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Badali, Mehdi; Hatami, Javad; Farrokhnia, Mohammadreza; Noroozi, Omid – Innovations in Education and Teaching International, 2022
This study investigates the effects of a developed MOOC based on Merrill's principles of instruction on participants' learning outcomes and satisfaction. A pre-test-post-test with a control group design was used in this study. In total, 335 participants were assigned into experimental (using Merrill's principles of instruction) and control group…
Descriptors: Online Courses, Outcomes of Education, Student Satisfaction, Educational Theories
Jensen, Camilla Gyldendahl; Madsen, Jannie Dodensig; Gade, Peter; Andersen, Michael; Olsen, Frank – Journal of Problem Based Learning in Higher Education, 2021
In the current conceptualisations of Problem Based Learning and how we practice it, the students are expected to possess the necessary academic competencies in order to study through PBL. However, a desk research reveals that students in many cases don't have the necessary understanding or conceptual comprehension of disciplines such as problem…
Descriptors: Problem Based Learning, Instructional Design, Sequential Learning, Educational Philosophy
Mohamed Yusoff, Ahmad Fkrudin; Hashim, Azmil; Muhamadm, Norhisham; Wan Hamat, Wan Norina – Asian Journal of University Education, 2021
Along with the wave of the Industrial Revolution 4.0 era, shifts in the aspects of approach in teaching and the integration of learning technology should always be given careful research and planning. Therefore, this study aims to see the elements needed to integrate technology and delivery strategies to design and develop an online problem-based…
Descriptors: Problem Based Learning, Electronic Learning, College Instruction, Delphi Technique
Gonzalez, Emily A.; Grotzer, Tina A.; McGivney, Eileen; Reilly, Joseph – Technology, Knowledge and Learning, 2022
Multi-User Virtual Environments (MUVEs) provide a rich and immersive context for introducing inquiry-based and Problem-Based Learning (PBL) into science classrooms. MUVES can have a significant effect on learning outcomes, however, illuminating how particular design features interact with those outcomes is an important area of investigation for…
Descriptors: Science Instruction, Inquiry, Active Learning, Problem Based Learning
Wan-Chun Liao; Chien-Liang Lin; Shi-Jer Lou; Chih-Chao Chung – Innovations in Education and Teaching International, 2024
This study aimed to develop a maker spirit problem-based learning (PBL) innovation and entrepreneurship course and explore its impact on students' learning effectiveness. A mixed research method was adopted for this study, in which qualitative and quantitative data were collected for inductive analysis. The research subjects comprised 49 students…
Descriptors: Instructional Design, Entrepreneurship, Problem Based Learning, Course Descriptions
Weng, Xiaojing; Ng, Oi-Lam; Cui, Zhihao; Leung, Suzannie – Journal of Educational Computing Research, 2023
Creativity, one of the cornerstones of students' 21st-century skills, is regarded as an important learning outcome of science, technology, engineering, arts, and mathematics (STEAM) education. Meanwhile, problem-based digital making (DM), which combines the child-friendly programming activities of DM with problem-solving elements, is an emerging…
Descriptors: Creativity, Creative Development, 21st Century Skills, Problem Based Learning
Brayan Díaz; Collin Lynch; Cesar Delgado; Kevin Han – International Journal of STEM Education, 2025
Background: This paper describes research into two pedagogical approaches to foster transdisciplinarity in a graduate engineering course that involves education and computer science. Leveraging the Communities of Practice framework, we examine how students majoring in computer science can integrate new knowledge from education and computer science…
Descriptors: Graduate Study, Engineering Education, Computer Science, Interdisciplinary Approach
Warr, Melissa; Mishra, Punya; Scragg, Ben – Educational Technology Research and Development, 2020
Theoretical work is essential to the progress of any discipline. Theories, models, and frameworks are underdetermined representations of a phenomenon that help us understand and take action in a domain. However, the field of learning design and technology (LDT) has traditionally struggled with developing a solid theoretical foundation that is…
Descriptors: Instructional Design, Educational Technology, Educational Theories, Problem Based Learning
Malso, Elina – Hungarian Educational Research Journal, 2022
Adults learn when they actively engage in meaningful activities. Meaningfulness is an extremely subjective factor, which depends on experiences, values, attitudes and much more. "The ways in which adults learn in and through the workplace are rooted in educational trajectories and their complex intertwining with social institutions (of labour…
Descriptors: Foreign Countries, Learner Engagement, Adult Learning, Workplace Learning
Natarajan, Sukumar; McCullen, Nick; Lo, Steve; Coley, David; Arja, Omaimah Ali; Moran, Francis – International Journal of Technology and Design Education, 2021
Engineering is a practical discipline, dedicated to the solution of problems through the sound application of principles derived from the natural sciences and mathematics. Engineering pedagogy has therefore to balance the need for learners to gain a deep understanding of the theoretical basis of the problem domain whilst grasping its practical…
Descriptors: Engineering Education, Instructional Design, Theory Practice Relationship, Problem Solving
Suarman Halawa; Tzu-Chiang Lin; Ying-Shao Hsu – International Journal of STEM Education, 2024
This study aimed to analyze articles published in the Web of Science database from 2012 to 2021 to examine the educational goals and instructional designs for STEM education. We selected articles based on the following criteria: (a) empirical research; (b) incorporating instructional design and strategies into STEM teaching; (c) including…
Descriptors: STEM Education, Kindergarten, Elementary Secondary Education, Career Choice
Gomoli, Andrea; Hillenburg, Becky; Hmelo-Silver, Cindy E. – Interdisciplinary Journal of Problem-based Learning, 2020
Video and co-design can be powerful tools to enrich problem-based learning experiences. We explore how a teacher and researcher engaged in co-design of a PBL experience focused on human-centered robotics as well as the resulting design. They explored the question "How can we design a robot that serves a need in our local community?" We…
Descriptors: Problem Based Learning, Technology Uses in Education, Video Technology, Robotics
Tanya Venee Stitt – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how high school teachers describe problem-based learning as an instructional model for student learning in various academic disciplines in the United States. The research was grounded in constructivist learning theory and Problem-based learning (PBL). The study addressed two research…
Descriptors: High School Teachers, Teacher Attitudes, Problem Based Learning, Instructional Design
José Luis Lupiáñez; Daniela Olivares; Isidoro Segovia – ZDM: Mathematics Education, 2024
The decisions that teachers make in transforming the curriculum into specific lesson plans determine the real enactment or otherwise of curricular ideals. These decisions are shaped by the resources available and by each teacher's goals and orientations. This exploratory study employs Schoenfeld's decision-making model to examine how resources,…
Descriptors: Elementary School Teachers, Decision Making, Goal Orientation, Problem Solving
Dang, Duong; Vartiainen, Tero – Journal of Information Systems Education, 2022
In recent years, there has been a considerable amount of information systems (IS) research on digital strategy. However, it is not clear how digital strategy is taught in higher education. To investigate this issue, we conducted a literature review on digital strategy in the IS field and IS education. We then developed a digital strategy course…
Descriptors: Information Science Education, Information Systems, Problem Based Learning, Course Descriptions

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