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Pérez-Jorge, David; Jorge-Estévez, María Dolores; Gutiérrez-Barroso, Josué; de la Rosa-Hormiga, Milagros; Marrero-Morales, María Sandra – International Education Studies, 2016
Education and training in schools are essential elements in the development and socialization process of children from early childhood. The fact of considering health as a complete physical, mental and social wellbeing (World Health Organization (1848), WHO), and not only as the absence of illness, is closely related to the achievement of optimal…
Descriptors: Foreign Countries, Health Education, High School Students, Questionnaires
Genctanirim Kurt, Dilek – Educational Sciences: Theory and Practice, 2015
This study aims to identify the factors in suicide risk among college students by examining the direct and indirect effects of drug use, internet addiction, gender, and alcohol use on suicide risk. The sample of the study is composed of 975 students studying at different faculties of Ahi Evran University during the academic year 2011-2012. They…
Descriptors: At Risk Persons, College Students, Suicide, Drug Abuse
Piotrowski, Chris – College Student Journal, 2015
This study attempts to identify the typological-research domain of the extant literature on video games related to college-age samples (18-29 years-of-age). A content analysis of 264 articles, from PsycINFO for these identifiers, was performed. Findings showed that negative or pathological aspects of video gaming, i.e., violence potential,…
Descriptors: Video Games, Late Adolescents, Young Adults, Violence
Boden, Joshua M. – ProQuest LLC, 2017
As social technologies become more integrated into students' lives, new means of communication have emerged, along with novel problem behaviors with significant consequences for students' well-being. One of these is the sending of sexualized images via cell phone, referred to as "sexting." An understanding of how and why some students…
Descriptors: Social Media, Mass Media Use, Mass Media Effects, Behavior Problems
Gommans, Rob; Stevens, Gonneke W. J. M.; Bogt, Tom F. M. ter; Cillessen, Antonius H. N. – Journal of Cognitive Education and Psychology, 2016
The goal of this study was to examine behavioral norm effects in 2 peer contexts (classroom, school) on adolescent substance use (tobacco, alcohol, cannabis) and aggressive behaviors (bullying, physical fighting). Participants were 5,642 adolescents (M[subscript age] = 14.29 years, SD = 1.26; 49% boys). There were 3 hypotheses. First, behavioral…
Descriptors: Substance Abuse, Aggression, Bullying, Classroom Environment
Ayaz, Mehmet Fatih; Karatas, Kasim – World Journal on Educational Technology: Current Issues, 2016
The aim of the research is to examine the internet addiction of adolescents according to their genders, the type of their high-schools and class level, the time interval that they use internet most widely, their internet usage duration and usage purpose. For that, it is studied with 335 high-school students in Elazig city of Turkey in 2015. The…
Descriptors: Foreign Countries, High School Students, Adolescents, Internet
Mubarak, A. R.; Blanksby, P. – Journal of Higher Education Policy and Management, 2013
This cross-sectional study aimed to explore the correlates of problem and pathological gambling among university students in South Australia. Convenience sampling method was used to select participants ("n" = 163; 55.2 per cent women, 44.8 per cent men; age range 17-57 years) from two faculties in a South Australian university. A…
Descriptors: Foreign Countries, Addictive Behavior, College Students, Incidence
Malo-Cerrato, Sara; Martín-Perpiñá, Maria-de-las-Mercedes; Viñas-Poch, Ferran – Comunicar: Media Education Research Journal, 2018
Understanding the factors that predict excessive use of social networks in adolescence can help prevent problems such as addictive behaviours, loneliness or cyberbullying. The main aim was to ascertain the psychological and social profile of adolescents whose use of SNSS is excessive. Participants comprised 1,102 adolescents aged between 11 and 18…
Descriptors: Social Networks, Social Support Groups, Self Concept, Mothers
Teo, Timothy; Kam, Chester – Journal of Psychoeducational Assessment, 2014
Following the call to ensure the validity of instruments used to assess users' level of Internet usage, this study examined the factor structure of the Internet Addiction Test-Adolescence version (IAT-A) when applied to a sample of young children in a multicultural society and assessed whether the items in the IAT-A were invariant by gender and,…
Descriptors: Test Validity, Addictive Behavior, Internet, Measures (Individuals)
Yilmaz, Fatma Gizem Karaoglan; Yilmaz, Ramazan; Teker, Necmettin; Keser, Hafize – Online Submission, 2014
That internet is developing fast and its cost is becoming cheaper rapidly increases the number of people using this technology. Although internet provides miscellaneous benefits for the users, it also causes them to encounter certain difficulties. Particularly, those young people, who leave their families to study at a university spend most of…
Descriptors: Internet, Addictive Behavior, College Students, Student Behavior
Zorbaz, Selen Demirtas; Ulas, Ozlem; Kizildag, Seval – Educational Sciences: Theory and Practice, 2015
This study seeks to analyze whether or not the following three variables of "Discouraging Family Relations," "Supportive Family Relations," "Total Time Spent on the Computer," and "Grade Point Average (GPA)" predict elementary school students' video game addiction rates, and whether or not there exists a…
Descriptors: Addictive Behavior, Family Relationship, Elementary School Students, Grade Point Average
Epstein, Joel; Noel, Jeffrey; Finnegan, Megan; Watkins, Kate – Journal of Child & Adolescent Substance Abuse, 2016
Researchers have developed many different computerized interventions designed to teach students about the dangers of substance use. Following in this tradition, we produced a series of video games called "Bacon Brains." However, unlike many other programs, ours focused on the "Science of Addiction," providing lessons on how…
Descriptors: Video Games, Teaching Methods, Addictive Behavior, Educational Technology
Stavropoulos, Vasilis; Kuss, Daria; Griffiths, Mark; Motti-Stefanidi, Frosso – Journal of Adolescent Research, 2016
Over the last decade, research on Internet addiction (IA) has increased. However, almost all studies in the area are cross-sectional and do not examine the context in which Internet use takes place. Therefore, a longitudinal study examined the role of conscientiousness (as a personality trait) and classroom hostility (as a contextual factor) in…
Descriptors: Longitudinal Studies, Adolescent Attitudes, Internet, Addictive Behavior
Sheehan, Brynn E.; Lau-Barraco, Cathy; Linden, Ashley N. – Journal of American College Health, 2013
Objective: The current study examined (1) drinking motives as a mediator of risky drinking behaviors (ie, pregaming and drinking games) and alcohol-related problems and (2) whether gender moderates the association between risky drinking behaviors and negative consequences. Participants: Participants ("N" = 368; 68% female) were drinkers…
Descriptors: Addictive Behavior, Drinking, Student Behavior, Risk
Lahti, Tuuli; Halme, Jukka; Pankakoski, Maiju; Sinclair, David; Alho, Hannu – International Journal of Mental Health and Addiction, 2013
This article describes the socio-demographic characteristics and gambling behavior of 39 pathological gamblers who participated in our treatment study in 2009. The inclusion criteria of the study were: score of five or more on both the South Oaks Gambling Screen (SOGS) and a pathological gambling screen based on the Diagnostic and Statistical…
Descriptors: Addictive Behavior, Age, Mental Disorders, Suicide

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