Descriptor
Author
| Biggs, John | 1 |
| Branch, Robert C. | 1 |
| Bull, Kay Sather | 1 |
| Dennen, Vanessa Paz | 1 |
| Kimball, Sarah Leigh | 1 |
| Lebow, David | 1 |
| Stansberry, Susan | 1 |
Publication Type
| Guides - Non-Classroom | 4 |
| Journal Articles | 2 |
| Speeches/Meeting Papers | 2 |
| Information Analyses | 1 |
| Opinion Papers | 1 |
| Reports - Evaluative | 1 |
| Reports - Research | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Peer reviewedLebow, David – Educational Technology, Research and Development, 1993
Summarizes the implications of constructivism for instructional systems design in five principles that integrate the affective and cognitive domains of learning. Distinguishing characteristics of the two approaches are described based on a review of recent literature, and examples are offered that discuss learner controlled computer-based…
Descriptors: Computer Assisted Instruction, Constructivism (Learning), Instructional Design, Learner Controlled Instruction
Bull, Kay Sather; Kimball, Sarah Leigh; Stansberry, Susan – 1998
This paper outlines assumptions and principles related to computer mediated learning (CML) and suggests instructional design and classroom strategies for CML planning and practice. The pedagogy of control is contrasted with the pedagogy of choice and the latter constructivist viewpoint is recommended as the basis of CML. Assumptions about learning…
Descriptors: Computer Assisted Instruction, Constructivism (Learning), Cooperative Learning, Educational Strategies
Peer reviewedBiggs, John – Higher Education, 1996
An approach to college-level instructional design that incorporates the principles of constructivism, termed "constructive alignment," is described. The process is then illustrated with reference to a professional development unit in educational psychology for teachers, but the model is viewed as generalizable to most units or programs in higher…
Descriptors: College Instruction, Constructivism (Learning), Curriculum Development, Educational Philosophy
Dennen, Vanessa Paz; Branch, Robert C. – 1995
Virtual reality is an immersive, interactive medium that manipulates the senses in order provide users with simulated experiences in computer-generated worlds. The visual design of virtual reality is an important issue, but literature has tended to stress the medium's instructional potential rather than setting forth a protocol for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Design Preferences


