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Showing 136 to 150 of 400 results Save | Export
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Nariman, Nahid; Chrispeels, Janet – Interdisciplinary Journal of Problem-based Learning, 2016
We explore teachers' efforts to implement problem-based learning (PBL) in an elementary school serving predominantly English learners. Teachers had an opportunity to implement the Next Generation Science Standards (NGSS) using PBL in a summer school setting with no test-pressures. To understand the challenges and benefits of PBL implementation, a…
Descriptors: Problem Based Learning, Elementary School Students, Prior Learning, Cooperative Learning
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Watson, William R.; Fang, Jun – International Journal of Game-Based Learning, 2012
Video games and problem-based learning (PBL) are both significant trends in progressive approaches to education. The literature demonstrates a fit between the two approaches, indicating they may be mutually beneficial. With limited literature on implementing games in the classroom, and a growing body of researchers highlighting the importance of…
Descriptors: Video Games, Problem Based Learning, Teaching Methods, Guidelines
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Edwards, Richard – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2014
In highlighting the importance of problem-based learning in the development of 21st century skills, (Yun Jo) An (2013) identified the challenges faced by novice teachers in its implementation and suggested strategies to support them. This commentary explores two aspects mentioned in the article, assessment and the role of collaboration, and argues…
Descriptors: Blended Learning, Problem Based Learning, Novices, Program Implementation
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Li, Nan; Cohen, William W.; Koedinger, Kenneth R. – International Journal of Artificial Intelligence in Education, 2013
The order of problems presented to students is an important variable that affects learning effectiveness. Previous studies have shown that solving problems in a blocked order, in which all problems of one type are completed before the student is switched to the next problem type, results in less effective performance than does solving the problems…
Descriptors: Teaching Methods, Teacher Effectiveness, Problem Solving, Problem Based Learning
Blackwell, Deborah – ProQuest LLC, 2013
The main purpose of this qualitative research was to discover the effects of problem-based learning on a fifth grade language arts classroom. The secondary purpose was to examine how receptive fifth grade students were to a new way of learning. In this descriptive study, a group of nine students created an alternate reality game as part of a…
Descriptors: Problem Based Learning, Language Arts, Elementary School Students, Grade 5
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An, Yun-Jo – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2013
Designing problem-based learning (PBL), especially blended PBL, is very different from designing traditional teacher-centered instruction and requires a new set of knowledge, skills, and attitudes. To be successful, teachers must step out of their comfort zone, adopt new roles and responsibilities, and develop new knowledge and skills required in…
Descriptors: Blended Learning, Problem Based Learning, Instructional Design, Teacher Education
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Schindler, Laura A.; Burkholder, Gary J. – Higher Learning Research Communications, 2014
Asynchronous online discussions (AODs) are often used to promote critical thinking in online courses; however, recent research suggests that levels of critical thinking in discussions remain low. Furthermore, there is a lack of consensus in the literature about the definition of critical thinking and many of the existing studies focus on one…
Descriptors: Instructional Design, Critical Thinking, Asynchronous Communication, Computer Mediated Communication
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Boles, Stephanie – Science Scope, 2011
There was a doughnut thief loose and the students were determined to put their science skills to use to track down the culprit. They would use forensic science to eliminate suspects and identify the thief who stole the doughnuts. School staff take on the role of the likely suspects. It was their goal to develop an interdisciplinary unit that…
Descriptors: Interdisciplinary Approach, Criminology, Crime, Investigations
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Pacifici, Lara – Science Scope, 2011
This activity presents an option for covering biology content while engaging students in an investigation that highlights the spirit of Halloween. Students are engaged in the story line and have fun trying to solve the mystery kidnapping by using science skills to examine the evidence and eliminate some ghoulish suspects. (Contains 1 figure.)
Descriptors: Evidence, Science Process Skills, Class Activities, Science Activities
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Callahan, Cory – Journal of Educational Multimedia and Hypermedia, 2014
This article synthesizes findings from an on-going line of inquiry investigating the potential of educatively scaffolded digital resources to help teachers understand and implement a complex model of history instruction, problem-based historical inquiry. The digital resources developed for this inquiry provided teachers with wise-practice…
Descriptors: Scaffolding (Teaching Technique), Educational Technology, History Instruction, Problem Based Learning
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Beaumont, Chris; Savin-Baden, Maggi; Conradi, Emily; Poulton, Terry – Interactive Learning Environments, 2014
This article reports the findings of a demonstrator project to evaluate how effectively Immersive Virtual Worlds (IVWs) could support problem-based learning. The project designed, created and evaluated eight scenarios within "Second Life" (SL) for undergraduate courses in health care management and paramedic training. Evaluation was…
Descriptors: Virtual Classrooms, Demonstration Programs, Program Evaluation, Problem Based Learning
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Renaud, Karen; Cutts, Quintin – ACM Transactions on Computing Education, 2013
Computing science students amass years of programming experience and a wealth of factual knowledge in their undergraduate courses. Based on our combined years of experience, however, one of our students' abiding shortcomings is that they think there is only "one correct answer" to issues in most courses: an "idealistic"…
Descriptors: Computer Security, Teaching Methods, Computer Science, Decision Making
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Lykke, Marianne; Coto, Mayela; Jantzen, Christian; Mora, Sonia; Vandel, Niels – Journal of Problem Based Learning in Higher Education, 2015
Based on the assumption that wellbeing, positive emotions and engagement influence motivation for learning, the aim of this paper is to provide insight into students' emotional responses to and engagement in different learning designs. By comparing students' reports on the experiential qualities of three different learning designs, their…
Descriptors: Foreign Countries, Problem Based Learning, Student Motivation, Learning Experience
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Williams, Joseph; Rice, Rich; Lauren, Ben; Morrison, Steve; Van Winkle, Kevin; Elliott, Tim – Journal of Problem Based Learning in Higher Education, 2013
It is crucial for Tech Comm instructors to address challenges of audience within the artificial environment of classroom instruction. Without a distinct and specific audience, course content often remains theoretical and abstract, and students struggle both to connect the unknown to the known, and to generate meaningful and effective…
Descriptors: Problem Based Learning, Technical Writing, Audience Awareness, Scaffolding (Teaching Technique)
Randall, Daniel L.; Johnson, Jacquelyn C.; West, Richard E.; Wiley, David A. – Educational Technology, 2013
In this article, the authors present an example of a project-based course within a studio environment that taught collaborative innovation skills and produced an open-source project management textbook for the field of instructional design and technology. While innovation plays an important role in our economy, and many have studied how to teach…
Descriptors: Instructional Design, Open Source Technology, Program Administration, Textbook Publication
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