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Wilke, Marjolein; Depaepe, Fien; Van Nieuwenhuyse, Karel – History Education Research Journal, 2023
Multiple-documents-based (inquiry) tasks are often used to examine historical thinking, as they require students to apply discipline-specific ways of reasoning and writing. Intervention studies using such tasks have often relied on principles from cognitive apprenticeship to make these discipline-specific heuristics explicit to students. While…
Descriptors: History Instruction, Inquiry, Active Learning, Intervention
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Aziz Shekh-Abed – European Journal of Engineering Education, 2025
Self-knowledge is an important element of metacognition. It encompasses understanding one's own strengths and weaknesses and includes belief and self-assessment of one's capacity to perform a task. Cognitive skills comprise a range of mental processes, such as attention, memory, problem solving, systems thinking, abstract thinking, and critical…
Descriptors: Foreign Countries, High School Students, Grade 12, Metacognition
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Abaniel, Arra – Journal of Technology and Science Education, 2021
The study is grounded in the fact that in Southeast Asia, there are few studies on the effects of authentic, inquiry-based learning, or instruction in the field of Science education. This study investigated the effects of the open inquiry learning model in Physics on the concept and 21st century skill attainment, and learning attitudes of grade 12…
Descriptors: 21st Century Skills, Educational Attitudes, Active Learning, Inquiry
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Mythili Kolluru; Kumutha; Shobhna Gupta – Journal on School Educational Technology, 2024
This paper comprehensively evaluates the online learning experience of secondary and senior secondary school students during COVID-19 in India. Nine hypotheses have been developed to explore the implications of students' online experiences and identify students' learning experiences using online platforms in contrast to their experience in…
Descriptors: COVID-19, Pandemics, Electronic Learning, Foreign Countries
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Salgado-Jauregui, Estefanía; Martindale, Rowan C.; Ellins, Katherine; Reyes, Enrique; Weiss, Anna – Journal of Geoscience Education, 2022
Although many have suggested the use of games to motivate active learning, studies that evaluate the learning outcomes of games with high school students are scarce. Here, we present the evaluation of the board game "Taphonomy: Dead and Fossilized" as an active learning tool to teach fossilization and Earth systems thinking with rising…
Descriptors: Outcomes of Education, Educational Games, High School Students, Summer Programs
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Kunnath, Bobby; Kriek, Jeanne – African Journal of Research in Mathematics, Science and Technology Education, 2018
The study aimed to determine the most effective of three pedagogies to improve Grade 12 learners' understanding of the photoelectric effect when the teaching was done using chalk and talk, guided learning with computer simulations (CS) as a demonstration tool and semi-autonomous learning where the learners used the CS individually with limited…
Descriptors: Grade 12, Secondary School Science, Computer Simulation, Science Instruction
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Ahmed, Sumaya A.; Dakhiel, Maysoon A. – English Language Teaching, 2019
The present study aimed to identify the effectiveness of learner-centered teaching in modifying attitude towards EFL and developing academic self-motivation. The sample consisted of (35) 12th grade students (in one of the high schools of Jeddah, Saudi Arabia, for the academic year 2017/2018). To achieve the study objectives, a training program…
Descriptors: Student Centered Learning, Teaching Methods, Active Learning, Cooperative Learning
Bachelor, Robin L.; Vaughan, Patrick M.; Wall, Connie M. – Online Submission, 2012
This report describes a program for improving retention of essential concepts exhibited by junior high and high school students. The purpose of the study was to increase cognitive retention in order to increase student success. The target sample consisted of junior high students in the seventh grade and high school students in grades nine through…
Descriptors: Active Learning, Retention (Psychology), Fundamental Concepts, Intervention
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Psycharis, Sarantos – Computers & Education, 2011
Contemporary instructional approaches expect students to be active producers of knowledge. This leads to the need for creation of instructional tools and tasks that can offer students opportunities for active learning. This study examines the effect of a computational experiment as an instructional tool-for Grade 12 students, using a computer…
Descriptors: Computer Simulation, Physics, Discovery Learning, Active Learning