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Freeman, Herbert – 1969
The final report of a two-year study concerned with the digital-computer processing of graphical data. Five separate investigations carried out under this study are described briefly, and a detailed bibliography, complete with abstracts, is included in which are listed the technical papers and reports published during the period of this program.…
Descriptors: Algorithms, Bibliographies, Computational Linguistics, Design
Rowe, Neil – Creative Computing, 1979
Examples are given of computer activities in analytic geometry. (MK)
Descriptors: Analytic Geometry, Computer Oriented Programs, Computer Programs, Computers
Peer reviewedDennis, J. Richard – Mathematics Teacher, 1978
Two computer exercises involving the classification of geometric figures are given. The mathematics required is relatively simple but comes from several areas--synthetic geometry, analytic geometry, and linear algebra. (MN)
Descriptors: Activity Units, Algebra, Computer Assisted Instruction, Computer Programs
Peer reviewedClason, Robert G. – Journal of Computers in Mathematics and Science Teaching, 1991
A mult tile is a set of polygons each of which can be dissected into smaller polygons similar to the original set of polygons. Using a recursive LOGO method that requires solutions to various geometry and trigonometry problems, dissections of mult tiles are carried out repeatedly to produce tile patterns. (MDH)
Descriptors: Computer Assisted Instruction, Discovery Processes, Geometry, Mathematical Enrichment
LEVIN, GERALD R. – 1961
THE PURPOSE WAS THE DISCOVERY AND EVALUATION OF GENERAL PROGRAMING PRINCIPLES FOR TEACHING MACHINES. THE DEVELOPMENT OF A SELF-INSTRUCTIONAL PROGRAM IN INFORMAL GEOMETRY FOR SECOND-GRADERS WAS THE FIRST STEP OF THE PROCEDURE. THE 170-ITEM PROGRAM CONSISTED OF FIVE UNITS DESIGNED (1) TO FAMILIARIZE THE CHILD WITH MACHINE OPERATION AND (2) TO TEACH…
Descriptors: Achievement Tests, Geometry, Grade 2, Programed Instruction
Peer reviewedBackhouse, John K. – Mathematics in School, 1986
Presents a computer program written in BBC BASIC to create fractal patterns. Discusses program modifications and gives graphic examples of changes. (JM)
Descriptors: Computer Graphics, Courseware, Fractals, Geometry
Papert, Seymour – International Journal of Mathematics Education, 1972
Presents results of action research which had the goal of producing concepts and topics that would permit students to get creatively engaged in mathematical analysis and problem solving. The method used, called Turtle Geometry,'' is concerned with programming a moving point to generate geometric forms. (DT)
Descriptors: Computers, Creative Thinking, Elementary School Mathematics, Geometry
Peer reviewedThomas, Eleanor M.; Thomas, Rex A. – Arithmetic Teacher, 1984
Following a brief introduction to the LOGO programing language, describes its use in a sixth-grade classroom. The situations described illustrate students' growth while the choice of the situations illustrates teachers' growth. (JN)
Descriptors: Elementary School Mathematics, Geometry, Grade 6, Intermediate Grades
Peer reviewedDanner, Donald – Journal of Computers in Mathematics and Science Teaching, 1984
Presents three activities in which students learn about and construct star polygons using the LOGO programing lanaguage. A list of suggested extension activities is included. (JN)
Descriptors: Elementary Education, Elementary School Mathematics, Geometry, Learning Activities
Piele, Donald T. – Creative Computing, 1982
Four stages of problem solving are believed to occur in programing. Spirolaterals are discussed as specific examples of programing activity that have mathematical and programing interest. The BASIC programing language is used on the Apple II computer to provide examples of possible solutions to the problems posed. (MP)
Descriptors: Computer Oriented Programs, Geometric Concepts, Geometric Constructions, Geometry
Stanford Univ., CA. School Mathematics Study Group. – 1971
The teacher's guide for the eleventh unit in this SMSG series covers the chapter on rigid motions and vectors and the chapter on computers and programs. The overall purpose for each of the chapters is described, the prerequisite knowledge needed by students is specified, the mathematical development of each chapter is detailed, behavioral…
Descriptors: Computer Programs, Computers, Curriculum, Geometry
Patton, Robert; And Others – 1981
This description of how one high school in Wisconsin is using computer equipment and instructors to further computer knowledge and awareness among students, teachers, and adults of the community, details a two-week computer literacy unit taught to students enrolled in geometry classes. An outline of the unit is provided along with daily lesson…
Descriptors: Computer Assisted Instruction, Computer Literacy, Geometry, High School Students
Stanford Univ., CA. School Mathematics Study Group. – 1971
Transformation geometry topics are covered in one chapter of Unit 11 of this SMSG series. Work with translations, reflections, rotations, and composition of motions is included; vectors are briefly discussed. The chapter on computers and programming deals with recent history and uses of of the computer, organization of a digital computer, an…
Descriptors: Computer Programs, Computers, Curriculum, Geometry
Peer reviewedBrown, Ken – Mathematics in School, 1986
Describes investigations involving data acquisition and analysis using microcomputers running the LOGO programing language. Provides new primitives to add to LOGO to access information from the analog to digital converter of a BBC microcomputer, giving samples of student results. (JM)
Descriptors: Computers, Data Analysis, Data Collection, Geometry
Peer reviewedAnderson, John R.; And Others – Science, 1985
Cognitive psychology, artificial intelligence, and computer technology have advanced so much that it is feasible to build computer systems that are as effective as intelligent human tutors. Computer tutors have been developed for teaching students to do proofs in geometry and to write computer programs in the LISP language. (JN)
Descriptors: Artificial Intelligence, Computer Oriented Programs, Geometry, High Schools


