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Waters, John K. – Campus Technology, 2011
A decade has passed since author, game designer, and educational thought leader Marc Prensky heralded the arrival of a new generation of students whose immersion in information technology distinguished them in fundamental ways from previous generations. Because they had spent their entire lives "surrounded by and using computers, videogames,…
Descriptors: Educational Principles, Definitions, Generational Differences, Social Change

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