Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 3 |
| Since 2007 (last 20 years) | 6 |
Descriptor
| Games | 6 |
| Intelligence Tests | 6 |
| Foreign Countries | 5 |
| Comparative Analysis | 3 |
| Elementary School Students | 3 |
| Play | 3 |
| Statistical Analysis | 3 |
| Children | 2 |
| Control Groups | 2 |
| Experimental Groups | 2 |
| Gender Differences | 2 |
| More ▼ | |
Source
| Developmental Psychology | 1 |
| Gifted Education International | 1 |
| International Journal of… | 1 |
| Journal of Educational… | 1 |
| Journal of Experimental… | 1 |
| Universal Journal of… | 1 |
Author
Publication Type
| Journal Articles | 6 |
| Reports - Research | 6 |
| Tests/Questionnaires | 1 |
Education Level
| Elementary Education | 3 |
| Early Childhood Education | 2 |
| Grade 3 | 2 |
| Primary Education | 2 |
| Grade 4 | 1 |
| High Schools | 1 |
| Intermediate Grades | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Secondary Education | 1 |
Audience
Location
| Canada | 1 |
| Hong Kong | 1 |
| Italy | 1 |
| Netherlands | 1 |
| United Kingdom | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Raven Progressive Matrices | 6 |
| Digit Span Test | 1 |
| Vandenberg Mental Rotations… | 1 |
What Works Clearinghouse Rating
Bartolucci, Marco; Mattioli, Francesco; Batini, Federico – International Journal of Game-Based Learning, 2019
In recent years, the authors have witnessed the rebirth of board games. This contribution aims to investigate the educational potential of non-random board games in two ways: the comparison of performances of "expert adult players" and "adult non-players" through a correlation study (n=45) and the comparison between the results…
Descriptors: Games, Expertise, Adults, Children
Branigan, Holly P.; Tosi, Alessia; Gillespie-Smith, Karri – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
It is well established that adults converge on common referring expressions in dialogue, and that such lexical alignment is important for successful and rewarding communication. The authors show that children with an autistic spectrum disorder (ASD) and chronological- and verbal-age-matched typically developing (TD) children also show spontaneous…
Descriptors: Autism, Pervasive Developmental Disorders, Comparative Analysis, Games
Liu, Sylvia; Yuen, Mantak; Rao, Nirmala – Gifted Education International, 2017
This paper describes a social skills programme implemented to enhance the social competence of Primary-one students in order to ensure a smooth adjustment after transition from kindergarten to a formal school learning environment. The participants were 122 students (64 boys and 58 girls; mean age 6.17 years, SD = 0.29 years) newly enrolled in a…
Descriptors: Foreign Countries, Elementary School Students, Interpersonal Competence, Intervention
Vander Heyden, Karin M.; Huizinga, Mariette; Jolles, Jelle – Developmental Psychology, 2017
Children practice their spatial skills when playing with spatial toys, such as construction materials, board games, and puzzles. Sex and SES differences are observed in the engagement in such spatial play activities at home, which relate to individual differences in spatial performance. The current study investigated the effects of explicitly…
Descriptors: Intervention, Play, Games, Puzzles
Rajotte, Thomas; Marcotte, Christine; Bureau-Levasseur, Lisa – Universal Journal of Educational Research, 2016
In recent decades, the dropout rate in Abitibi-Témiscamingue is a worrying phenomenon. An analysis of ministerial examination results identifies that students in Abitibi-Témiscamingue have specific difficulties with mathematical problem solving tasks. Among the activities that develop those skills, the daily routines in mathematics seem to be a…
Descriptors: Foreign Countries, Dropout Rate, Mathematics Skills, Mathematics Instruction
Scheu, Ian Edward; Lawrence, Thomas – Journal of Educational Computing Research, 2013
This article details the construction of a computer program to test cognitive processing differences in adolescents engaged in a standard presentation of tests versus a fantasy-based game presentation. The article will discuss the challenges of creating a replication of traditional psychological tests into a new medium which holds comparable…
Descriptors: Psychological Testing, Computer Assisted Testing, Games, Adolescents

Peer reviewed
Direct link
