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Martinez-Maldonado, Roberto; Shum, Simon Buckingham; Schneider, Bertrand; Charleer, Sven; Klerkx, Joris; Duval, Erik – Journal of Learning Analytics, 2017
The continuous advancement of natural user interfaces (NUIs) allows for the development of novel and creative ways to support collocated collaborative work in a wide range of areas, including teaching and learning. The use of NUIs, such as those based on interactive multi-touch surfaces and tangible user interfaces (TUIs), can offer unique…
Descriptors: Computer Interfaces, Computer System Design, Visualization, Technology Uses in Education
Marfisi-Schottman, Iza; George, Sébastien – International Association for Development of the Information Society, 2014
Mobile Collaborative Learning Games combine all the ingredients necessary to attract students' attention and engage them in learning activities. However, designing a coherent scenario that combines mobility, game mechanics and collaborative learning is quite a challenge. In this article, we take the first step by proposing several game patterns…
Descriptors: Cooperative Learning, Electronic Learning, Educational Games, Learning Activities
Masek, Martin; Murcia, Karen; Morrison, Jason; Newhouse, Paul; Hackling, Mark – Australian Association for Research in Education (NJ1), 2012
Transformational games are digital computer and video applications purposefully designed to create engaging and immersive learning environments for delivering specified learning goals, outcomes and experiences. The virtual world of a transformational game becomes the social environment within which learning occurs as an outcome of the complex…
Descriptors: Social Environment, Video Technology, Computer Games, Scientific Principles
Faryadi, Qais; Bakar, Zainab Abu; Maidinsah, Hamidah; Muhamad, Aminuddin – Online Submission, 2007
This critical assessment attempts to define a good instructional design through the eyes and the minds of renowned scholars and the most outspoken educational psychologists such as Gagne, John Keller, Jerome Bruner, and Richard E. Mayer and so on. This examination also discusses ways in directing the mental map of students for better knowledge…
Descriptors: Instructional Design, Classroom Environment, Multimedia Instruction, Instructional Effectiveness
Mohl, Robert – 1994
The ease and glamour of multimedia seem to be shifting the emphasis of such products from content to style. This paper considers the need for multimedia designers, whether professionals or students, to take seriously their intellectual responsibility. The interactive and non-linear nature of multimedia makes it a powerful tool. Rather than using…
Descriptors: Credibility, Design Preferences, Foreign Countries, Instructional Design
Tripp, Steven D. – 1991
This paper address three questions: (1) What is the nature of design? (2) How do skilled designers function? and (3) Can a theory of design be constructed which will allow novice and expert instructional designers to perform their tasks more efficiently and effectively? It begins by presenting two general theories of design: Simon's conception of…
Descriptors: Design Preferences, Designers, Instructional Design, Models
Cagiltay, Kursat – 2001
This proposed study is to investigate the design and development process of electronic performance support systems (EPSSs). The primary purpose of this study is to help the EPSS designers by proposing a more effective and productive EPSS design and developmental model. By analyzing EPSS products and observing EPSS design projects, the research…
Descriptors: Computer System Design, Design Preferences, Educational Technology, Information Systems
McNergney, Robert F. – 1976
Research was conducted upon relationships between students' conceptual level (CL) and form of course organization (high/low structure) as it affects student attainment of course objectives. In addition, feelings toward the training organization were observed. Synectics training was conducted in which thirty-six undergraduate teacher trainees were…
Descriptors: Achievement, Design Preferences, Educational Planning, Instructional Design
Crawford, Caroline M. – 2000
This paper describes the design of a Southern Association of Colleges and Schools (SACS) World Wide Web site to act as a living documents repository for university accreditation. Topics addressed include: instructional design and development of a functional flowchart; interface design; and interactive elements, including bulletin boards and…
Descriptors: Accreditation (Institutions), Accrediting Agencies, Computer Interfaces, Design Preferences
Jones, Marshall G. – 1999
This paper reports the findings of an ongoing study of engagement in computer-based learning environments. The purpose of the study was to look at what engages people in computer games and to see how those patterns of engagement might be used within computer-based learning environments. The age of participants ranged from four to adulthood.…
Descriptors: Adolescents, Adults, Children, Computer Games
Beriswill, Joanne E. – 1998
This article describes the evolution of computer interface research issues from text-based interface design guidelines to more complex issues, including media selection, interface design, and visual design. This research is then integrated into the Analysis-based Message Design (AMD) process. The AMD process divides the interface design process…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Development, Courseware
Liu, Min; Gibby, Scott; Quiros, Ondrea; Demps, Elaine – 2002
The rapid changes in the field of technology are redefining the process of developing technology-enhanced educational materials as well as the roles of developers involved in the process.The purpose of this study was to learn from practitioners the roles and responsibilities of an instructional designer in developing new media enhanced…
Descriptors: Design Preferences, Designers, Educational Media, Educational Technology
Kammerdiener, Troy; Smith, Lon – 1999
This paper presents an academic World Wide Web authoring tool called AutoHTML. This tool, a work in progress, is designed to allow the novice user the ability to construct high level Web pages with a consistent look and feel. The system works with a standard Web browser without the addition of component plug-ins. Additional HTML meta-tags are…
Descriptors: Authoring Aids (Programming), Computer Software, Design Preferences, Hypermedia
Seels, Barbara; And Others – 1996
Instructional message design must attract attention and result in learning by facilitating perception, comprehension, and retention. The purposes of this research are: (1) to develop a conceptual framework for message design; (2) to develop a systematic procedure for message design; and (3) to provide one basis for the development of a performance…
Descriptors: Design Preferences, Educational Theories, Focus Groups, Formative Evaluation
Ming-fen, Li – 2000
The significance of design thinking and systems thinking for design has gained much recognition in recent years. In comparison to design thinking, scholarly discussion about systems thinking has a much longer history and includes more multiple and divergent perspectives. This paper reviews and critiques the essence of design thinking and systems…
Descriptors: Design, Design Preferences, Design Requirements, Designers

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