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Allan, Denise; Vettese, Samantha; Thompson, Paul – Design and Technology Education, 2018
In this article, the researchers investigate different ways in which school age, 'generation net' children learn, through non-linear, mediated, collaborative 'making' environments, enabled by informal club settings and online 'builder' gaming and groups. In addition to this, the study will investigate these learning methods in relation to…
Descriptors: Design, Learning Processes, Clubs, Informal Education
Peer reviewedMahmood, Mo Adam; Hirt, Shirley A. – Journal of End User Computing, 1995
Explores how a Texas public school district progressed with a state mandate to integrate information technology into the curriculum. A survey was administered to evaluate why information technology is or is not efficiently used in the district's learning processes. Results found influential factors such as attitudes; hardware, software, and…
Descriptors: Administrator Effectiveness, Attitudes, Case Studies, Computer Peripherals


