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Kurz, Terri L.; Bartholomew, Barbara – Kappa Delta Pi Record, 2012
Literature is viewed as a natural "thinking" medium to help children experience learning in a contextual setting (Ward 2005). Though, as Draper (2002) contended, mathematics is a subject that children are often unable to recognize as useful in their lives, literature with mathematical components may be able to address this concern. Combining…
Descriptors: Thinking Skills, Literacy, Mathematics Skills, Problem Solving
Reigeluth, Charles M. – Educational Technology, 2011
This article describes instructional theory that supports post-industrial education and training systems--ones that are customized and learner-centered, in which student progress is based on learning rather than time. The author discusses the importance of problem-based instruction (PBI), identifies some problems with PBI, overviews an…
Descriptors: Instructional Design, Instructional Innovation, Instructional Development, Educational Theories
Lee, Eunbae – Educational Technology, 2011
Web 2.0 technologies have created a trend of user-generated content by supporting media production, collaboration, communication, and dissemination. User-generated content is translated into student-generated content (SGC) in education. SGC engages learners in an authentic project that fosters students' autonomy, creativity, and real-world…
Descriptors: Instructional Design, Student Motivation, Student Developed Materials, Active Learning
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Fabricatore, Carlo; Lopez, Ximena – Electronic Journal of e-Learning, 2012
This study explored the potential of digital games as learning environments to develop mindsets capable of dealing with complexity in the domain of sustainability. Building sustainable futures requires the ability to deal with the complex dynamics that characterize the world in which we live. As central elements in this system, we must develop the…
Descriptors: Foreign Countries, Educational Games, Computer Games, Problem Solving
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Pennisi, Lisa – Schole: A Journal of Leisure Studies and Recreation Education, 2012
The various ways natural resource agencies and programs are structured and how that impacts leadership style and products is an important concept for students to understand. Leadership style and organizational structure determine visions, missions, goals and objectives that set the tone for organizations. This exercise demonstrates organizational…
Descriptors: Leadership Styles, Position Papers, Natural Resources, Professional Development
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Quigley, Cassie Fay; Beeman-Cadwallader, Nicole; Riggs, Morgan; Rodriguez, Antonia; Buck, Gayle – Science and Children, 2009
"Why would a deer print be in the city?" wondered a student. She had noticed the track near a grocery store that morning with her mother. She was familiar with deer and had noticed their prints on a trip to a local museum; however, she had never seen a deer in the city before this experience. As she retold the story to her classmates, her question…
Descriptors: Science Process Skills, Problem Based Learning, Class Activities, Instructional Design
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Marshall, James; Rossett, Allison – International Journal on E-Learning, 2011
Influential voices, from the published literature, to blogs, and conference keynoters, describe e-learning that is technology rich, mobile, individualized, social and democratic. Classrooms, many note, are disappearing--and should. Blogs, feeds and blends enable this movement from a central function to lessons, information and coaching available…
Descriptors: Electronic Learning, Web Sites, Instructional Design, Electronic Publishing
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Diamond, Susannah; Middleton, Andrew; Mather, Richard – Innovations in Education and Teaching International, 2011
This paper proposes a cross-faculty simulation model for authentic learning that bridges the gap between short group-based simulations within the classroom and longer individual placements in professional working contexts. Dissemination of the model is expected to widen the use of authentic learning approaches in higher education (HE). The model…
Descriptors: Foreign Countries, Educational Games, Learning Experience, Simulation
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Walker, Andrew; Shelton, Brett E. – Journal of Interactive Learning Research, 2008
The overwhelming success of the commercial game market has brought increased attention to emerging work in educational game design. Much of the existing work in educational games has a strong similarity to the field of Problem-Based Learning (PBL), which has a rich history of conceptual literature as well as empirical investigations. Despite…
Descriptors: Investigations, Educational Games, Problem Based Learning, Teaching Methods
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Guerra, Cecília; Moreira, António; Vieira, Rui Marques – Bulgarian Comparative Education Society, 2012
One of the challenges higher education institutions face is to effectively endow science primary teachers with competences on "how", "where", "when" and "whether" to use technological resources (software and hardware) in teaching contexts. Teachers' Technological Pedagogical Content Knowledge (TPCK) requires…
Descriptors: Information Technology, Teacher Competencies, Science Teachers, Teacher Education
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Koretsky, Milo D.; Kelly, Christine; Gummer, Edith – Chemical Engineering Education, 2011
The instructional design and the corresponding research on student learning of two virtual laboratories that provide an engineering task situated in an industrial context are described. In this problem-based learning environment, data are generated dynamically based on each student team's distinct choices of reactor parameters and measurements.…
Descriptors: Engineering Education, Research Design, Instructional Design, Problem Based Learning
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Baseya, J. M.; Francis, C. D. – Research in Science & Technological Education, 2011
Background: Changes in lab style can lead to differences in learning. Two inquiry-oriented lab styles are guided inquiry (GI) and problem-based (PB). Students' attitudes towards lab are important to consider when choosing between GI and PB styles during curriculum design. Purpose: We examined the degree to which lab experiences are explained by a…
Descriptors: Biology, Curriculum Design, Student Attitudes, Course Evaluation
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Keengwe, Jared, Ed.; Onchwari, Grace, Ed.; Hucks, Darrell, Ed. – IGI Global, 2014
With the emergence of innovative technologies, the digital nature of learning environments has changed the face of education. The integration of these technologies into classroom instruction is essential for promoting student learning. "Literacy Enrichment and Technology Integration in Pre-Service Teacher Education" examines the various…
Descriptors: Preservice Teacher Education, Preservice Teachers, Technology Integration, Technological Literacy
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Du Plessis, Jacques – Perspectives in Education, 2009
Two complementary approaches are proposed when designing the learning event, viz. a journeybased approach and a destination-based approach. These two approaches take a big-picture approach to instructional design, intended to contextualize and categorize the many theories and models of learning and instructional design. With Destination-based…
Descriptors: Instructional Design, Behavioral Objectives, Learning Theories, Models
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Smith, Catherine J. – Chemistry Education Research and Practice, 2012
Despite being criticised for placing little emphasis on thinking, the majority of laboratory work at school level is taught "via" expository "recipe-style" labs. This has been seen to result in students struggling to be able to apply the practical techniques they have learnt in the classroom outside the narrow environment in which they were…
Descriptors: Study Skills, Chemistry, Independent Study, Skill Development
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