Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 18 |
Descriptor
Computer Uses in Education | 32 |
Information Technology | 32 |
Interaction | 32 |
Educational Technology | 20 |
Foreign Countries | 12 |
Computer Mediated… | 9 |
Higher Education | 9 |
Teaching Methods | 9 |
Computer Software | 6 |
Instructional Design | 6 |
Internet | 6 |
More ▼ |
Source
Author
Beauchamp, Gary | 1 |
Benedis-Grab, Gregory | 1 |
Burch, Alex | 1 |
Caballero, Daniela | 1 |
Cafolla, Ralph | 1 |
Canedo, Isabel | 1 |
Carnoy, Martin | 1 |
Castano-Munoz, Jonatan | 1 |
Cheong, Christopher | 1 |
Cheong, France | 1 |
Cicek, Fatma Gozalan | 1 |
More ▼ |
Publication Type
Education Level
Higher Education | 9 |
Postsecondary Education | 5 |
Elementary Education | 4 |
Secondary Education | 3 |
Adult Education | 2 |
High Schools | 2 |
Early Childhood Education | 1 |
Elementary Secondary Education | 1 |
Grade 1 | 1 |
Grade 10 | 1 |
Grade 4 | 1 |
More ▼ |
Audience
Teachers | 1 |
Location
Spain | 3 |
Turkey | 2 |
Australia | 1 |
Chile | 1 |
Malaysia | 1 |
South Carolina | 1 |
South Korea (Seoul) | 1 |
United Kingdom (London) | 1 |
United Kingdom (Wales) | 1 |
Wisconsin | 1 |
Laws, Policies, & Programs
Americans with Disabilities… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Meng-Han Tsai – Journal of Civil Engineering Education, 2024
This research describes a case study of an integrated human-computer interaction (HCI) course for construction engineering students using project-based learning and experiential learning cycle methods. To help engineering students keep pace with the increasing use of information technology (IT) in the construction industry, educational…
Descriptors: Design, Thinking Skills, Student Projects, Active Learning
Ward, Yaprak Dalat; Ward, James G.; Lester, Li-Jen; Tao, Minghao – Information Systems Education Journal, 2019
This study explored the use of a web-based tool, VoiceThread, as it relates to enhancing active learning and learner engagement in two online business courses. VoiceThread was integrated into various learner-centered activities supporting learner-learner, learner-content and learner-instructor interactions as part of an online course improvement…
Descriptors: College Students, Business Administration Education, Online Courses, Educational Technology
Prieto, Luis P.; Wen, Yun; Caballero, Daniela; Dillenbourg, Pierre – Educational Technology & Society, 2014
Augmented paper has been proposed as a way to integrate more easily ICTs in settings like formal education, where paper has a strong presence. However, despite the multiplicity of educational applications using paper-based computing, their deployment in authentic settings is still marginal. To better understand this gap between research proposals…
Descriptors: Information Technology, Telecommunications, Technology Integration, Computer Uses in Education
Cicek, Fatma Gozalan; Taspinar, Mehmet – Eurasian Journal of Educational Research, 2016
Problem Statement: The current study investigates whether the learning environment designed based on the laboratory control system affects the academic achievement, the attitude toward the learning-teaching process and the retention of the students in computer education. Purpose of Study: The study aims to identify the laboratory control system…
Descriptors: Student Attitudes, Academic Achievement, Foreign Countries, Grade 10
Ramirez, Elena; Clemente, Maria; Canedo, Isabel; Martin, Jorge – Australasian Journal of Educational Technology, 2012
Knowing precisely how teachers use Internet resources in their classroom practice is essential when seeking to explain what aspects support the real incorporation of information and communication technologies (ICT) in teaching, and in determining the mechanisms underlying the use of these resources in direct teaching situations. This article…
Descriptors: Information Technology, Teaching Methods, Interaction, Internet
Cheong, Christopher; Filippou, Justin; Cheong, France – Journal of Information Systems Education, 2014
Games offer people engaging and motivating experiences. The process of recreating this type of experience in systems that are not typically considered games is called "gamification." Improving engagement and motivation in a learning environment is desired by many educators as traditional approaches do not seem to be as engaging as they…
Descriptors: Educational Technology, Educational Games, Student Surveys, Undergraduate Students
Benedis-Grab, Gregory – Science and Children, 2011
