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Gellevij, Mark; van der Meij, Hans; de Jong, Ton; Pieters, Jules – Journal of Experimental Education, 2002
Compared multimodal instruction with text and pictures with unimodal text-only instruction as 44 college students used a visual or textual manual to learn a complex software application. Results initially support dual coding theory and indicate that multimodal instruction led to better performance than unimodal instruction. (SLD)
Descriptors: College Students, Computer Software, Higher Education, Instructional Design
Skillen, Peter – Computing Teacher, 1995
A software package, ThinkingLand, was developed to help students' understanding of the content and thinking processes involved when using multimedia. Topics include multimedia reports and knowledge building; journal writing; collaboration; procedural facilitations; and the design and instructional applications of ThinkingLand. (AEF)
Descriptors: Cognitive Processes, Computer Software, Educational Media, Instructional Design
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McLellan, Hilary – Journal of Educational Multimedia and Hypermedia, 1993
Discusses the use of story models for hypertext design. Relevant research is reviewed; interactive fiction is examined; advantages of the story format in instructional design are described; and a taxonomy of five types of story structures for hypertext design is presented. (Contains 56 references.) (LRW)
Descriptors: Classification, Cognitive Processes, Computer Software Development, Hypermedia
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Vassileva, Julita – Instructional Science, 1998
Discusses the place of GTE (Generic Tutoring Environment) as an approach to bridging the gap between computer-assisted learning and intelligent tutoring systems; describes DCG (dynamic courseware generation) which allows dynamic planning of the contents of an instructional course; and considers combining GTE with DCG. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Software Development, Course Content, Courseware
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Puntambekar, Sadhana; Hubscher, Roland – Educational Psychologist, 2005
This article discusses the change in the notion of scaffolding from a description of the interactions between a tutor and a student to the design of tools to support student learning in project-based and design-based classrooms. The notion of scaffolding is now increasingly being used to describe various forms of support provided by software…
Descriptors: Computer Software, Educational Technology, Teaching Methods, Scaffolding (Teaching Technique)
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Hawthorn, D. – Behaviour & Information Technology, 2007
The current paper examines the design process that led to an unusually successful interactive tutorial for older people. The paper describes the issues that make designing for older people different. These include differences between the designer and the target population and the difficulty that older people have in interacting with low-fidelity…
Descriptors: Instructional Design, Computer Interfaces, Educational Technology, Older Adults
Del Mar Marin Sanchez, Ma; Ronco, Alicia Mateos – Online Submission, 2010
The Spanish educational system will require certain changes in order to achieve the Bologna objectives for the European Higher Education Area, including a more professional profile, with new activities and roles for both students and teachers, who must assume new skills that will affect concepts and attitudes related to the teaching and learning…
Descriptors: Foreign Countries, Problem Based Learning, Active Learning, Learning Processes
Blair, Kristen Pilner – ProQuest LLC, 2009
Research addressing the effectiveness of feedback for learning has focused on many dimensions of feedback, including the timing (Kulik & Kulik, 1988), type (Mory, 2004), and amount of available information (Dempsey et. al, 1993). Much of the feedback research in education has tacitly assumed that the available information is perceived, and any…
Descriptors: Feedback (Response), Instructional Design, Error Correction, Computer Software
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Chu, Hui-Chun; Hwang, Gwo-Jen; Tsai, Chin-Chung; Chen, Nian-Shing – Interactive Learning Environments, 2009
Although Web 2.0 technologies have been recognized as effective means of conducting group learning activities, a critical and challenging issue of Web 2.0-based learning is the lack of mechanisms for promoting information exchanges and sharing among participating students. To cope with this problem, an intelligent blog system is proposed in this…
Descriptors: Web Sites, Electronic Publishing, Learning Activities, Teaching Methods
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Herrmann, Thomas; Kienle, Andrea – International Journal of Computer-Supported Collaborative Learning, 2008
Computer-supported discursive learning (CSDL) systems for the support of asynchronous discursive learning need to fulfill specific socio-technical conditions. To understand these conditions, we employed design experiments combining aspects of communication theory, empirical findings, and continuous improvement of the investigated prototypes. Our…
Descriptors: Design Requirements, Documentation, Experiments, Guidelines
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Busstra, Maria C.; De Graaf, Cees; Hartog, Rob – Journal of Educational Multimedia and Hypermedia, 2007
This article describes the design, implementation and evaluation of digital learning material on the social--psychological Theory of Planned Behavior (TPB) and its use in nutrition behavior research. The design is based on guidelines derived from theories on instructional design. The major component of the design challenge is to implement three…
Descriptors: Guidelines, Courses, Nutrition, Instructional Design
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Weller, Martin – Journal of Computing in Higher Education, 2007
This paper examines the concept of learning objects, the advantages they offer, and related issues. Learning objects focus on content, while the Learning Design specification addresses pedagogy. Underlying both of these approaches is the motivation to reuse, which has cost and quality benefits. Despite these benefits, adoption of the two…
Descriptors: Instructional Design, Cost Effectiveness, Electronic Learning, Educational Technology
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Houston, Tony – CALICO Journal, 2007
With the advent of web-based programs that automate the scoring of exercises, materials are now being developed from the outset with the capabilities of the web in mind. Materials developed without consideration of the web's capabilities, on the other hand, must be retrofitted. Texts that are retrofitted to the web have the advantage of being…
Descriptors: Internet, Web Based Instruction, Web Sites, Courseware
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Boyle, Todd A. – Journal of Information Systems Education, 2007
The "Computers-for-edu" case is designed to provide students with hands-on exposure to creating Advanced Business Application Programming (ABAP) reports and dialogue programs, as well as navigating various mySAP Enterprise Resource Planning (ERP) transactions needed by ABAP developers. The case requires students to apply a wide variety…
Descriptors: Programming Languages, Programming, Case Method (Teaching Technique), Business
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Moreno-Ger, Pablo; Thomas, Pilar Sancho; Martinez-Ortiz, Ivan; Sierra, Jose Luis; Fernandez-Manjon, Baltasar – Journal of Interactive Media in Education, 2007
In this paper, we propose three different ways of using IMS Learning Design to support online adaptive learning modules that include educational videogames. The first approach relies on IMS LD to support adaptation procedures where the educational games are considered as Learning Objects. These games can be included instead of traditional content…
Descriptors: Video Games, Educational Games, Learning Modules, Computer Software
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