptors: Computer Assisted Instruction, Lecture Method, Educational Technology, Teaching Methods
Felleisen, Matthias; Findler, Robert Bruce; Flatt, Matthew; Krishnamurthi, Shriram – Computer Science Education, 2004
The TeachScheme! Project aims to reform three aspects of introductory programming courses in secondary schools. First, we use a design method that asks students to develop programs in a stepwise fashion such that each step produces a well-specified intermediate product. Second, we use an entire series of sublanguages, not just one. Each element of…
Descriptors: Programming, Programming Languages, Computer Science Education, Program Implementation

Peer reviewed
Direct link
