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Seman, Laio Oriel; Hausmann, Romeu; Bezerra, Eduardo Augusto – IEEE Transactions on Education, 2018
Contribution: This paper presents the "PBL classroom model," an agent-based simulation (ABS) that allows testing of several scenarios of a project-based learning (PBL) application by considering different levels of soft-skills, and students' perception of the methodology. Background: While the community has made great advances in…
Descriptors: Active Learning, Student Projects, Vignettes, Classroom Environment
Buchanan, Taylor L.; Lohse, Keith R. – Measurement in Physical Education and Exercise Science, 2016
We surveyed researchers in the health and exercise sciences to explore different areas and magnitudes of bias in researchers' decision making. Participants were presented with scenarios (testing a central hypothesis with p = 0.06 or p = 0.04) in a random order and surveyed about what they would do in each scenario. Participants showed significant…
Descriptors: Researchers, Attitudes, Statistical Significance, Bias
Eudey, T. Lynn; Kerr, Joshua D.; Trumbo, Bruce E. – Journal of Statistics Education, 2010
Null distributions of permutation tests for two-sample, paired, and block designs are simulated using the R statistical programming language. For each design and type of data, permutation tests are compared with standard normal-theory and nonparametric tests. These examples (often using real data) provide for classroom discussion use of metrics…
Descriptors: Statistical Distributions, Hypothesis Testing, Relationship, Statistical Significance
McLean, James E. – 1983
This simple method for simulating the Central Limit Theorem with students in a beginning nonmajor statistics class requires students to use dice to simulate drawing samples from a discrete uniform distribution. On a chalkboard, the distribution of sample means is superimposed on a graph of the discrete uniform distribution to provide visual…
Descriptors: Higher Education, Hypothesis Testing, Research Methodology, Sampling
Peer reviewedBernstein, Jeffrey L.; Meizlish, Deborah S. – Simulation & Gaming, 2003
Examined whether differences in students' self-reported knowledge, cynicism, and political participation depended on whether their American government college course included a character-playing simulation involving members of Congress. Discusses research hypotheses and describes testing for immediate effects as well as after three years.…
Descriptors: Higher Education, Hypothesis Testing, Learning Strategies, Longitudinal Studies
Borg, Walter R. – 1986
Problems involved in providing practical research experience in research methods courses are discussed. The two points in the research process where time is most critical are selecting measures and data collection. This paper suggests using a data base from previous research and having students conduct simulated studies based on randomly selected…
Descriptors: Data Analysis, Higher Education, Hypothesis Testing, Research Design
Peer reviewedHays, Ron D.; White, Ken – Evaluation and the Health Professions, 1987
An article was published in the December 1985 issue of this journal that used LISREL to investigate the relationship between family medicine residents' moral reasoning and their clinical performance (Sheehan). The data from that study are reanalyzed to illustrate the importance of considering alternative structural equation models in evaluation…
Descriptors: Goodness of Fit, Graduate Medical Students, Higher Education, Hypothesis Testing
Peer reviewedGenter, Donald R. – Psychological Review, 1987
This article examines a current, explicit, central theory accounting for the observed flexibility in motor performance: the generalized motor program with a multiplicative rate parameter. Reanalysis of data reported in the literature and a study of skilled typewriting show that a generalized motor program generally does not fit observed…
Descriptors: Behavior Patterns, Higher Education, Hypothesis Testing, Literature Reviews
Peer reviewedEdwardson, Mickie; And Others – Journal of Broadcasting and Electronic Media, 1992
Describes a study with undergraduate students that examined whether the appearance of graphics and other visuals in a television newscast would result in lower recall of audio content, whether such visuals would promote comprehension of each story as a whole, and whether subjects would prefer stories with visuals. (24 references) (LRW)
Descriptors: Cognitive Processes, Higher Education, Hypothesis Testing, Listening Comprehension
Peer reviewedEtzion, Dalia; Segev, Eli – Simulation and Games, 1984
Describes a study which used a graduate-level business game to examine consequences of objectively determined fit between managers' specialized competence and their functional roles in terms of individual and group performance. The game simulates a work environment of top-level management in industrial firms with responsibility for making…
Descriptors: Administrator Education, Competence, Difficulty Level, Educational Games
Squire, Kurt; Jenkins, Henry; Holland, Walter; Miller, Heather; O'Driscoll, Alice; Tan, Katie Philip; Todd, Katie. – Educational Technology, 2003
Discusses the rapid growth of digital games, describes research at MIT that is exploring the potential of digital games for supporting learning, and offers hypotheses about the design of next-generation educational video and computer games. Highlights include simulations and games; and design principles, including context and using information to…
Descriptors: Computer Games, Context Effect, Design Requirements, Educational Games
Peer reviewedVerschaffel, Lieven; And Others – Journal of Educational Psychology, 1992
To test the Lewis and Mayer simulation model (1987) for understanding compare problems, 3 experiments involving 39 college students and 15 third graders used registration of eye movements. Two experiments somewhat support the model, suggesting it holds true only when the task puts cognitive demands on the subject. (SLD)
Descriptors: College Students, Comparative Analysis, Elementary Education, Elementary School Students
Peer reviewedGosenpud, Jerry – Simulation and Games, 1989
This discussion of research methodologies and performance prediction in business simulations describes a study of undergraduates that considered time in the prediction of simulation performance, and explored how relationships between performance and its antecedents vary over the simulation's duration. Hypotheses tested are explained and results of…
Descriptors: Business Administration Education, Correlation, Educational Games, Higher Education

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