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Xiao Hu – Discover Education, 2025
With the rise of international education in the Asia-Pacific, Chinese students have become a key demographic in Australian universities. However, cultural differences between China and Australia often challenge these students' adaptation. Drawing inspiration from the growing trend in the modern entertainment industry, researchers have explored…
Descriptors: Foreign Countries, Foreign Students, College Students, Game Based Learning
Scarlatos, Lori; Engoron, Eric; Block, Pamela; Evans, Cassandra – International Journal of Mobile and Blended Learning, 2019
A common problem for people with disabilities, particularly those who rely on mobility devices, is learning to navigate a new environment. This is especially troublesome for students who are attending a new university and need to figure out how to get from one place to another. All Together Now is a mobile multi-player cooperative game developed…
Descriptors: Students with Disabilities, Game Based Learning, Advocacy, Handheld Devices
Maryam Bisadi; Alton Y. K. Chua – Interactive Technology and Smart Education, 2014
Purpose: This paper aims to explore the use of digital game to help international student to acquire adjustment-related information. Design/methodology/approach: The study introduces a digital game called Digital Game for International Student Training (DGIST) which is intended to satisfy important aspects of international students' information…
Descriptors: Foreign Students, Student Adjustment, Game Based Learning, Computer Games

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