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Çengel, Metin; Yildiz, Ezgi Pelin – Education Quarterly Reviews, 2022
The metaverse, or virtual universe, is a hypothetical iteration of the internet that supports persistent online 3D virtual environments through traditional personal computers as well as virtual and augmented reality devices. The "metaverse", which has been on the agenda in recent days, had a great impact both in Turkey and in the world.…
Descriptors: Teacher Attitudes, Attitude Measures, Computer Simulation, Technology Uses in Education
Sinlapaninman, Unyaparn; Pattanachai, Nakintorn – International Online Journal of Education and Teaching, 2022
This research aims to 1) study remote learning activities with competency-simulated classroom to promote the online teaching abilities of computer teacher students, 2) assess the suitability of learning activities, and 3) find out the effectiveness of learning activities according to the criteria of 80/80. Participants were 24 third-year students…
Descriptors: Preservice Teacher Education, Computer Science Education, Online Courses, Teacher Competencies
Olipas, Cris Norman P.; Dela Cruz, Arnold P. – Online Submission, 2022
The research has been conducted to examine the feasibility of offering a Bachelor of Science in Entertainment and Multimedia Computing, one of the Commission on Higher Education (CHED) priority courses according to [1] and in keeping with the University's mission and vision. In Nueva Ecija, questionnaires were delivered to senior high school…
Descriptors: Bachelors Degrees, Multimedia Instruction, Multimedia Materials, Computer Science Education
Anna Metreveli – Critical Education, 2025
Vocational education and training (VET) programs in Sweden blend classroom instruction and internships, while coding bootcamps offer accelerated adult education in computer science. These institutions increasingly teach in English, mirroring the shift towards English-medium Instruction (EMI) in higher education. Consequently, most EMI scholarship…
Descriptors: Neoliberalism, Discourse Analysis, English (Second Language), Second Language Learning
Samuel Boguslawski; Rowan Deer; Mark G. Dawson – Information and Learning Sciences, 2025
Purpose: Programming education is being rapidly transformed by generative AI tools and educators must determine how best to support students in this context. This study aims to explore the experiences of programming educators and students to inform future education provision. Design/methodology/approach: Twelve students and six members of faculty…
Descriptors: Programming, Computer Science Education, Personal Autonomy, Learning Motivation
Zhao Wanli; Tang Youjun; Ma Xiaomei – SAGE Open, 2025
Deeper learning (DL) is firmly rooted in learning science and computer science. However, a dearth of review studies has probed its trajectory in DL in foreign languages (DLFL). Utilizing SSCI from the Web of Science Core Collection, we employ Citespace and Vosviewer to analyze the scientific knowledge graph of DLFL literature. Our analysis…
Descriptors: Bibliometrics, Second Language Learning, Computer Science, Educational Research
Sreynet Un – Journal of Educational Technology and Online Learning, 2025
Since its emergence, technology has progressed beyond knowledge. Therefore, competencies are needed to navigate it safely, responsibly, and ethically. A well-designed curriculum forms the core of school strategies to enhance students' competencies and learning outcomes. This study examines the integration of digital citizenship concepts in…
Descriptors: Secondary School Students, Curriculum Development, Educational Strategies, Outcomes of Education
Adiv Gal – Elementary School Journal, 2025
This study explores the impact of a hackathon as a pedagogical tool to promote twenty-first-century skills among fifth-grade students in a rural elementary school in northern Israel. The research question focuses on the extent to which a hackathon can develop these skills from the students' own perspective. Utilizing a case-study approach, the…
Descriptors: Programming, Computer Science Education, Computer Uses in Education, Skill Development
Ajay Kumar Yadav; Dil Prasad Shrestha – International Journal of Computer Science Education in Schools, 2025
This study analyses the Computer Science (CS) curricula for grades 9 and 10 in Nepal, emphasising students' interests and needs within the social context. The study applied the mixed-methods research design. The quantitative data were collected from questionnaire surveys with students and teachers. The qualitative information was collected from…
Descriptors: Computer Science Education, Curriculum Development, Secondary School Students, Student Interests
Almuhaideb, Abdullah M.; Saeed, Saqib – Journal of Information Systems Education, 2021
ABET accreditation has become a well-known standard for academic programs not only in the U.S. but also across the globe. Instantiating the processes to systematically improve the quality of programs is a daunting task for higher education institutions. In this contribution, we provide a detailed process-based framework that can assist aspiring…
Descriptors: Engineering Education, Accreditation (Institutions), Computer Security, Crime
Sun, Lihui; Hu, Linlin; Yang, Weipeng; Zhou, Danhua; Wang, Xiaoqian – Journal of Computer Assisted Learning, 2021
Computational thinking (CT) plays a vital role in the fields of science, technology, engineering and mathematics (STEM). However, whether students' learning attitude towards STEM is related to their CT skills remains unknown. Two studies were conducted to address this knowledge gap. In Study 1, we validated a newly developed STEM learning attitude…
Descriptors: STEM Education, Predictor Variables, Computer Science, Thinking Skills
Lakshminarayanan, Srinivasan; Rao, N. J. – Cogent Education, 2021
CS1 courses are designed in Indian Institutions as a lecture course of three to four credits and one credit lab course. The issues related to curriculum design, instruction design, and students' learning manifest themselves as issues in the lab programs. This situation presents the lab instructor with an opportunity to understand and address the…
Descriptors: Computer Science Education, Teaching Methods, Programming, Programming Languages
Vanícek, Jirí; Simandl, Václav; Klofác, Patrik – Informatics in Education, 2021
This paper focuses on the analysis of Bebras Challenge tasks to find Informatics tasks that develop abstract thinking. Our study seeks to find which Bebras tasks develop abstraction and in what way. We analysed hundreds of tasks from the Czech contest to identify those tasks requiring participants to abstract directly or use abstract structures.…
Descriptors: Abstract Reasoning, Thinking Skills, Foreign Countries, Computer Science Education
Methodology of Preparing Future Computer Science Teachers to Create Electronic Educational Resources
Ongarbayeva, Aliya D.; Kaldybaev, Salidin K.; Kasymaliev, Muratbek U.; Kozhasheva, Gulnar O.; Yermekova, Nabira S. – World Journal on Educational Technology: Current Issues, 2021
Modern society stands in need of a next-generation teacher, in the light of which this study acquires particular relevance. The paper investigates the urgent issue of modern pedagogy -- the study of the scientific foundations of the methodology for preparing future computer sciences teachers for the development of electronic educational resources.…
Descriptors: Computer Science Education, Preservice Teacher Education, Preservice Teachers, Material Development
Sabir, Fizza; Matthews, Robert; Datta, Poulomee – Curriculum and Teaching, 2021
This research examines the student perceived characteristics informing a student's choice in deciding to approach or not to approach a teacher in a university setting. Semi-structured interviews gathered perceptions from 10 final semester undergraduate students at a Pakistani university. 12 teachers were discussed in the data clearly demarcating 7…
Descriptors: Undergraduate Students, Student Attitudes, College Faculty, Teacher Characteristics

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