Computers have changed the landscape of scientific research in profound ways. Technology has always played an important role in scientific experimentation--through the development of increasingly sophisticated tools, the measurement of elusive quantities, and the processing of large amounts of data. However, the advent of social networking and the…
Descriptors: Scientific Research, Cooperation, Climate, Internet
Association Supporting Computer Users in Education, 2019
The Association Supporting Computer Users in Education (ASCUE) is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. Begun in 1968 as the College and University Eleven-Thirty Users' Group…
Descriptors: Small Colleges, Computer Uses in Education, Educational Technology, Open Educational Resources
Kane, Shaun K. – ProQuest LLC, 2011
Using touch screens presents a number of usability and accessibility challenges for blind people. Most touch screen-based user interfaces are optimized for visual interaction, and are therefore difficult or impossible to use without vision. This dissertation presents an approach to redesigning gesture-based user interfaces to enable blind people…
Descriptors: Computer Assisted Instruction, Vision, Interaction, Educational Technology
Carnoy, Martin; Rabling, Brenda Jarillo; Castano-Munoz, Jonatan; Montoliu, Josep Maria Duart; Sancho-Vinuesa, Teresa – Higher Education: The International Journal of Higher Education and Educational Planning, 2012
A highly touted feature of the so-called global "revolution" in higher education is the trend to use information technology to reach a broader clientele. Although there is evidence that students may be learning the material in on-line courses as well as in traditional face-to-face universities, how well students learn content is not the…
Descriptors: Higher Education, Open Universities, Distance Education, Persistence
Georgakopoulos, Alexia; Hawkins, Steven T. – Campus-Wide Information Systems, 2013
Purpose: This study aims to present Dramatic Problem Solving Facilitation Model (DPSFM) and Interactive Management (IM) as innovative alternative dispute resolution approaches that incorporate communication technologies in recording and analyzing data. DPSFM utilizes performance-based actions with facilitation methods to help participants design…
Descriptors: Computer Mediated Communication, Information Technology, Computer Uses in Education, Computer Software
Cuhadar, Cem; Kuzu, Abdullah – Turkish Online Journal of Distance Education, 2010
The current study investigated the ways to improve the interaction through blogs in an information technology course, in which a constructive approach was employed. Eighteen students enrolled in the Department of Computer Education and Instructional Technologies at Anadolu University during the spring semester of the academic year 2006-2007…
Descriptors: Constructivism (Learning), Web Sites, Electronic Publishing, Action Research
Kalyuga, Slava – Educational Psychology Review, 2007
This concluding paper summarizes the main points and recommendations of the previous papers in this Special issue within a conceptual framework of cognitive load theory. Design of efficient interactive learning environments should take into account main features and limitations of our cognitive architecture. The paper provides a brief overview of…
Descriptors: Architecture, Educational Theories, Cognitive Ability, Interaction
Plowman, L.; Stephen, C. – Journal of Computer Assisted Learning, 2007
The aim of this study was to explore how guided interaction could create opportunities for learning with information and communication technologies (ICT) for children aged three and four. The study was grounded in the naturalistic environment of the playroom, in a context of free play and child-initiated activity, and focused on interventions…
Descriptors: Computer Literacy, Computer Uses in Education, Educational Technology, Information Technology
Meisner, Robin; vom Lehn, Dirk; Heath, Christian; Burch, Alex; Gammon, Ben; Reisman, Molly – International Journal of Science Education, 2007
There is a growing commitment within science centres and museums to deploy computer-based exhibits to enhance participation and engage visitors with socio-scientific issues. As yet, however, we have little understanding of the interaction and communication that arises with and around these forms of exhibits, and the extent to which they do indeed…
Descriptors: Field Studies, Exhibits, Museums, Interaction