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van Leeuwen, Anouschka – Journal of Learning Analytics, 2015
Learning analytics (LA) are summaries, visualizations, and analyses of student data that could improve learning in multiple ways, for example by supporting teachers. However, not much research is available yet concerning how LA may support teachers to diagnose student progress and to intervene during student learning activities. There is evidence…
Descriptors: Data Collection, Data Analysis, Student Evaluation, Cognitive Processes
Stanger-Hall, Kathrin F.; Shockley, Floyd W.; Wilson, Rachel E. – CBE - Life Sciences Education, 2011
We implemented a "how to study" workshop for small groups of students (6-12) for N = 93 consenting students, randomly assigned from a large introductory biology class. The goal of this workshop was to teach students self-regulating techniques with visualization-based exercises as a foundation for learning and critical thinking in two areas:…
Descriptors: Feedback (Response), Control Groups, Academic Achievement, Program Effectiveness
Nachimuthu, K.; Vijayakumari, G. – Journal of Educational Technology, 2011
A game is a set of activities involving one or more players. It has goals, constraints, payoffs, and consequences. A game is rule-guided and artificial in some respects. (Richard Wilson, 2010). According to Garris et al. (2002), define educational game play as "voluntary, nonproductive, and separate from the real world"; and they found…
Descriptors: Educational Games, Learning Activities, Thinking Skills, Skill Development
Marty, J.-C.; Carron, T. – IEEE Transactions on Learning Technologies, 2011
The work reported here takes place in the educational domain. Learning with Computer-Based Learning Environments changes habits, especially for teachers. In this paper, we wish to demonstrate through examples how learning sessions set up in a Game-Based Learning environment may be regulated by the teacher thanks to observation facilities.…
Descriptors: Educational Environment, Computer Assisted Instruction, Learning Activities, Observation
Peer reviewedEisenberg, Mike – Teacher Librarian, 1998
Focuses on the Big6 perspective of synthesis--organizing information from multiple sources and presenting the result. Highlights several ways to organize information and gives examples of exercises that use these two aspects of synthesis. Discusses the role of technology in synthesis and the integration of teaching software for synthesis. (AEF)
Descriptors: Evaluation Methods, Information Literacy, Information Processing, Information Skills
Peer reviewedKlemin, V. Wayne – Business Education Forum, 1985
Presents an outline for creating appropriate courseware from commercial business education software. An example outline is provided to illustrate how a commercial game can be transformed into an educationally sound piece of courseware. (CT)
Descriptors: Audiovisual Aids, Business Education, Courseware, Educational Games
Peer reviewedWhitehill, Richard P. – Journal of Educational Research, 1972
Discussed is research pertaining to the development of a college learning skills program based upon an information processing paradigm with additional inputs from learning theory. (Author/MB)
Descriptors: College Programs, Educational Research, Information Processing, Learning Activities
Peer reviewedHarris, Judith B. – Computers in the Schools, 1995
Discussion of the diffusion of interactive communications innovations focuses on the integration of telecomputing tools into precollege curricula. Topics include the telecomputing teacher as instructional designer; a models approach to instructional design; and telecomputing activity structures, including interpersonal exchanges, information…
Descriptors: Curriculum Development, Information Processing, Instructional Design, Interpersonal Communication
Brown, Carol A. – 2001
Reading management programs have become very popular in elementary schools. Students select a title from a prescribed reading list, then are tested for recall of facts and events in the story. Students are motivated to read as many titles as possible since they must achieve a certain score to win prizes. Although there have been reports that this…
Descriptors: Cognitive Mapping, Computer Uses in Education, Elementary Education, Information Processing
Peer reviewedSandberg, Jacobijn; Barnard, Yvonne – Instructional Science, 1997
Explanations for poor learning include inadequate subject matter, students, and approach, but this article argues that the information processing needed for deep learning is hampered when students can not spontaneously engage in cognitive activities fostering such learning. Describes three studies in which high school students learned about the…
Descriptors: Case Studies, Cognitive Processes, Computer Assisted Instruction, Educational Research
O'Neil, Sharon Lund; Everett, Donna R. – 1988
This course is the first of seven in the Information Systems curriculum. The purpose of the course is to set the foundation for the curriculum. The content builds on the existing knowledge of the information processing cycle through hands-on applications and review of terminology, vocabulary, and concepts. An overview of the course sets forth the…
Descriptors: Behavioral Objectives, Business Education, Computer Oriented Programs, Computer Science Education
Cramton, Elizabeth; Kissick, Beverlee R. – 1997
Preparing students to be both constructors and consumers of visual information will be an important responsibility for all teachers. This will mean giving learners the tools to go beyond what is merely visual to the deeper, human meanings that lie beneath. One important way that educators can prepare students to be wise visual consumers is to help…
Descriptors: Class Activities, Cognitive Processes, Critical Thinking, Elementary Secondary Education
Austin, David – 1985
This learning unit on computers is one in the Choice Series, a self-learning development program for supervisors. Purpose stated for the approximately eight-hour-long unit is to enable the supervisor to identify the components of a computer system, establish benefits to be obtained from using a computer, understand how a computer can provide…
Descriptors: Adult Education, Behavioral Objectives, Computer Oriented Programs, Computers
Washington Office of the State Superintendent of Public Instruction, Olympia. Div. of Vocational-Technical and Adult Education Services. – 1987
This guide is intended to serve as a resource for business education instructors who are teaching a course in information processing for the automated office. The following topics are covered: program goals, student learning objectives for production applications, an introduction to production applications, a curriculum outline, student learning…
Descriptors: Behavioral Objectives, Business Education, Curriculum Development, Dictation
Langer, Judith A. – 1986
Two studies examined the effects of writing on subject learning. For the first study, 322 ninth and eleventh grade students read passages from high school social studies and science texts and engaged in six writing-to-study conditions. Students who wrote essays scored lower on immediate topic knowledge posttests, while the students who used study…
Descriptors: Content Area Reading, Content Area Writing, High Schools, Information Processing

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