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Siantuba, Jackson; Nkhata, Leonard; de Jong, Ton – Smart Learning Environments, 2023
This study sought to develop and evaluate an online module based on inquiry learning with digital laboratories, which was intended to address students' misconceptions in a science domain. In a quasi-experimental design, 171 first-year students in a higher education introductory physics course on circular motion were as their existing groups…
Descriptors: College Freshmen, College Science, Introductory Courses, Physics
Lameras, Petros; Arnab, Sylvester; de Freitas, Sara; Petridis, Panagiotis; Dunwell, Ian – Smart Learning Environments, 2021
This study employed a phenomenographic approach to investigate science teachers' conceptions of inquiry-based learning through a serious game. Simaula is a prototype game designed and used as a virtual practicum for eliciting understandings on how in-game inquiry was appeared to, or experienced by, the participating teachers. Group interviews with…
Descriptors: Science Teachers, Teaching Experience, Active Learning, Inquiry
Dahn, Maggie; Lee, Christine; Enyedy, Noel; Danish, Joshua – Smart Learning Environments, 2021
In inquiry-based science lessons teachers face the challenge of adhering to curricular goals while simultaneously following students' intuitive understandings. Improvisation (improv) provides a useful frame for understanding teaching in these inquiry-based contexts. This paper builds from prior work that uses improv as a metaphor for teaching to…
Descriptors: Elementary School Science, Science Instruction, Inquiry, Science Activities

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