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Khalid Alalawi; Rukshan Athauda; Raymond Chiong; Ian Renner – Education and Information Technologies, 2025
Learning analytics intervention (LAI) studies aim to identify at-risk students early during an academic term using predictive models and facilitate educators to provide effective interventions to improve educational outcomes. A major impediment to the uptake of LAI is the lack of access to LAI infrastructure by educators to pilot LAI, which…
Descriptors: Intervention, Learning Analytics, Guidelines, Prediction
Tamra Ross; Rachel Sondergaard; Cindy Ives; Andrew Han; Sabine Graf – Technology, Knowledge and Learning, 2025
To meet student demand for responsive, adaptable, and up-to-date online courses, educators and learning designers need tools to analyse student interactions with their peers, educators and learning resources. Learning Management Systems (LMSs) store large volumes of detailed user data, but offer only limited, pre-set reports and visualizations to…
Descriptors: Access to Information, Learning Analytics, Instructional Design, Evaluation Methods
Karolína Dockalová Burská; Jakub Rudolf Mlynárik; Radek Ošlejšek – Education and Information Technologies, 2024
In cyber security education, hands-on training is a common type of exercise to help raise awareness and competence, and improve students' cybersecurity skills. To be able to measure the impact of the design of the particular courses, the designers need methods that can reveal hidden patterns in trainee behavior. However, the support of the…
Descriptors: Computer Science Education, Information Security, Computer Security, Training Methods
Park, Yeonjeong; Jo, Il-Hyun – Educational Technology Research and Development, 2019
A learning analytics dashboard enables teachers and students to monitor and reflect on their online teaching and learning patterns. This study was a review of prior studies on learning analytics dashboards to show the need to develop an instrument for measuring dashboard success. An early version of the instrument based on the framework of…
Descriptors: Learning Analytics, Test Validity, Factor Analysis, Aesthetics
Pérez-Colado, Víctor Manuel; Pérez-Colado, Iván José; Freire-Morán, Manuel; Martínez-Ortiz, Iván; Fernández-Manjón, Baltasar – Educational Technology & Society, 2019
Developer-friendly professional authoring tools have greatly simplified entertainment videogame development. However, this simplification had a limited impact on serious games, which require the active collaboration of developers with educators and other stakeholders. To address this issue, we present uAdventure, an easy-to-use game development…
Descriptors: Educational Games, Video Games, Adventure Education, Instructional Design
Rets, Irina; Herodotou, Christothea; Bayer, Vaclav; Hlosta, Martin; Rienties, Bart – International Journal of Educational Technology in Higher Education, 2021
Learning analytics dashboards (LADs) can provide learners with insights about their study progress through visualisations of the learner and learning data. Despite their potential usefulness to support learning, very few studies on LADs have considered learners' needs and have engaged learners in the process of design and evaluation. Aligning with…
Descriptors: Learning Analytics, Educational Technology, Usability, College Students
Rozo, Hugo; Real, Miguel – Journal of Technology and Science Education, 2019
The present article constitutes a systematic review of the literature with the objective of identifying the appropriate elements that must be considered when designing and creating adaptive digital educational resources. The methodological process was rigorous and systematic, employing an article search in which the texts related to the object of…
Descriptors: Instructional Design, Intelligent Tutoring Systems, Instructional Materials, Educational Technology
Shute, Valerie J.; Smith, Ginny; Kuba, Renata; Dai, Chih-Pu; Rahimi, Seyedahmad; Liu, Zhichun; Almond, Russell – Grantee Submission, 2020
In honor of Jim Greer, we share our recent work--a design and development study of various learning supports embedded within the game "Physics Playground." This 2-dimensional computer game is designed to help students learn Newtonian physics and uses stealth assessment to measure, in real-time, their physics understanding. The game…
Descriptors: Physics, Educational Games, Computer Games, Science Education
Yoo, Mina; Jin, Sung-Hee – Educational Technology & Society, 2020
Online discussion plays an increasingly significant role in asynchronous online learning environments. While previous attempts have been made to develop learning analytics dashboards to facilitate such discussions, most of these dashboards have been designed without reference to data or visualization techniques that have been proven to make online…
Descriptors: Learning Analytics, Computer Interfaces, Visual Aids, Computer Mediated Communication

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