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Showing 61 to 75 of 528 results Save | Export
Koshino, Makoto; Kojima, Yuki; Kanedera, Noboru – Online Submission, 2013
Educational materials of embedded systems are currently used in many educational institutions. However, they have difficulties in arousing the interest of students. One of the reasons is that a poor CPU (central processing unit), which has been loaded in the current materials, cannot execute the multimedia processing. In order to make the…
Descriptors: Foreign Countries, Instructional Design, Multimedia Materials, Computer System Design
Toom, Anna – Online Submission, 2013
In this work, a new method of teaching psychology based on the union of scientific, artistic, and information-technological knowledge is presented. The author teaches Cognitive Development in Early Childhood analyzing Anton Chekhov's short story "Grisha" and uses both traditional and computerized instructional methodology. In the authors' two…
Descriptors: Web Based Instruction, College Instruction, Comparative Analysis, Interdisciplinary Approach
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Armstrong, Ann; Thornton, Nan – Quarterly Review of Distance Education, 2012
For academics who administer, design, and develop courses for online graduate programs, emphasis is placed on creating student-centered experiences that are grounded in scholarly learning and instructional theory using state-of-the art technology. This study sought to identify discussion strategies that would enhance the student learning…
Descriptors: Online Courses, Learning Experience, Instructional Design, Synchronous Communication
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Tang, Michael; David, Hyerle; Byrne, Roxanne; Tran, John – International Journal on E-Learning, 2012
This paper is a mathematical (Boolean) analysis a set of cognitive maps called Thinking Maps[R], based on Albert Upton's semantic principles developed in his seminal works, Design for Thinking (1961) and Creative Analysis (1961). Albert Upton can be seen as a brilliant thinker who was before his time or after his time depending on the future of…
Descriptors: Cognitive Mapping, Computer Science, Semiotics, Mathematical Concepts
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Pan, Cheng-Chang – Canadian Journal of Learning and Technology, 2012
This study is intended to explore a complementary relationship between instructional systems design (ISD) and project management in an attempt to build a plausible case for integrating project management as a distinct course in the core of the graduate instructional systems design programs. It is argued that ISD and project management should form…
Descriptors: Curriculum Design, College Curriculum, Graduate Study, Courses
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Dodd, Bucky J.; Antonenko, Pavlo D. – Computers & Education, 2012
Desktop virtual reality is an emerging educational technology that offers many potential benefits for learners in online learning contexts; however, a limited body of research is available that connects current multimedia learning techniques with these new forms of media. Because most formal online learning is delivered using learning management…
Descriptors: Multimedia Instruction, Hypermedia, Educational Technology, Instructional Design
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Sun, Daner; Looi, Chee-Kit – Journal of Science Education and Technology, 2013
The paper traces a research process in the design and development of a science learning environment called WiMVT (web-based inquirer with modeling and visualization technology). The WiMVT system is designed to help secondary school students build a sophisticated understanding of scientific conceptions, and the science inquiry process, as well as…
Descriptors: Web Based Instruction, Computer System Design, Educational Technology, Secondary School Students
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Gu, X.; Gu, F.; Laffey, J. M. – Journal of Computer Assisted Learning, 2011
The Life-long Learning Initiative seeks to fulfil a variety of learning needs for Shanghai citizens. Given the popularity of mobile devices in Shanghai, the ability to provide learning in informal settings through mobile devices is a key objective and challenge of the Initiative. In order to learn how to develop usable learning content for…
Descriptors: Foreign Countries, Handheld Devices, Mobility, Computer System Design
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Dillenbourg, Pierre; Evans, Michael – International Journal of Computer-Supported Collaborative Learning, 2011
Interactive tabletops are gaining increased attention from CSCL researchers. This paper analyses the relation between this technology and teaching and learning processes. At a global level, one could argue that tabletops convey a socio-constructivist flavor: they support small teams that solve problems by exploring multiple solutions. The…
Descriptors: Constructivism (Learning), Learning Processes, Interaction, Classroom Environment
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Karakostas, Anastasios; Demetriadis, Stavros – Educational Technology Research and Development, 2011
While adaptive collaboration support has become the focus of increasingly intense research efforts in the CSCL domain, scarce, however, remain the research-based evidence on pedagogically useful ideas on what and how to adapt during the collaborative learning activity. Based principally on two studies, this work presents a compilation of…
Descriptors: Graduate Students, Undergraduate Students, Cooperative Learning, Educational Technology
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Caropreso, Maria Fernanda; Inkpen, Diana; Keshtkar, Fazel; Khan, Shahzad – Journal of Interactive Learning Research, 2012
Natural Language Generation (NLG) systems can make data accessible in an easily digestible textual form; but using such systems requires sophisticated linguistic and sometimes even programming knowledge. We have designed and implemented an environment for creating and modifying NLG templates that requires no programming knowledge, and can operate…
Descriptors: Natural Language Processing, Computer Simulation, Computer System Design, Computer Software
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Kwon, D.-Y.; Kim, H.-S.; Shim, J.-K.; Lee, W.-G. – IEEE Transactions on Education, 2012
Tangible programming tools enable children to easily learn the programming process, previously considered to be difficult for them. While various tangible programming tools have been developed, there is still a lack of available tools to help students experience the general programming process. This study therefore developed a tool called…
Descriptors: Foreign Countries, Programming Languages, Computer Interfaces, Robotics
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Mavrikis, Manolis; Gutierrez-Santos, Sergio – Computers & Education, 2010
This paper presents a methodology for the design of intelligent learning environments. We recognise that in the educational technology field, theory development and system-design should be integrated and rely on an iterative process that addresses: (a) the difficulty to elicit precise, concise, and operationalized knowledge from "experts" and (b)…
Descriptors: Educational Technology, Methods, Expertise, Case Studies
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Yalcinalp, Serpil; Gulbahar, Yasemin – British Journal of Educational Technology, 2010
Recent developments and new directions in education have emphasised learners' needs, profile and pedagogical aspects by focusing on learner-centered approaches in educational settings. e-Learning, on the other hand, guarantees learners the opportunity of learning in their own way, and leads to new considerations in course design. e-Learning is…
Descriptors: Electronic Learning, Educational Change, Internet, Classification
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Higgins, Steven E.; Mercier, Emma; Burd, Elizabeth; Hatch, Andrew – International Journal of Computer-Supported Collaborative Learning, 2011
This article reviews the research and evidence about multi-touch tables to provide an analysis of their key design features and capabilities and how these might relate to their use in educational settings to support collaborative learning. A typology of design features is proposed as a synthesis of the hardware and physical characteristics of the…
Descriptors: Evidence, Educational Research, Classification, Design Requirements
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