NotesFAQContact Us
Collection
Advanced
Search Tips
Assessments and Surveys
What Works Clearinghouse Rating
Showing 151 to 165 of 528 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Sien, Ven Yu – Computer Science Education, 2011
Object-oriented analysis and design (OOAD) is not an easy subject to learn. There are many challenges confronting students when studying OOAD. Students have particular difficulty abstracting real-world problems within the context of OOAD. They are unable to effectively build object-oriented (OO) models from the problem domain because they…
Descriptors: Foreign Countries, Computer Science Education, Undergraduate Students, Computer Software
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Yang, Jie Chi; Chien, Kun Huang; Liu, Tzu Chien – Turkish Online Journal of Educational Technology - TOJET, 2012
Energy education has been conducted to equip learners with relevant energy conservation knowledge for many years. However, learners seldom put the knowledge into practice and even have few ideas about how to reduce energy consumption. To this end, there is a need to address this issue to improve the efficiency of energy education. One of the…
Descriptors: Foreign Countries, Learning Motivation, Learning Strategies, Energy Conservation
Peer reviewed Peer reviewed
Direct linkDirect link
Marenzi, I.; Zerr, S. – IEEE Transactions on Learning Technologies, 2012
This paper discusses the development of LearnWeb2.0, a search and collaboration environment for supporting searching, organizing, and sharing distributed resources, and our pedagogical setup based on the multiliteracies approach. In LearnWeb2.0, collaborative and active learning is supported through project-focused search and aggregation, with…
Descriptors: Foreign Countries, Online Searching, Qualitative Research, Evaluation Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Poitras, Eric; Trevors, Gregory – Canadian Journal of Learning and Technology, 2012
Planning, conducting, and reporting leading-edge research requires professionals who are capable of highly skilled reading. This study reports the development of an empirically informed computer-based learning environment designed to foster the acquisition of reading comprehension strategies that mediate expertise in the social sciences. Empirical…
Descriptors: Foreign Countries, Expertise, Reading Comprehension, Design Requirements
Collins, Brian Patrick – ProQuest LLC, 2009
Learning environment design and development is essential for the field of educational technology, because it is a relatively new field compared to many disciplines of scholarly inquiry. The focus of this dissertation is on the design and development of the EASE system and the general design of EASE History, a case-based learning environment that…
Descriptors: Learning Theories, Computer Assisted Instruction, Educational Technology, Hypermedia
Peer reviewed Peer reviewed
Direct linkDirect link
Albrecht, Conan C.; Romney, Marshall; Lowry, Paul Benjamin; Moody, Greg – Journal of Information Systems Education, 2009
This paper describes an innovative, integrated implementation of the core Information Systems courses. While the published IS curriculum provides standards on course "content", it gives little direction on the "implementation" of the courses. At Brigham Young University, we have reengineered the traditional topics of analysis,…
Descriptors: Computer System Design, Information Systems, Classroom Environment, Curriculum Implementation
Lauwers, Tom – ProQuest LLC, 2010
This thesis is about a design process for creating "educationally relevant" tools. I submit that the key to creating tools that are educationally relevant is to focus on ensuring a high degree of alignment between the designed tool and the broader educational context into which the tool will be integrated. The thesis presents methods and processes…
Descriptors: Computer Science Education, Alignment (Education), Educational Technology, Instructional Design
Peer reviewed Peer reviewed
Direct linkDirect link
Savvopoulos, Anastasios; Virvou, Maria – Campus-Wide Information Systems, 2010
Purpose: The elderly are often unfamiliar with computer technology and can encounter great difficulties. Moreover, the terms used in such systems may prove to be a challenge for these users. The aim of this research is to tutor the elderly on using an adaptive e-shop system in order to buy products easily. Design/methodology/approach: In view of…
Descriptors: Older Adults, Tutoring, Adult Education, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Lim, Wei-Ying; So, Hyo-Jeong; Tan, Seng-Chee – Interactive Learning Environments, 2010
While the growing prevalence of Web 2.0 in education opens up exciting opportunities for universities to explore expansive, new literacies practices, concomitantly, it presents unique challenges. Many universities are changing from a content delivery paradigm of eLearning 1.0 to a learner-focused paradigm of eLearning 2.0. In this article, we…
Descriptors: Models, Internet, Electronic Learning, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Hao, Yungwei; Hong, Jon-Chao; Jong, Jyh-Tsorng; Hwang, Ming-Yueh; Su, Chao-Ya; Yang, Jin-Shin – British Journal of Educational Technology, 2010
Learning to write Chinese characters is often thought to be a very challenging and laborious task. However, new learning tools are being designed that might reduce learners' tedium. This study explores one such tool, an online program in which learners can learn Chinese characters through vision-based motion games. The learner's gestures are…
Descriptors: Instructional Design, Learning Strategies, Motion, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Tam, Gary K. L.; Lau, Rynson W. H.; Zhao, Jianmin – International Journal of Distance Education Technologies, 2009
Due to the popularity of 3D graphics in animation and games, usage of 3D geometry deformable models increases dramatically. Despite their growing importance, these models are difficult and time consuming to build. A distance learning system for the construction of these models could greatly facilitate students to learn and practice at different…
Descriptors: Distance Education, Search Engines, Geometry, Internet
Peer reviewed Peer reviewed
Direct linkDirect link
Bravo, Crescencio; van Joolingen, Wouter R.; de Jong, Ton – Computers & Education, 2009
Modeling offers a promising form of constructivist learning for students. By making and executing models of dynamic systems in a computer environment, students are stimulated to learn about the specific domain that is modeled as well as about the process of modeling in general. However, learning by modeling also leads to characteristic student…
Descriptors: Teaching Methods, Computer Simulation, Physics, Feedback (Response)
Peer reviewed Peer reviewed
Direct linkDirect link
Gulbahar, Yasemin; Madran, R. Orcun; Kalelioglu, Filiz – Educational Technology & Society, 2010
This study was conducted to develop a web-based interactive system, Web Macerasi, for teaching-learning and evaluation purposes, and to find out the possible effects of this system. The study has two stages. In the first stage, a WebQuest site was designed as an interactive system in which various Internet and web technologies were used for…
Descriptors: Foreign Countries, Feedback (Response), Student Attitudes, Focus Groups
Peer reviewed Peer reviewed
Direct linkDirect link
Hwang, Gwo-Jen; Kuo, Fan-Ray; Yin, Peng-Yeng; Chuang, Kuo-Hsien – Computers & Education, 2010
In a context-aware ubiquitous learning environment, learning systems can detect students' learning behaviors in the real-world with the help of context-aware (sensor) technology; that is, students can be guided to observe or operate real-world objects with personalized support from the digital world. In this study, an optimization problem that…
Descriptors: Heuristics, Ecology, Natural Sciences, Mathematics
Peer reviewed Peer reviewed
Direct linkDirect link
Penedo, Janaina Rodrigues; Diniz, Morganna; Ferreira, Simone Bacellar Leal; Silveira, Denis S.; Capra, Eliane – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to analyze the usability of a remote learning system in its initial development phase, using a quantitative usability evaluation method through Markov models. Design/methodology/approach: The paper opted for an exploratory study. The data of interest of the research correspond to the possible accesses of users…
Descriptors: Markov Processes, Evaluation Methods, Probability, Evaluation Research
Pages: 1  |  ...  |  7  |  8  |  9  |  10  |  11  |  12  |  13  |  14  |  15  |  ...  |  36