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White, David; Le Cornu, Alison – Educational Research, 2010
Background: Many of the potential benefits of using virtual worlds for teaching and learning are difficult to define and often become overly focused on the functionality of the technology or on its ability to support informal or "social" forms of learning. Purpose: The aim of the paper is to highlight the experiential nature of virtual…
Descriptors: Experiential Learning, Learning Theories, Lifelong Learning, Pilot Projects
Savin-Baden, Maggi – London Review of Education, 2010
This paper presents a study that used narrative inquiry to explore staff experiences of learning and teaching in immersive worlds. The findings introduced issues relating to identity play, the relationship between pedagogy and play and the ways in which learning, play and fun were managed (or not). At the same time there was a sense of imposed or…
Descriptors: Play, Teacher Attitudes, Self Concept, Values
Eckert, Bodo; Grober, Sebastian; Jodl, Hans-Jorg – American Journal of Distance Education, 2009
This article describes three connected projects in physics: (1) a very successful course at the university level; (2) a collection of several thousand multimedia materials, its status and evaluation, and its dissemination; and (3) Web experiments--experiments that can be operated remotely from a distance via the Internet. (Contains 4 tables and 10…
Descriptors: Distance Education, Physics, Internet, College Instruction
la Velle, Linda Baggott; Wishart, Jocelyn; McFarlane, Angela; Brawn, Richard; John, Peter – Research in Science & Technological Education, 2007
This paper reports some of the findings from the science subject design initiative team in the ESRC Interactive Education Project at the University of Bristol. The subject culture of secondary school science, characterised by a content-laden curriculum and assessment, but also with a tradition and requirement for practical work, is briefly…
Descriptors: Secondary School Science, Science Teachers, Science Education, Foreign Countries
Despotakis, Theofanis C.; Palaigeorgiou, George E.; Tsoukalas, Ioannis A. – Educational Technology & Society, 2007
Animated demonstrations are increasingly used for presenting the functionality of various computer applications. Nevertheless, our understanding of whether and how students integrate this technology into their learning strategies remains limited. Although, several studies have examined animated demonstrations' learning efficiency, this study aims…
Descriptors: Student Attitudes, Learning Strategies, Computer Uses in Education, Animation
Chen, Chih Hung; Yang, Jie Chi; Shen, Sarah; Jeng, Ming Chang – Educational Technology & Society, 2007
In this study, a desktop virtual reality earth motion system (DVREMS) is designed and developed to be applied in the classroom. The system is implemented to assist elementary school students to clarify earth motion concepts using virtual reality principles. A study was conducted to observe the influences of the proposed system in learning.…
Descriptors: Elementary School Students, Computer Simulation, Motion, Astronomy
Bollag, Burton – Chronicle of Higher Education, 2007
This article describes how a top physicist took charge of reforming undergraduate science education at the University of British Columbia. Carl E. Wieman, the 2001 Nobel Prize winner in Physics, gave up his research career to devote himself to improving the way college science is taught. Wieman is heading up a $10.2 million science education…
Descriptors: Foreign Countries, Teaching Methods, Educational Change, College Science
Bierschenk, Bernhard – 1986
Understanding is discussed with reference to an agent-action-objective model. The formalism developed controls the processes of differentiation and integration underlying understanding. The starting point is a culturally agreed-upon expectancy or prescription that defines a particular form of understanding. Central to an investigation of how…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Simulation, Foreign Countries
Batley, Rose-Marie; Boss, Marvin W. – 1988
The effects of correlated dimensions on parameter estimation were assessed, using a two-dimensional item response theory model. Past research has shown the inadequacies of the unidimensional analysis of multidimensional item response data. However, few studies have reported multidimensional analysis of multidimensional data, and, in those using…
Descriptors: Ability, Computer Simulation, Equations (Mathematics), Estimation (Mathematics)
Perry, Chad; Euler, Terry – Simulation/Games for Learning, 1989
Investigates the use of personal computer (PC) programs to help participants in simulation exercises transform their experiences into knowledge, skills, and attitudes. Six programs developed at Queensland Institute of Technology are described that involve operations management, strategic management, and macroeconomics. Examples of spreadsheets are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Experiential Learning
Peer reviewedFunke, Joachim – Simulation and Games, 1988
Reviews current research topics relating to computer simulations in German-speaking countries that emphasize problem solving and decision making. Topics discussed include the number of independent variables; studies that focus on personality characteristics; studies that focus on situational characteristics; and suggestions for further research…
Descriptors: Computer Simulation, Decision Making, Foreign Countries, Personality Traits
Peer reviewedHayward, Roger – Australian Science Teachers Journal, 1995
Describes a computer program that can model the equilibrium processes in the production of ammonia from hydrogen and nitrogen, sulfur trioxide from sulfur dioxide and oxygen, and the nitrogen dioxide-dinitrogen tetroxide equilibrium. Provides information about downloading the program ChemEquilibrium from the World Wide Web. (JRH)
Descriptors: Chemical Equilibrium, Chemistry, Computer Simulation, Computer Software
Peer reviewedStanfel, Julie – Educational Media International, 1993
Describes the "Virtual Cities" project, a virtual reality satellite teleconference with students age 12 to 17 from Canada, Italy, and the United States held during the International Council for Educational Media 1992 conference. A visual database overlaid with instructional gaming strategies provided students with the opportunity to…
Descriptors: Computer Simulation, Foreign Countries, Global Approach, Secondary Education
Peer reviewedKhoo, Guan-Seng; Koh, Thiam-Seng – Journal of Computers in Mathematics and Science Teaching, 1998
Describes a study conducted in undergraduate science classes in Singapore using computer modeling and simulation. Reports that the use of computer models and simulations proved to be valuable in explaining many aspects of science. Students reported that three-dimensional images helped them in their understanding. Contains 22 references.…
Descriptors: Computer Simulation, Computer Uses in Education, Educational Technology, Foreign Countries
Peer reviewedGarcia-Ros, Rafael; Montoro, Luis; Valero, Pedro; Bayarri, Salvador; Martinez, Tomas – International Journal of Instructional Media, 1999
Describes SIVAS, a computer-based system for driver education based on visual simulation that was developed in Spain to support theoretical concepts about driving in driving schools. Explains how teachers can select pre-built scenarios related to driving lessons in order to make up a lecture. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Driver Education

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