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Tzur, Ron; Depue, Brendan E. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2014
This mixed-method, qualitative/quantitative study examined (a) how a constructivist-based intervention (CBI) effected adults' learning of unit fractions and performance on whole-number (WN) or unit fraction (FR) comparisons and (b) brain circuitry implicated (fMRI) when processing these comparisons. The CBI used unit-iteration based activities to…
Descriptors: Fractions, Adult Learning, Constructivism (Learning), Mathematics Instruction
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Seo, Kay Kyeong-Ju; Engelhard, Chalee – American Journal of Distance Education, 2014
This article presents a new paradigm for continuing education of Clinical Instructors (CIs): the Constructivist Tridimensional (CTD) model for the design of an online curriculum. Based on problem-based learning, self-regulated learning, and adult learning theory, the CTD model was designed to facilitate interactive, collaborative, and authentic…
Descriptors: Constructivism (Learning), Continuing Education, Problem Based Learning, Independent Study
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Ruey, Shieh – British Journal of Educational Technology, 2010
This case study explores how a constructivist-based instructional design helped adult learners learn in an online learning environment. Two classes of adult learners pursuing professional development and registered in a web-based course were studied. The data consisted of course documents, submitted artefacts, surveys, interviews, in-class…
Descriptors: Electronic Learning, Educational Strategies, Constructivism (Learning), Instructional Design
Tobias, Sigmund, Ed.; Fletcher, J. D., Ed. – IAP - Information Age Publishing, Inc., 2011
There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident from both the increased earnings from games,…
Descriptors: Evidence, Constructivism (Learning), Play, Video Games
Kidd, Terry T., Ed. – Information Science Reference, 2010
The expanding field of adult learning encompasses the study and practice of utilizing sound instructional design principals, technology, and learning theory as a means to solve educational challenges and human performance issues relating to adults, often occurring online. This book disseminates current issues and trends emerging in the field of…
Descriptors: Electronic Learning, Nontraditional Students, Learning Theories, Instructional Design
Kidd, Terry T., Ed.; Keengwe, Jared, Ed. – Information Science Reference, 2010
As instructors move further into the incorporation of 21st century technologies in adult education, a new paradigm of digitally-enriched mediated learning has emerged. This book provides a comprehensive framework of trends and issues related to adult learning for the facilitation of authentic learning in the age of digital technology. This…
Descriptors: Foreign Countries, Electronic Learning, Educational Technology, Web Sites
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Cronin, Mary; Connolly, Claire – Health Education Journal, 2007
Objective: To explore and evaluate the use of two methods (1) experiential learning workshops and (2) reflective practice within post-graduate health promotion education, with a view to providing a foundation in professional practice based on health promotion principles and critical thinking. Design: This is an empirical study exploring the…
Descriptors: Constructivism (Learning), Health Promotion, Focus Groups, Experiential Learning
Williams, Saundra Wall – 2002
A study identified adult learning principles critical for effective Web-based instructional design (WBID), barriers to effective WBID, and practices of professionals who design WBID. National experts in adult education and WBID were interviewed, and the resulting product was an online assessment that 10 Web-based instructional designers completed.…
Descriptors: Adult Education, Adult Learning, Andragogy, Computer Mediated Communication
Brennan, Ros; McFadden, Mark; Law, Elizabeth – 2001
This consolidation study concentrates on major questions about effectiveness of online delivery of education and training in Australia through the literature that describes effects of these new forms of delivery on the learner/user and provider/practitioner. Chapter 1 focuses on sources of data used in the literature review, defines online…
Descriptors: Academic Achievement, Adult Education, Adult Learning, Cognitive Style