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Showing 166 to 180 of 400 results Save | Export
Carr, Ronald L.; Strobel, Johannes – National Center for Engineering and Technology Education, 2011
Engineering is being currently taught in the full spectrum of the P-12 system, with an emphasis on design-oriented teaching (Brophy, Klein, Portsmore, & Rogers, 2008). Due to only a small amount of research on the learning of engineering design in elementary and middle school settings, the community of practice lacks the necessary knowledge of the…
Descriptors: Engineering, Educational Research, STEM Education, Integrated Curriculum
Jonassen, David H. – National Center for Engineering and Technology Education, 2011
Are there different kinds of design problems? Jonassen (2011) argued that problems vary in terms of structuredness, complexity, and context. On the structuredness and complexity continua, design problems tend to be the most ill-structured and complex. Brown and Chandrasekaran suggest that design problems may vary along a continuum from…
Descriptors: Instructional Design, Problem Solving, Instructional Development, Design Requirements
Fells, Stephanie – ProQuest LLC, 2012
The design of online or distributed problem-based learning (dPBL) is a nascent, complex design problem. Instructional designers are challenged to effectively unite the constructivist principles of problem-based learning (PBL) with appropriate media in order to create quality dPBL environments. While computer-mediated communication (CMC) tools and…
Descriptors: Instructional Design, Media Selection, Problem Based Learning, Constructivism (Learning)
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McSpadden, Moira; Kelley, Todd R. – Technology and Engineering Teacher, 2012
It is well documented that there is a disproportionate number of males pursuing engineering and technology careers when compared to their female counterparts (Milgram, 2011). Some recent articles have proposed methods to recruit more females into technology education (Milgram, 2011; Zywno, Gilbride, Hiscodes, Waalen, and Kennedy, 1999). However,…
Descriptors: Problem Based Learning, Engineering Education, Engineering Technology, Design
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Kurz, Terri L.; Bartholomew, Barbara – Kappa Delta Pi Record, 2012
Literature is viewed as a natural "thinking" medium to help children experience learning in a contextual setting (Ward 2005). Though, as Draper (2002) contended, mathematics is a subject that children are often unable to recognize as useful in their lives, literature with mathematical components may be able to address this concern. Combining…
Descriptors: Thinking Skills, Literacy, Mathematics Skills, Problem Solving
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Fabricatore, Carlo; Lopez, Ximena – Electronic Journal of e-Learning, 2012
This study explored the potential of digital games as learning environments to develop mindsets capable of dealing with complexity in the domain of sustainability. Building sustainable futures requires the ability to deal with the complex dynamics that characterize the world in which we live. As central elements in this system, we must develop the…
Descriptors: Foreign Countries, Educational Games, Computer Games, Problem Solving
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Pennisi, Lisa – Schole: A Journal of Leisure Studies and Recreation Education, 2012
The various ways natural resource agencies and programs are structured and how that impacts leadership style and products is an important concept for students to understand. Leadership style and organizational structure determine visions, missions, goals and objectives that set the tone for organizations. This exercise demonstrates organizational…
Descriptors: Leadership Styles, Position Papers, Natural Resources, Professional Development
Reigeluth, Charles M. – Educational Technology, 2011
This article describes instructional theory that supports post-industrial education and training systems--ones that are customized and learner-centered, in which student progress is based on learning rather than time. The author discusses the importance of problem-based instruction (PBI), identifies some problems with PBI, overviews an…
Descriptors: Instructional Design, Instructional Innovation, Instructional Development, Educational Theories
Lee, Eunbae – Educational Technology, 2011
Web 2.0 technologies have created a trend of user-generated content by supporting media production, collaboration, communication, and dissemination. User-generated content is translated into student-generated content (SGC) in education. SGC engages learners in an authentic project that fosters students' autonomy, creativity, and real-world…
Descriptors: Instructional Design, Student Motivation, Student Developed Materials, Active Learning
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Quigley, Cassie Fay; Beeman-Cadwallader, Nicole; Riggs, Morgan; Rodriguez, Antonia; Buck, Gayle – Science and Children, 2009
"Why would a deer print be in the city?" wondered a student. She had noticed the track near a grocery store that morning with her mother. She was familiar with deer and had noticed their prints on a trip to a local museum; however, she had never seen a deer in the city before this experience. As she retold the story to her classmates, her question…
Descriptors: Science Process Skills, Problem Based Learning, Class Activities, Instructional Design
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Marshall, James; Rossett, Allison – International Journal on E-Learning, 2011
Influential voices, from the published literature, to blogs, and conference keynoters, describe e-learning that is technology rich, mobile, individualized, social and democratic. Classrooms, many note, are disappearing--and should. Blogs, feeds and blends enable this movement from a central function to lessons, information and coaching available…
Descriptors: Electronic Learning, Web Sites, Instructional Design, Electronic Publishing
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Diamond, Susannah; Middleton, Andrew; Mather, Richard – Innovations in Education and Teaching International, 2011
This paper proposes a cross-faculty simulation model for authentic learning that bridges the gap between short group-based simulations within the classroom and longer individual placements in professional working contexts. Dissemination of the model is expected to widen the use of authentic learning approaches in higher education (HE). The model…
Descriptors: Foreign Countries, Educational Games, Learning Experience, Simulation
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Guerra, Cecília; Moreira, António; Vieira, Rui Marques – Bulgarian Comparative Education Society, 2012
One of the challenges higher education institutions face is to effectively endow science primary teachers with competences on "how", "where", "when" and "whether" to use technological resources (software and hardware) in teaching contexts. Teachers' Technological Pedagogical Content Knowledge (TPCK) requires…
Descriptors: Information Technology, Teacher Competencies, Science Teachers, Teacher Education
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Keengwe, Jared, Ed.; Onchwari, Grace, Ed.; Hucks, Darrell, Ed. – IGI Global, 2014
With the emergence of innovative technologies, the digital nature of learning environments has changed the face of education. The integration of these technologies into classroom instruction is essential for promoting student learning. "Literacy Enrichment and Technology Integration in Pre-Service Teacher Education" examines the various…
Descriptors: Preservice Teacher Education, Preservice Teachers, Technology Integration, Technological Literacy
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Koretsky, Milo D.; Kelly, Christine; Gummer, Edith – Chemical Engineering Education, 2011
The instructional design and the corresponding research on student learning of two virtual laboratories that provide an engineering task situated in an industrial context are described. In this problem-based learning environment, data are generated dynamically based on each student team's distinct choices of reactor parameters and measurements.…
Descriptors: Engineering Education, Research Design, Instructional Design, Problem Based Learning
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