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Shaw, Mark R. – Western Journal of Speech Communication, 1983
Examines the taken-for-granted assumptions students make about selection interviews and how these assumptions affect the interview process. (PD)
Descriptors: College Students, Communication Research, Employment Interviews, Higher Education
Robinson, Karen; And Others – 1990
The premise of this presentation is that clinical experiences are superior to many traditional kinds of field placements. Four types of clinical experiences are described: participant observation in special education classrooms; a team planned cooperative teaching experience; participation in the activities of a college reading clinic; and…
Descriptors: Change Strategies, Classroom Observation Techniques, Clinical Supervision (of Teachers), Higher Education
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Kervin, John B.; Gates, Albert S. – 1976
The paper describes a computer-based project designed to help college instructors teach introductory sociology. The project combines a variety of orientations to expose students to basic sociological concepts, classic theories, and the breadth of the discipline. Two traditional methods of teaching sociology include relying on different instructors…
Descriptors: Computer Assisted Instruction, Educational Media, Higher Education, Instructional Improvement
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Cox, J. Robert – Journal of the American Forensic Association, 1977
Discusses the design and test of a game simulation research instrument called "Television in the Courtroom" which is used in an attempt to determine the processes by which people deliberate and reach conclusions under conditions of uncertainty. (MH)
Descriptors: Behavioral Science Research, Cognitive Measurement, Cognitive Processes, Decision Making
Saunders, Daniel – Simulation/Games for Learning, 1983
Gives details of a simulated boardroom exercise for communication studies students, which illustrates aspects of role-playing, group processes, and mass media as the board decides on the amount and distribution of cuts for their local television station, taking into consideration competition from other television stations. (EAO)
Descriptors: Business Communication, Communications, Foreign Countries, Group Dynamics
Sprague, Gregory A. – 1978
The paper discusses rationales for simulation gaming and describes "Spiegeldorf," a socio-historical game which simulates socioeconomic conditions in early 1930 Germany and Nazi party tactics used to gain mass support. Objectives are to identify characteristic Nazi tactics and points of political ideology, describe German social classes…
Descriptors: Class Activities, Educational Games, Educational Objectives, European History