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Youngjin Lee – Education and Information Technologies, 2025
This study investigates the development and evaluation of a Retrieval-Augmented Generation (RAG)-based statistics tutor designed to assist students with quantitative analysis methods. The RAG approach was employed to address the well-documented issue of hallucination in Large Language Models (LLMs). A computer tutor was developed that utilizes…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Teachers, Students
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Kole Norberg; Husni Almoubayyed; Stephen E. Fancsali; Logan De Ley; Kyle Weldon; April Murphy; Steve Ritter – Grantee Submission, 2023
Large Language Models have recently achieved high performance on many writing tasks. In a recent study, math word problems in Carnegie Learning's MATHia adaptive learning software were rewritten by human authors to improve their clarity and specificity. The randomized experiment found that emerging readers who received the rewritten word problems…
Descriptors: Word Problems (Mathematics), Mathematics Instruction, Artificial Intelligence, Intelligent Tutoring Systems
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Muhammad Younas; Iskander Ismayil; Dina Abdel Salam El-Dakhs; Behzad Anwar – Open Praxis, 2025
This meta-analysis examines the diverse effects of artificial intelligence (AI), notably ChatGPT, on intelligent learning in the education industry over the last four years. Despite the rapid integration into education of AI tools such as ChatGPT, which have the potential to enhance personalized learning and administrative efficiency, there…
Descriptors: Artificial Intelligence, Technology Uses in Education, Technology Integration, Program Effectiveness
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Mingyu Feng; Natalie Brezack; Chunwei Huang; Melissa Lee; Megan Schneider; Kelly Collins; Wynnie Chan – Society for Research on Educational Effectiveness, 2024
Background/Context: Math education remains a critical focus for national education improvement. As a solution, districts in the U.S. are investing in math education technologies. Research has demonstrated the potential of these technologies to close achievement gaps (e.g., Pape et al., 2012; Roschelle et al., 2016). Student math achievement is…
Descriptors: Mathematics Education, Problem Solving, Educational Technology, Technology Uses in Education
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Oliveira, Eduardo; de Barba, Paula; Corrin, Linda – Australasian Journal of Educational Technology, 2021
Smart learning environments (SLE) provide students with opportunities to interact with learning resources and activities in ways that are customised to their particular learning goals and approaches. A challenge in developing SLEs is providing resources and tasks within a single system that can seamlessly tailor learning experience in terms of…
Descriptors: Educational Technology, Technology Uses in Education, Artificial Intelligence, Undergraduate Students
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Hooshyar, Danial; Ahmad, Rodina Binti; Yousefi, Moslem; Fathi, Moein; Abdollahi, Abbas; Horng, Shi-Jinn; Lim, Heuiseok – Educational Technology Research and Development, 2016
Nowadays, intelligent tutoring systems are considered an effective research tool for learning systems and problem-solving skill improvement. Nonetheless, such individualized systems may cause students to lose learning motivation when interaction and timely guidance are lacking. In order to address this problem, a solution-based intelligent…
Descriptors: Intelligent Tutoring Systems, Technology Integration, Educational Games, Formative Evaluation
Urdegar, Steven M. – Research Services, Miami-Dade County Public Schools, 2014
Achieve 3000 is an online differentiated reading program for students with disabilities and English Language Learners in grades 6-8. The software delivers differentiated assignments at 12 different reading levels. The software features internal assessments that continuously gauge students' reading levels, provides feedback to teachers, and…
Descriptors: English Language Learners, Disabilities, Individualized Instruction, Reading Programs
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Hwang, Gwo-Jen; Sung, Han-Yu; Hung, Chun-Ming; Huang, Iwen; Tsai, Chin-Chung – Educational Technology Research and Development, 2012
In recent years, many researchers have been engaged in the development of educational computer games; however, previous studies have indicated that, without supportive models that take individual students' learning needs or difficulties into consideration, students might only show temporary interest during the learning process, and their learning…
Descriptors: Cognitive Style, Learning Motivation, Program Effectiveness, Natural Sciences
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Kert, Serhat Bahadir; Kurt, Adile Askim – Interactive Learning Environments, 2012
Electronic performance support systems (EPSSs) are the software programs commonly used in commercial environments since the early 1990s. These software programs are generally called performance-based systems and focus on the complete job rather than providing individual development. For that reason, the usage of these systems in learning…
Descriptors: Foreign Countries, Web Based Instruction, Program Effectiveness, Learning Strategies