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Rosson, Mary Beth, Ed. – InTech, 2010
Readers will find several papers that address high-level issues in the use of technology in education, for example architecture and design frameworks for building online education materials or tools. Several other chapters report novel approaches to intelligent tutors or adaptive systems in educational settings. A number of chapters consider many…
Descriptors: Educational Technology, Student Projects, Active Learning, Information Systems
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Wood, Simon; Romero, Pablo – Educational Technology & Society, 2010
Learner centred design methods highlight the importance of involving the stakeholders of the learning process (learners, teachers, educational researchers) at all stages of the design of educational applications and of refining the design through an iterative prototyping process. These methods have been used successfully when designing systems…
Descriptors: Foreign Countries, Electronic Learning, Interaction, Educational Technology
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Wessa, Patrick – Electronic Journal of e-Learning, 2009
This paper discusses the implementation of a new e-learning environment that supports non-rote learning of exploratory and inductive statistics within the pedagogical paradigm of social constructivism. The e-learning system is based on a new computational framework that allows us to create an electronic research environment where students are…
Descriptors: Electronic Learning, Feedback (Response), Constructivism (Learning), Learning Strategies
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Lan, Yu-Ju; Sung, Yao-Ting; Chang, Kuo-En – Computers & Education, 2009
This study attempts to implement a cooperative reading environment for EFL early reading using a mobile-device-supported computer-assisted reciprocal early English reading (CAREER) system, and to evaluate its effect on the early reading skills and learning behaviors of elementary EFL learners. The design rationale of CAREER is based on the three…
Descriptors: Feedback (Response), Early Reading, Cooperative Learning, Reading Skills
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Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
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Specht, Marcus; Burgos, Daniel – Journal of Interactive Media in Education, 2007
The paper describes a classification system for adaptive methods developed in the area of adaptive educational hypermedia based on four dimensions: What components of the educational system are adapted? To what features of the user and the current context does the system adapt? Why does the system adapt? How does the system get the necessary…
Descriptors: Hypermedia, Educational Methods, Classification, Models
Matthews, Denise; Reiss, John G. – 1995
An instructional videoconference (IVC) is an interactive delivery mechanism for long-distance communication and education, which uses 2-way audio and 1- or 2-way video to facilitate interaction between presenters and learners who are separated by significant distance. This guide, intended for the staff of federal, state, and local programs that…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Computer System Design, Delivery Systems
Murray, William R. – 1988
This report presents the Blackboard Instructional Planner, a dynamic instructional planner designed and implemented in the BB1 Blackboard Architecture to teach troubleshooting a complex physical device by first imparting a mental model of the device and its operation. Control in intelligent tutoring systems is defined as selection of pedagogical…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer System Design, Higher Education
Sherry, Lorraine; Wilson, Brent – Performance Improvement Quarterly, 1996
Explores the similarities, differences, and emerging trends among the fields of human performance technology, electronic performance support systems, technical communications, and instructional design to gain insights into how their evolution affects performance support. The tension between designed messages and tools, which allows users more…
Descriptors: Communications, Computer System Design, Design Requirements, Information Technology
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Hwang, Gwo-Jen; Tsai, Chin-Chung; Yang, Stephen J. H. – Educational Technology & Society, 2008
Recent progress in wireless and sensor technologies has lead to a new development of learning environments, called context-aware ubiquitous learning environment, which is able to sense the situation of learners and provide adaptive supports. Many researchers have been investigating the development of such new learning environments; nevertheless,…
Descriptors: Learning Activities, Computer Uses in Education, Criteria, Educational Environment
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Nett, Bernhard – International Journal of Computer-Supported Collaborative Learning, 2008
Educators who are prepared to make use of CSCL can find themselves restricted in their space for maneuvering regarding educational innovation. As a supportive context can be very important for them, the study presented here describes and analyzes a related case of a Community of Practice (CoP) among tutors contributing to the development and…
Descriptors: Seminars, Student Participation, Educational Innovation, College Faculty
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Petrides, Lisa; Jimes, Cynthia – Journal of Interactive Media in Education, 2008
The relatively new field of open educational resources (OER) is just now receiving more widespread attention and study. As such, there have been few opportunities thus far to share knowledge across program, organizational and national boundaries. This article presents a case study of the development of the South African project Free High School…
Descriptors: Foreign Countries, Internet, Educational Resources, Case Studies
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Nishimura, Shoji; Scott, Douglass J.; Kato, Shogo – International Journal of Distance Education Technologies, 2009
In 2003, the School of Human Sciences, Waseda University, Japan, established the e-School, Japan's first complete undergraduate correspondence courses enabling students to acquire their bachelor degrees solely through e-learning. Supported by the widespread availability of high-speed Internet connections, it has become possible to transmit…
Descriptors: Electronic Learning, Credits, Foreign Countries, Internet
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Chang, Wen-Chih; Yang, Hsuan-Che; Shih, Timothy K.; Chao, Louis R. – International Journal of Distance Education Technologies, 2009
E-learning provides a convenient and efficient way for learning. Formative assessment not only guides student in instruction and learning, diagnose skill or knowledge gaps, but also measures progress and evaluation. An efficient and convenient e-learning formative assessment system is the key character for e-learning. However, most e-learning…
Descriptors: Electronic Learning, Student Evaluation, Formative Evaluation, Educational Objectives
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Lubliner, David; Widmeyer, George; Deek, Fadi P. – Interactive Learning Environments, 2009
The objective of this study was to determine whether there was a quantifiable improvement in learning outcomes by integrating course materials in a 4-year baccalaureate program, utilizing a knowledge repository with a conceptual map that spans a discipline. Two new models were developed to provide the framework for this knowledge repository. A…
Descriptors: Constructivism (Learning), Concept Mapping, Focus Groups, Information Systems
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