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Wei Lu; Gurpinder Singh Lalli; Guiyou Jiang – European Journal of Education, 2025
AI has been introduced into design courses to enhance student learning outcomes, foster creativity, provide personalised learning support and improve design productivity. This study integrated AI tools as a facilitative aid in a creative product design course, focusing on examining students' learning outcomes and the creativity of their final…
Descriptors: Foreign Countries, Undergraduate Students, Artificial Intelligence, Design
Guanhua Hou; Xinlei Wang – International Journal of Technology and Design Education, 2025
The AI-generated inspirational images provided a new pathway for design learners to obtain inspiration, but previous research had overlooked the impact of the emotional valence and arousal of AI-generated images on design creativity. This study investigated the effects of emotional valence and arousal of AI-generated images on design creativity…
Descriptors: Artificial Intelligence, Design, Computer Graphics, Creativity
Lorna Smith – English in Education, 2025
This paper reflects on two research projects undertaken a decade apart. The first, "Celebrating creativity collaboratively (CCC)," undertaken in 2009-10 (see Fitzgerald and Smith 2012), explored how a collaborative approach could inspire student teachers of English to become competent, confident teachers of creative writing. The second,…
Descriptors: Creativity, Cooperative Learning, Preservice Teachers, Student Attitudes
Ana Luisa Villanova; Miguel Pina e Cunha; Arne Carlsen – Journal of Creative Behavior, 2023
We performed an inductive study to advance theory on how a crisis can inspire individuals to be persistently creative in successive cycles. We draw from rich data of 17 volunteer projects in the Tech4Covid movement, a Portuguese organization of entrepreneurs who gathered online to develop digital solutions to help society during the COVID-19…
Descriptors: Foreign Countries, Academic Persistence, COVID-19, Pandemics
Henriksen, Danah, Ed.; Mishra, Punya, Ed. – Creativity Theory and Action in Education, 2023
This book explores the complex, yet critical, relationship between technology and creativity, specifically in educational contexts. Creativity is important for success in today's rapidly changing, radically contingent and hyperconnected world. This is even more relevant in the context of teaching and learning--where the psychological, sociological…
Descriptors: Educational Technology, Influence of Technology, Creativity, Technology Uses in Education
Yu-Shan Chang – Journal of Computer Assisted Learning, 2025
Background: Due to the rapid development of artificial intelligence (AI) and the widespread adoption of online learning post-COVID-19, the metaverse has become an important strategy for innovative teaching. Objectives: This study aimed to investigate the impact of the metaverse on learning engagement, learning emotions, and creative performance in…
Descriptors: Learner Engagement, Psychological Patterns, Emotional Response, Artificial Intelligence
Yu Song; Longchao Huang; Lanqin Zheng; Mengya Fan; Zehao Liu – International Journal of Educational Technology in Higher Education, 2025
This study explores the effectiveness of chatbots empowered by generative artificial intelligence (GAI) in assisting university students' creative problem-solving (CPS). We used quasi-experiments to compare the performance of dialogue dynamics, learner perceptions, and practical competencies in CPS during students' interactions with: (1) a GAI…
Descriptors: Artificial Intelligence, Graduate Students, Student Behavior, Creativity
Amr Assad; Mohammed Fyadh; Akhmed Kaleel; Mona Gabr – Discover Education, 2025
This paper used the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) method for data collection and analysis to explore the impact of Artificial Intelligence (AI) on communication and media studies in Arab countries in terms of its contribution to enhancing the learning capabilities of media students and developing their…
Descriptors: Artificial Intelligence, Technology Uses in Education, Mass Media, Media Literacy
Omid Salmanpour; Omid Tabatabaei; Hadi Salehi; Melor Md Yunus – Asian-Pacific Journal of Second and Foreign Language Education, 2024
This study investigated the effect of using Stoodle software program on Iranian EFL teachers' autonomy, creativity, and work engagement in the light of teaching experience and gender. The participants comprised 60 EFL teachers including 30 male (15 novice and 15 experienced) and 30 female (15 novice and 15 experienced) teachers teaching at five…
Descriptors: Computer Software, Influence of Technology, English (Second Language), Language Teachers
Carlos Vázquez-Martín; José M. Ramírez-Hurtado; Esteban Vázquez-Cano – International Journal of Technology in Education, 2025
This study investigates the impact of video game usage on the creativity of students attending Waldorf schools. The research aims to: (1) analyze daily time spent on video games and its influence on creativity levels, (2) explore the effect of devices used for gaming, (3) identify the most popular game genres among students, and (4) assess the…
Descriptors: Video Games, Influence of Technology, Creativity, Student Behavior
Marcos Cabezas-González; Sonia Casillas-Martín; Ana García-Valcárcel Muñoz-Repiso – Journal of Social Studies Education Research, 2024
Digital competence, the ability to use and understand technology effectively, is fundamental in today's society. For this reason, several programs have been launched in recent years to develop and improve it. DigiCraft, an educational program of the Vodafone-Spain Foundation that aims to give Spanish children access to quality training in digital…
Descriptors: Digital Literacy, Technological Literacy, Skill Development, Elementary School Students
Mohd Firdaus Naif Omran Zailuddin; Nik Ashri Nik Harun; Haris Abadi Abdul Rahim; Azmul Fadhli Kamaruzaman; Muhammad Hawari Berahim; Mohd Hilmi Harun; Yuhanis Ibrahim – Journal of Research in Innovative Teaching & Learning, 2024
Purpose: The purpose of this research is to explore the transformative impact of AI-augmented tools on design pedagogy. It aims to understand how artificial intelligence technologies are being integrated into educational settings, particularly in creative design courses, and to assess the potential advancements these tools can bring to the field.…
Descriptors: Artificial Intelligence, Design, Teaching Methods, Technology Integration
Nanjundaswamy, C.; Baskaran, S.; Leela, M. H. – Shanlax International Journal of Education, 2021
Digital pedagogy is essential now as the entire world moves towards digitalization in all fields. Technology has influenced a lot on learning and resulted in the development of digital pedagogy, which has become a vital part of today's world. This paper focuses on the influence and benefits of digital pedagogy for sustainable learning. The…
Descriptors: Electronic Learning, Technology Integration, Influence of Technology, Sustainable Development
Juan Xiong; JianLin Wen; Xu Han; Wei Cui; GuangShu Pei; Zi Tao – SAGE Open, 2025
In recent years, immersive technology has become increasingly popular in educational settings. Its immersive characteristics enhance learning achievement, boost motivation, promote skills, and foster students' creativity. This meta-analysis synthesizes 19 researches published between 2012 and 2023 that examined the influence of immersive…
Descriptors: Literature Reviews, Meta Analysis, Computer Simulation, Simulated Environment
Dede Kodaman, Mehtap – Turkish Online Journal of Educational Technology - TOJET, 2020
The aim of the study is to bring a critical perspective to the use of projection and copy technologies, which have become widespread and degenerate by developing technology, in the art of painting. The data were evaluated by methods such as literature review, sample analysis, observation and experience. Projection technologies and the history of…
Descriptors: Projection Equipment, Duplication, Painting (Visual Arts), Influence of Technology

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