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Sankaranarayanan Paleeri; Sneha Parambath – Journal of Educational Technology, 2025
This study explored the perceptions of learners, teachers, and administrators on the role of artificial intelligence (AI) in the higher secondary school education scenario of Kerala. The study was a comprehensive survey, and sample groups included 360 students, 60 teachers, and 5 administrators. Both qualitative methods and quantitative techniques…
Descriptors: Artificial Intelligence, Computer Uses in Education, Student Attitudes, Teacher Attitudes
Engin Karadag; Murat Aydogmus; Irfan Simsek; S. Koza Ciftci; Katerina Karkali; Efthymios Goumas; Igor Vaslav Vitale; Marta Kubiak; Lidia Esther Godoy Bellas – Education and Information Technologies, 2025
Virtual reality (VR) has emerged as a promising tool for enhancing motor skill training in children with special educational needs (SEN). This qualitative case study explored the perspectives and experiences of experts regarding the integration of VR technology into motor skill training for children with SEN. This study investigated VR's perceived…
Descriptors: Computer Simulation, Computer Uses in Education, Motor Development, Psychomotor Skills
Zekai Ayik; Muhammet Davut Gül – Education and Information Technologies, 2025
This study examines the impact of participation in AR integrated enrichment (GIFTLED Method) workshops and classroom implementations on teachers' competencies in differentiation practices and the use of Instructional Technologies (IT) in the STEAM education of gifted students. Focusing on the development of teachers' Gifted Technological…
Descriptors: Gifted Education, Pedagogical Content Knowledge, Technological Literacy, Teacher Competencies
Chunling Niu; Rui Jin; Ashley love; Sohelia Sadeghi; Loren Cossette; Marissa Molina – Journal of Youth Development, 2025
This study examined how COVID-19 disrupted adolescent education, social interactions, and mental health by conducting exploratory cluster analysis to identify distinct profiles of technology use and physical activities, then comparing resulting clusters on demographics, social support, and mental health dimensions. Using the first wave of the…
Descriptors: COVID-19, Pandemics, Adolescents, Access to Education
Sophie Mayen; Anne Reinhardt; Claudia Wilhelm – Journal of Children and Media, 2025
The debate about the impact of digital media use on youths' well-being is polarized. We provide a comprehensive examination of the relationship between digital media use and adolescents' affective well-being, investigating both within-person and between-person associations. We also examined how age and gender moderate these relationships,…
Descriptors: Foreign Countries, Well Being, Adolescents, Developmental Stages
Stephanie Fredrick; Amanda Nickerson; Michelle Demaray; Chunyan Yang – John Wiley & Sons, Inc, 2025
"Cyberbullying: Helping Children Navigate Digital Technology and Social Media" is a practical resource for addressing bullying and aggressive behaviors online. Authored by school psychologists, this book offers a balanced perspective on keeping kids safe online in ways that promote positive development. Finding accurate guidance for…
Descriptors: Bullying, Computer Mediated Communication, Social Media, Child Safety
Ibrahim Durmus – Turkish Online Journal of Distance Education, 2025
The study aims to identify the factors that may influence university students' artificial intelligence addiction in educational activities. The study sample consists of 415 students currently studying at Bayburt University. The snowball sampling method was used in the research. In the study, an electronic survey was conducted with university…
Descriptors: Foreign Countries, College Students, Artificial Intelligence, Addictive Behavior
Lesley Calderwood; Isabel Witteveen; Joanne Ingram; Gillian Hendry – Psychology Teaching Review, 2025
Research has shown the negative impact of statistics anxiety on subsequent academic performance. Given that statistics competence is a core component of psychology at degree level across the UK, there is a clear need to explore alternative approaches to the teaching of such courses, such as via online delivery. The current paper reports on a study…
Descriptors: Foreign Countries, Undergraduate Students, Psychology, Higher Education
Türkan Berrin Kagizmanli Köse; Enver Tatar – Mathematics Teaching Research Journal, 2024
This research discuss and considers possible components in computer supported collaborative dynamic learning environment in mathematics classroom. The aim of the research is to observe the applicability of this environment to the courses and to determine its effect on student success. The research group consisted of 68 high school students and…
Descriptors: Foreign Countries, High School Students, Mathematics Teachers, Educational Environment
Mensure Alkis Küçükaydin; Hakan Çite; Hakan Ulum – Education and Information Technologies, 2024
Students enter the science, technology, engineering, and mathematics (STEM) pipeline in primary school, but leak out of it over time for various reasons. To prevent leaks, it is important to understand the variables that affect attitudes towards STEM learning from an early age. This study sought to examine the predictors of young students' STEM…
Descriptors: Foreign Countries, Elementary School Students, STEM Education, Student Attitudes
Chun-Chun Chang; Gwo-Jen Hwang; Yun-Fang Tu; Chiu-Lin Lai; Biyun Huang – Interactive Learning Environments, 2024
In recent years, smart healthcare technologies used to facilitate precision medicine in clinical practice have increasingly become a topic of discussion. Nurses and nurse preceptors are critical professionals in hospitals, and are also the frontline staff using smart healthcare. The purpose of this study was to investigate nurses' and nurse…
Descriptors: Foreign Countries, Nurses, Practicum Supervision, Professional Personnel
Bülent BASARAN; Ömer SIMSEK – Journal of Computer Assisted Learning, 2024
Background: Their ubiquity is particularly notable as video games become increasingly intertwined with the technological revolution. Despite this prominence, gender disparities in adolescent video gaming remain under-explored. Objectives: This research aims to determine the frequency classes of video game playing based on gender, analyse the…
Descriptors: Gender Differences, Video Games, Play, Academic Achievement
Sally E. Jordan; John P. R. Bolton – International Journal of Assessment Tools in Education, 2024
The study investigated the impact on student engagement and achievement of a "formative thresholded" continuous assessment strategy in which students had to meet a modest threshold, but their continuous assessment marks did not contribute to their final grade. Students were free to choose their own blend of tutor-marked and…
Descriptors: Learner Engagement, Academic Achievement, Assignments, Feedback (Response)
Esra Merve Çaliskan; I?rem I?tegin – Journal of Cybersecurity Education, Research and Practice, 2024
With the development of technology, security, a core human concern throughout history, has changed and branched out into new areas. Novel security concepts, including environmental security, economic security, and cybersecurity, have emerged as a result of these expanding areas. The importance of cybersecurity has increased in the linked world of…
Descriptors: Gender Differences, Computer Security, Information Security, Sex Role
Scott Cameron; Lynda Ball; Vicki Steinle – Mathematics Education Research Journal, 2024
In Victoria, Australia, senior secondary mathematics students are expected to use technology and thus need to make decisions about using pen-and-paper (P&P) or technology when solving mathematics problems. The predominant technology is a Computer Algebra System (CAS). This study investigated the beliefs about CAS held by twelve Year 11…
Descriptors: Foreign Countries, Secondary School Students, Mathematics Education, Technology Uses in Education

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