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Václav Dobiáš; Václav Šimandl; Jirí Vanícek – Informatics in Education, 2024
The paper discusses an alternative method of assessing the difficulty of pupils' programming tasks to determine their age appropriateness. Building a program takes the form of its successive iterations. Thus, it is possible to monitor the number of times such a program was built by the solver. The variance of the number of program builds can be…
Descriptors: Difficulty Level, Computer Science Education, Programming, Task Analysis
Yassine Adouani; Mohamed Ali Khenissi – Education and Information Technologies, 2024
In recent years, online educational platforms have become an increasingly popular tool for delivering online learning experiences. One such platform is the Tunisian educational platform provided by the Virtual University of Tunis. The acceptance and adoption of these platforms by students are crucial for their successful integration into the…
Descriptors: Computer Science Education, Electronic Learning, Public Colleges, Intention
Jiali Zheng; Melissa Duffy; Ge Zhu – Discover Education, 2024
Students in technology majors such as Computer Science and Information Technology need to take a series of computer programming courses to graduate. Yet, not all students will persist in taking programming courses as required, and little is known about the factors influencing their enrollment intentions. Research is needed to better understand…
Descriptors: Computer Science Education, Programming, Predictor Variables, Enrollment
Dai, Yun; Lin, Ziyan; Liu, Ang; Dai, Dan; Wang, Wenlan – Journal of Educational Computing Research, 2024
Artificial intelligence (AI) has emerged as a prominent topic in K-12 education recently. However, pedagogical design has remained a major challenge, especially among young learners. Guided by the Zone of Proximal Development theory and AI education research literature, this design-based study proposes an analogy-based pedagogical approach to…
Descriptors: Foreign Countries, Grade 6, Artificial Intelligence, Logical Thinking
Samer Hanna – International Journal of Learning Technology, 2024
It is important that software testing courses at universities provide students with testing skills that are close to the skills needed by industry. To investigate if these courses do accomplish this role, this research provides comparison and empirical analysis of the topics provided by 80 software testing courses in nine countries around the…
Descriptors: Computer Software, Job Skills, Occupational Information, Education Work Relationship
Chang-Tik, Chan; Dhaliwal, Jasbir – Learning: Research and Practice, 2022
This study examines the participation of the Less Effective Learning Group(LELG) students in Collaborative Learning in Informal Space (CLIS) to gain more insights in two of the five principles of the Framework of Participation. Their participation is based on relationships of mutual recognition and acceptance and participation requires learning to…
Descriptors: Cooperative Learning, Computer Science Education, Programming, Informal Education
Ergin, Aysegül Zeynep; Ercan, Zülfiye Gül – International Journal of Curriculum and Instruction, 2022
Computer science works as hardware and software increasingly takes place in each of our daily lives with effective products and services. As in all areas, it is an inevitable part of learning and teaching computer-based environment-tools and equipment in the fate and type of education, including early childhood. Computer science products may…
Descriptors: Programming, Preschool Teachers, Preservice Teachers, Computer Science Education
Campbell, Oladele O.; Atagana, Harrison I. – Online Submission, 2022
An engaging first programming class (CS1) often inspires students' passion for computer science (CS). However, the evidence in the literature suggests that the average CS1 classes are anything but engaging for many students. The performance of CS compared to other science, technology, engineering, and mathematics (STEM) courses in international…
Descriptors: Programming, Programming Languages, Computer Science Education, Learner Engagement
Abdalla Elkheir Elgobshawi – Eurasian Journal of Applied Linguistics, 2022
The study assessed learners' preferences and attitudes towards translated and Arabized computer terminology. It addressed the obstacles of Arabic scientific terminology and how these obstacles affected learners. For its instrumentation, it used two research tools to collect the data. The first tool was a test that rated learners' preferences for…
Descriptors: Arabic, Translation, Vocabulary, Barriers
Andrej Jerman Blažic; Borka Jerman Blažic – Education and Information Technologies, 2025
This paper presents a new developed methodology for teaching and learning subjects that although are very important in the modern digital society are neglected in high school education programs: cybersecurity and cyber safety. A Study among the EU high schools in 2021-2022 revealed that computer science teachers are not regularly upgrading their…
Descriptors: Computer Security, Technology Education, Computer Science Education, Electronic Learning
Yin-Chan Liao; G. Sue Kasun; Nozipho Moyo – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2025
This study examined the impact of a U.S. federal teacher professional learning (PL) Fulbright program on computational literacy and artificial intelligence (AI) education for K-12 teachers (n = 21) from resource-constrained countries. Occurring shortly after the rise of generative AI in November 2023, the program may have further accentuated AI's…
Descriptors: Artificial Intelligence, Computer Literacy, Computer Science Education, Teacher Attitudes
Dorian Stoilescu; Andreea Molnar – ACM Transactions on Computing Education, 2025
This article explores differences between women's and men's views on teaching and learning in undergraduate computer science studies at a Canadian university. The research focuses on perceptions and experiences about learning activities and teaching computer science and how students and teachers view these aspects as valuable for these activities.…
Descriptors: Foreign Countries, Undergraduate Students, Computer Science Education, Preferences
Iago Rodrigues Agualuza; Silvana Morita Melo; Lina Garcés; Vânia de Oliveira Neves – Informatics in Education, 2025
Modern software companies prioritize high-quality products for competitiveness, and Software Process Improvement (SPI) models help achieve this. In Brazil, the Brazilian Software Process Improvement Model ("MPS-SW" model) is widely used, but its complexity and extensive documentation make it challenging to teach in undergraduate courses.…
Descriptors: Educational Games, Teaching Methods, Computer Science Education, Computer Software
Cynthia Pinheiro Santiago; Antonio Rodrigo dos Santos Silva; José Wally Mendonça Menezes; Francisco José Alves de Aquino – Informatics in Education, 2025
The introductory programming disciplines, which include the teaching of algorithms and computational logic, have high failure and dropout rates. Developing Computational Thinking in students can contribute to learning programming fundamentals by building algorithmic and problem-solving skills. However, keeping students engaged in training such…
Descriptors: Gamification, Self Determination, Computation, Thinking Skills
Gabriella Colajanni; Alessandro Gobbi; Marinella Picchi; Alice Raffaele; Eugenia Taranto – INFORMS Transactions on Education, 2025
In this paper, we finish describing the project and the experimentation of "Ricerca Operativa Applicazioni Reali" (ROAR; in English, Real Applications of Operations Research), a three-year project for higher secondary schools. ROAR is composed of three teaching units addressed to grades 10, 11, and 12, respectively. To improve students'…
Descriptors: Operations Research, High School Students, Grade 12, STEM Education

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