Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Computers | 3 |
| Higher Education | 3 |
| Simulated Environment | 3 |
| Case Studies | 2 |
| Computer Science | 2 |
| Decision Making | 2 |
| Educational Games | 2 |
| Models | 2 |
| Simulation | 2 |
| Student Attitudes | 2 |
| Academic Achievement | 1 |
| More ▼ | |
Author
| Churchill, Geoffrey | 1 |
Publication Type
| Collected Works - Proceedings | 1 |
| Speeches/Meeting Papers | 1 |
Education Level
| Elementary Secondary Education | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
Location
| Asia | 1 |
| Australia | 1 |
| Brazil | 1 |
| Connecticut | 1 |
| Denmark | 1 |
| Egypt | 1 |
| Estonia | 1 |
| Florida | 1 |
| Germany | 1 |
| Greece | 1 |
| Hawaii | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Peer reviewedPlanning for Higher Education, 1972
The findings and recommendations from a study of the use and effectiveness of computer simulation at seven institutions of higher education are summarized. Discusses purchase and implementation of a simulation model, experiences in implementation, means and methods of utilization, performance, and some recommendations for successful implementation…
Descriptors: Computers, Decision Making, Educational Administration, Educational Planning
Churchill, Geoffrey – 1975
A brief case study of the resistance to technological change is presented using DOG, a small scale deterministic business game, as the example of technology. DOG, a decision mathematics game for the purpose of providing an environment for application of mathematical concepts, consists of assignments mostly utilizing matrix algebra but also some…
Descriptors: Administrative Problems, Business Education, Case Studies, College Curriculum
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers


