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| Ellis, Carol | 2 |
| McDaniel, Nan | 2 |
| Rieber, Lloyd P. | 2 |
| Ball, Derek | 1 |
| Bezuszka, Stanley J. | 1 |
| Billstein, Rick | 1 |
| Brown, K. G. | 1 |
| Corbosiero, Louis J., Jr. | 1 |
| Danner, Donald | 1 |
| Feurzeig, Wallace | 1 |
| Frazier, Max K. | 1 |
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Feurzeig, Wallace; And Others – 1971
In earlier work a programing language, LOGO, was developed to teach mathematics in the framework of computer programs. Using LOGO a few programs were tested in both elementary and junior high school mathematics classrooms with excellent results. The work reported here is the first effort to systematically develop extensive curriculum materials…
Descriptors: Computer Assisted Instruction, Geometry, Guides, Logic
Peer reviewedThomas, Eleanor M.; Thomas, Rex A. – Arithmetic Teacher, 1984
Following a brief introduction to the LOGO programing language, describes its use in a sixth-grade classroom. The situations described illustrate students' growth while the choice of the situations illustrates teachers' growth. (JN)
Descriptors: Elementary School Mathematics, Geometry, Grade 6, Intermediate Grades
Peer reviewedDanner, Donald – Journal of Computers in Mathematics and Science Teaching, 1984
Presents three activities in which students learn about and construct star polygons using the LOGO programing lanaguage. A list of suggested extension activities is included. (JN)
Descriptors: Elementary Education, Elementary School Mathematics, Geometry, Learning Activities
Peer reviewedKenney, Margaret J.; Bezuszka, Stanley J. – Mathematics Teacher, 1984
Presents a collection of problems focusing on: (1) squares in arithmetic and number theory; (2) squares in geometry; (3) topics blending arithmetic and geometric aspects of squares; and (4) squares and Logo. A sample student worksheet (with answers) is included. (JN)
Descriptors: Arithmetic, Geometry, Junior High Schools, Learning Activities
Peer reviewedBall, Derek – Computer Education, 1984
PROLOG is a relatively new programing language with graphics capability. In addition, the language has a declarative rather than a procedural structure. Two programs illustrating use of the language in the mathematics classroom are presented. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary School Mathematics, Elementary Secondary Education
Papert, Seymour – Classroom Computer Learning, 1984
Seymour Papert, creator of LOGO, explains how he came to create this important problem-solving language and how he intended it to be used to foster learning among children. What children can do with turtle geometry (indicated to be a natural approach to mathematics) is one topic considered. (Author/JN)
Descriptors: Cognitive Development, Cognitive Processes, Elementary Education, Elementary School Mathematics
Rieber, Lloyd P. – 1983
This study investigated the effectiveness of LOGO's turtle graphics in both providing a model of systematic thought and in teaching simple geometry to young children in the second grade. The treatment given to 25 second grade students in the experimental group consisted of programming with LOGO's turtle graphics using four Apple II+…
Descriptors: Computer Assisted Instruction, Computer Graphics, Courseware, Geometry
Upitis, Rena – Computing Teacher, 1982
Describes initial encounter of a fifth grade student with Logo, a computer program language designed to develop in the user a knowledge of programing, geometry, arithmetic, and problem solving. A brief description of Logo, programing examples, and two references are included. (EJS)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Display Systems
Peer reviewedSmith, Richard L., Comp. – Journal of Computers in Mathematics and Science Teaching, 1984
Presented is an annotated list of 24 references on the LOGO programing language. The information provided is intended for classroom teachers and for researchers. Topics include use of the language in classroom situations, evaluation of a LOGO training program, the educational utility of LOGO, and others. (JN)
Descriptors: Computer Oriented Programs, Disabilities, Elementary Secondary Education, Geometry
Watt, Dan – Popular Computing, 1982
Describes LOGO, an educational computing language designed at the Massachusetts Institute of Technology for use by young children in developing problem-solving skills. The structure of LOGO, the drawing operations possible using the LOGO "Turtle," LOGO as a learning environment, and the educational philosophy underlying LOGO are…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Early Childhood Education
Billstein, Rick – Computing Teacher, 1982
Discusses author's adaptation of the computer language Logo as an aid in teaching college preservice education students programming, geometry, arithmetic, and problem solving. A description of how Logo works and an example of how "turtle geometry" can be used to help teach geometry concepts are included. Four references are listed. (EJS)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Computer Science Education
Ellis, Carol; McDaniel, Nan – 1984
This unit is designed to acquaint elementary students with the way a computer operates and the way people communicate with computers. The format of the unit was designed so that the instruction can be provided by the classroom teacher. The lessons are constructed so that, with some teacher guidance, the students can work through them step by step.…
Descriptors: Computer Graphics, Computer Uses in Education, Elementary Education, Elementary School Mathematics
Peer reviewedBrown, K. G. – Mathematics in School, 1985
Describes a project in which 11- to 13-year-old children used their LOGO programing experience to assist them in investigating a mathematical topic. Students initially drew frieze patterns on graph paper and then wrote LOGO program. Implications of the project for mathematics instruction are noted. (JN)
Descriptors: Computer Oriented Programs, Elementary School Mathematics, Geometry, Intermediate Grades
Ellis, Carol; McDaniel, Nan – 1984
This series of units is designed to help middle, junior high, and high school students use LOGO computer language as a tool to explore concepts in geometry, estimation and problem solving. The format of the unit was designed so that the instruction can be provided by the classroom teacher. The lessons are constructed so that, with some teacher…
Descriptors: Computer Graphics, Computer Uses in Education, Elementary Secondary Education, Estimation (Mathematics)
Peer reviewedMaddux, Cleborne D. – Computers in the Schools, 1984
Discussion of Logo use to teach children computer programing covers the educational theory behind Logo, how it differs from other programing languages, its educational promise, its graphics capabilities, Logo research, and different versions available. It is argued that educational computing will succeed only if it provides new ways of teaching.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Discovery Learning, Educational Theories
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